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I lost like 50% of my fps to the Beyond update. I also get screen freezes that prevent me from properly changing any options.
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DonWoschto: I lost like 50% of my fps to the Beyond update. I also get screen freezes that prevent me from properly changing any options.
Same here. I can change options but it makes no difference
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DonWoschto: I lost like 50% of my fps to the Beyond update. I also get screen freezes that prevent me from properly changing any options.
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thegrimfandango: Same here. I can change options but it makes no difference
Make sure you have the latest video drivers and restart the game. I have some glitches where the landscape doesn't render properly in small patches. They remain very very low res. However, if I leave the area and return, it's usually rendered properly. And sometimes a different section is bad.

They're working on things and have been pushing small patches (I'm running the experimental branch) so things should continue to even out. You should also go to www.nomanssky.com and fill out a bug report with system details.

Good luck! I hope you're able to get things working properly soon. It's a very nice update!
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thegrimfandango: Same here. I can change options but it makes no difference
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Velgor: Make sure you have the latest video drivers and restart the game. I have some glitches where the landscape doesn't render properly in small patches. They remain very very low res. However, if I leave the area and return, it's usually rendered properly. And sometimes a different section is bad.

They're working on things and have been pushing small patches (I'm running the experimental branch) so things should continue to even out. You should also go to www.nomanssky.com and fill out a bug report with system details.

Good luck! I hope you're able to get things working properly soon. It's a very nice update!
Drivers were already updated, but i have done a DDU/total uninstall. I have opened my own thread about it looking for advice and sent all the info I can off to Hello Games. Hopefully they can work it out as I see people with similar or worse desktops than I have reporting huge increases in performance.
Nothing I turn down increases performance and i can see from monitoring that NMS isn't even trying to max out my CPU/GPU so something ain't right.
Performance is better but nothing to write home about on my new laptop either by comparison, even with all the settings knocked right down - it is at least trying to 100% my laptop GPU, but CPU usage is very low.
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Velgor: Make sure you have the latest video drivers and restart the game. I have some glitches where the landscape doesn't render properly in small patches. They remain very very low res. However, if I leave the area and return, it's usually rendered properly. And sometimes a different section is bad.

They're working on things and have been pushing small patches (I'm running the experimental branch) so things should continue to even out. You should also go to www.nomanssky.com and fill out a bug report with system details.

Good luck! I hope you're able to get things working properly soon. It's a very nice update!
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thegrimfandango: Drivers were already updated, but i have done a DDU/total uninstall. I have opened my own thread about it looking for advice and sent all the info I can off to Hello Games. Hopefully they can work it out as I see people with similar or worse desktops than I have reporting huge increases in performance.
Nothing I turn down increases performance and i can see from monitoring that NMS isn't even trying to max out my CPU/GPU so something ain't right.
Performance is better but nothing to write home about on my new laptop either by comparison, even with all the settings knocked right down - it is at least trying to 100% my laptop GPU, but CPU usage is very low.
Definitely weird. I just tried it on my HP Omen laptop and it runs very well on Ultra settings. It's an 8th gen i7-8750H with 16bg RAM and GTX 1060 running at 1920x1080.
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Velgor: Definitely weird. I just tried it on my HP Omen laptop and it runs very well on Ultra settings. It's an 8th gen i7-8750H with 16bg RAM and GTX 1060 running at 1920x1080.
Huh, I've got a 6month old FX570 w/ i7-8550U, GTX1050 4gb and 8bg ddr4 2400Mhz, and it doesn't run too hot with all gfx settings dialled right down. I don't have a before comparison though. My desktop is older but it went from 55-60fps on good settings to 27-30fps on cack settings overnight, so I don't really believe it's my rig with a drop like that.
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Velgor: Definitely weird. I just tried it on my HP Omen laptop and it runs very well on Ultra settings. It's an 8th gen i7-8750H with 16bg RAM and GTX 1060 running at 1920x1080.
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thegrimfandango: Huh, I've got a 6month old FX570 w/ i7-8550U, GTX1050 4gb and 8bg ddr4 2400Mhz, and it doesn't run too hot with all gfx settings dialled right down. I don't have a before comparison though. My desktop is older but it went from 55-60fps on good settings to 27-30fps on cack settings overnight, so I don't really believe it's my rig with a drop like that.
That's definitely the frustrating part! My desktop is a few years old, has a new GTX 1660 6gb, and my laptop runs it a bit more smoothly - both at 1080p. It seems like it's down to optimization and video drivers... No new drivers from NVIDIA in about a month, so maybe something will come out soon and perhaps clear things up a bit.

I feel lucky that things have been running well and not game stopping glitches or bugs for me so far. Hopefully everything will even out soon.
similar situation here: fps drops, pop-in even at minimum settings
and I just started playing the damned thing... maybe I'll let it cook for a year lol
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DonWoschto: I lost like 50% of my fps to the Beyond update. I also get screen freezes that prevent me from properly changing any options.
Hey, I found this on steam threads and thought I'd try it since after research it seemed like a harmless, easily reversible tweak.

" This may not work for you, but it worked for me. Haven't tested in VR yet.

Been battling for days and wondering why everything seemed to be doubled (load times) or halved (detail in distance, creatures half rendered, trees half rendered and framerates halved). Then I remembered windows does certain things on timers and...it's complicated, doesn't matter.

Try this on the command line - you have to be administrator.

bcdedit /deletevalue useplatformclock
bcdedit /deletevalue tscsyncpolicy
bcdedit /deletevalue disabledynamictick

Then restart. "

Afaik the important value is the platform clock (HPET).
Here are initial results of my testing:

I had a look into this before trying it and it seemed relatively harmless so I gave it a shot. Disabling HPET (use platform clock) in Windows and briefly booting NMS resulted in a steady 60fps for new game. I then disabled it also in BIOS also and rebooted. Testing NMS after that on a new game just seemed to hang on the starfield load screen forever. Tried again, same thing.

Reenabled in BIOS and turned off in windows - booted again & back to crap fps. I'm confused.
On another note - It's quite frustrating not being able to tell how long loading should take when starting a game before deciding it's not working. Sometime a new game'll load, sometimes it won't and I can't tell.

EDIT: enabled all three, disabled, rebooted and tried again. left BIOS alone (HPET still on there). New game started at 60fps. Old game loaded almost instantly at 60fps.
Further testing for responsiveness, stability, effects on other games etc needed but thus far looking good.

Perhaps some tinkering with HPET in windows and/or BIOS will help you out.
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DonWoschto: I lost like 50% of my fps to the Beyond update. I also get screen freezes that prevent me from properly changing any options.
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thegrimfandango: Hey, I found this on steam threads and thought I'd try it since after research it seemed like a harmless, easily reversible tweak.

" This may not work for you, but it worked for me. Haven't tested in VR yet.

Been battling for days and wondering why everything seemed to be doubled (load times) or halved (detail in distance, creatures half rendered, trees half rendered and framerates halved). Then I remembered windows does certain things on timers and...it's complicated, doesn't matter.

Try this on the command line - you have to be administrator.

bcdedit /deletevalue useplatformclock
bcdedit /deletevalue tscsyncpolicy
bcdedit /deletevalue disabledynamictick

Then restart. "

Afaik the important value is the platform clock (HPET).
Here are initial results of my testing:

I had a look into this before trying it and it seemed relatively harmless so I gave it a shot. Disabling HPET (use platform clock) in Windows and briefly booting NMS resulted in a steady 60fps for new game. I then disabled it also in BIOS also and rebooted. Testing NMS after that on a new game just seemed to hang on the starfield load screen forever. Tried again, same thing.

Reenabled in BIOS and turned off in windows - booted again & back to crap fps. I'm confused.
On another note - It's quite frustrating not being able to tell how long loading should take when starting a game before deciding it's not working. Sometime a new game'll load, sometimes it won't and I can't tell.

EDIT: enabled all three, disabled, rebooted and tried again. left BIOS alone (HPET still on there). New game started at 60fps. Old game loaded almost instantly at 60fps.
Further testing for responsiveness, stability, effects on other games etc needed but thus far looking good.

Perhaps some tinkering with HPET in windows and/or BIOS will help you out.
Thank you for posting this - I don't think I want to put that much effort into something HG have to fix and hopefully will. I already got some increase in performance after the latest hotfixes even though they weren't specifically targeted at performance issues. I also issued a bug report.
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thegrimfandango: Same here. I can change options but it makes no difference
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Velgor: Make sure you have the latest video drivers and restart the game. I have some glitches where the landscape doesn't render properly in small patches. They remain very very low res. However, if I leave the area and return, it's usually rendered properly. And sometimes a different section is bad.

They're working on things and have been pushing small patches (I'm running the experimental branch) so things should continue to even out. You should also go to www.nomanssky.com and fill out a bug report with system details.

Good luck! I hope you're able to get things working properly soon. It's a very nice update!
Yup, just waiting for them to get things fixed, it got better already.
Post edited August 17, 2019 by DonWoschto
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DonWoschto: Thank you for posting this - I don't think I want to put that much effort into something HG have to fix and hopefully will. I already got some increase in performance after the latest hotfixes even though they weren't specifically targeted at performance issues. I also issued a bug report.
Hey no worries, In the end all I really had to do was run the commands once in command prompt, reboot PC and try NMS. I think I forgot a reboot somewhere in my mucking about and that's why I thought I got a performance dip.

The extra tinkering didn't seem to be necessary, I was just fiddling and i think the loading screen hangs were coincidence. After posting that I played for several hours totally stable on 60fps at much higher settings than before. Only drops are on loading screens when warping or whatever.

I also tried TW3 quickly and I swear I get better performance than before so I'll be interested to test more games, it might be a system setting I end up running with TBH.

I'm glad the patches are making a difference for you, and hopefully the above commands will help anyone else who stumbles on this thread. Disabling the platform clock seems to be the important setting.

If anyone tests and decides they want to reverse the commands, use:
bcdedit /set useplatformclock true
bcdedit /set tscsyncpolicy Enhanced
bcdedit /set disabledynamictick yes
and reboot again to undo the changes.
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DonWoschto: Thank you for posting this - I don't think I want to put that much effort into something HG have to fix and hopefully will. I already got some increase in performance after the latest hotfixes even though they weren't specifically targeted at performance issues. I also issued a bug report.
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thegrimfandango: Hey no worries, In the end all I really had to do was run the commands once in command prompt, reboot PC and try NMS. I think I forgot a reboot somewhere in my mucking about and that's why I thought I got a performance dip.

The extra tinkering didn't seem to be necessary, I was just fiddling and i think the loading screen hangs were coincidence. After posting that I played for several hours totally stable on 60fps at much higher settings than before. Only drops are on loading screens when warping or whatever.

I also tried TW3 quickly and I swear I get better performance than before so I'll be interested to test more games, it might be a system setting I end up running with TBH.

I'm glad the patches are making a difference for you, and hopefully the above commands will help anyone else who stumbles on this thread. Disabling the platform clock seems to be the important setting.

If anyone tests and decides they want to reverse the commands, use:
bcdedit /set useplatformclock true
bcdedit /set tscsyncpolicy Enhanced
bcdedit /set disabledynamictick yes
and reboot again to undo the changes.
Tried it. I actually had to turn it on. No I'm stuck on an infinite loading screen ^^ It is way less stuttering than usual though. Seems to do my PC some good.
Post edited August 17, 2019 by DonWoschto
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DonWoschto: Tried it. I actually had to turn it on. No I'm stuck on an infinite loading screen ^^
Pity. I had one instance of getting stuck on the warp screen where I had to alt F4 the game but it never happened again so I didn't think connected. Hard to tell what's bugs and what to attrivute to troubleshooting currently.
Just run the command to reverse the timing change and reboot again to return to normal. It does no permanent damage. Shame it didn' work though.
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DonWoschto: Tried it. I actually had to turn it on. No I'm stuck on an infinite loading screen ^^
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thegrimfandango: Pity. I had one instance of getting stuck on the warp screen where I had to alt F4 the game but it never happened again so I didn't think connected. Hard to tell what's bugs and what to attrivute to troubleshooting currently.
Just run the command to reverse the timing change and reboot again to return to normal. It does no permanent damage. Shame it didn' work though.
Yeah, it's really unfortunate because the game itself loaded up way more quickly, everything seemed smoother.