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I love the game, even if I consider that HELLO GAMES told us tons of lies about the features, do you feel the same?

And talking about this, which features finally non included we could expect to have in the future? Do you guys consider they will include some of the promised ones that didnt appear in the vanilla game?
Post edited September 08, 2016 by YaTEdiGo
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YaTEdiGo: I love the game, even if I consider that HELLO GAMES told us tons of lies about the features, do you feel the same?

And talking about this, which features finally non included we could expect to have in the future? Do you guys consider they will include some of the promised ones that didnt appear in the vanilla game?
There is a certain attraction to the game that keeps calling back if you`re that kind of gamer. Truth is, I am that kind of gamer. It would`ve easier, though, had this been sold for half the price.

I am hoping they will release content that will help add more point to your travels; for instance the ability to have a Freighter and trade or build your own home on a planet to keep stuff would be welcome.

I would also like tosee many more customisation options, like the ability to paint and name your ship, etc.

Faction interactions, especially space wars would also add more. And please ,have the Police spaceships help out in a fight against pirates!
Post edited September 09, 2016 by Socratatus
No, you're not weird.

You're a curiosity on the internet for having two thoughts in your head at the same time. But you're not weird.

Other than that - best guess: as long as features are also added to the ps4 version, we might see extra features turn up. If I had been working at HG, I would have told Sony that any extra features would be paid dlc, and created a new framework for contract work on their platform. While freeing up the opportunity to have platform disparity between the releases. But I suspect that HG didn't come prepared with enough lawyers to arrange for that.
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nipsen: No, you're not weird.

You're a curiosity on the internet for having two thoughts in your head at the same time. But you're not weird.

Other than that - best guess: as long as features are also added to the ps4 version, we might see extra features turn up. If I had been working at HG, I would have told Sony that any extra features would be paid dlc, and created a new framework for contract work on their platform. While freeing up the opportunity to have platform disparity between the releases. But I suspect that HG didn't come prepared with enough lawyers to arrange for that.
Ok, I`ll bite.

To charge people for features, especially stuff missing from the Trailer, would upset a LOT of people who feel they were short-changed as it is
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Socratatus: Ok, I`ll bite.

To charge people for features, especially stuff missing from the Trailer, would upset a LOT of people who feel they were short-changed as it is
This ^ I too am enjoying the game, mostly because I didn't know the specific "features", just followed the trailers and basically got what I saw. A seamless exploration game from planets to space and back again.

However, if more features are not added via an actual update that is not a fix, or they charge for the promised Freighter/Base building add-on...I'm hoping on the hate bandwagon. It's fun, I've got about 65 hrs in, but it is definitely missing things, especially for the price.
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Socratatus: To charge people for features, especially stuff missing from the Trailer, would upset a LOT of people who feel they were short-changed as it is
Nah, the playstation people love that sort of thing. Focus groups never lie. :p

Seriously, though - you can be sure that someone has already suggested that shortcuts to freighters and things like that should be candidates for paid dlc.

Point would be that if they could pull that off, HG would make Sony happy, they would have to create a new support arrangement for extra content, or diverge the main update trail between the platforms. And therefore open the avenue for changing the entire flat-earth with training wheels on universe on PC. We already likely don't share a universe with Ps4 in the first place anyway.

(note: Not a great testament to the entertainment value of NMS when I'm entertaining myself with fancies about business and law instead. But hey..)
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Socratatus: To charge people for features, especially stuff missing from the Trailer, would upset a LOT of people who feel they were short-changed as it is
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nipsen: Nah, the playstation people love that sort of thing. Focus groups never lie. :p

Seriously, though - you can be sure that someone has already suggested that shortcuts to freighters and things like that should be candidates for paid dlc.

Point would be that if they could pull that off, HG would make Sony happy, they would have to create a new support arrangement for extra content, or diverge the main update trail between the platforms. And therefore open the avenue for changing the entire flat-earth with training wheels on universe on PC. We already likely don't share a universe with Ps4 in the first place anyway.

(note: Not a great testament to the entertainment value of NMS when I'm entertaining myself with fancies about business and law instead. But hey..)
Elite Dangerous did the paid dlc thing charging full price for the first dlc, it did not go over very well. A lot of players hated that, I never bought it, didn't hate it either. Their is a fine line they must walk to make paid dlc work, having left so much out of the game in the first place. Like Elite Dangerous, it could be looked at as charging for content that was promised in the original.
Post edited September 09, 2016 by misscrabtree456
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misscrabtree456: Like Elite Dangerous, it could be looked at as charging for content that was promised in the original.
Of course it'll be a PR disaster if they did that. Would make the launch problems look like a small inconvenience in comparison.

But remember they're dealing with a company here who once had a focus-group, marketing and PR department sign off on inserting forced adverts on the loading screens in a full-priced title. And then had a sub-manager at the dev tromp up as a representative for SL to defend it. After all the fans had bought the game. I'm just saying that it's unlikely it hasn't been discussed at some point with Sony already. Pretty sure Sean actually made a comment about it some time after launch, that paid dlc would be "possible, I guess".

I'm just saying that this is how much faith Sony has in being able to contain complaints, as well as isolating and reaching markets where paid dlc for promised extra features might be "demonstrated" to meet a demand.

And then when it fails, they simply blame the developer for making a bad game.

So there's an opportunity here for HG to negotiate how they are going to deal with updates before the support-agreement with Sony is over (that normally would go over 6 months). That then would afford them to repair some of the damage done with the PC-version. With the entire "flat-earther universe with training wheels", and so on.

Remember - Sony has important people here who believe that what they have for sale now is the best product possible. They invest hilarious amounts of effort, or at least money, into these mutual support-agreements with the devs. They think that giving a dev a piece of their sdk is going to bless the title with magical fairy-dust that makes children and adults smile. They have complete faith in things like stopping people from approaching the ground, or inserting pure grinding goals to "extend the game", etc. I talked to a guy who genuinely believed that the most important thing about a game were the trophies. He had been sniffing too much Microsoft briefings or something, and he had come to believe that they should delay major releases in order to get the trophies in first. To avoid, presumably, being made fun of on Gaf or something, I don't know.

This stuff is actually real, understand? That's how Sony does business. That's what they occupy a small division of guys in expensive suits, to make grand decisions on "the direction of the markets" and the long term plans for global PSN and now SOE I guess, where everyone is connected, and streaming to twitch, and that the connection quality shall be moved to a separate department dealing with security and anti-cheat measures, etc. That rely on some snot in testing having the brilliant idea of destroying online gaming for everyone by insisting that 700ms pings and 90% packet loss "works just fine".

But everyone are occupied with something, so everything is fine. And so on. Apart from the entire "multiple studios either dissolving or signaling the end of their agreements with Sony", of course. But that's just fine, because Sony is more than just games!

Etc. This never stops. So if someone gets it into their heads that the only way to "turn this around" is paid dlc, you can bet your ass on that it will happen.
Post edited September 09, 2016 by nipsen
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misscrabtree456: Elite Dangerous did the paid dlc thing charging full price for the first dlc, it did not go over very well. A lot of players hated that, I never bought it, didn't hate it either. Their is a fine line they must walk to make paid dlc work, having left so much out of the game in the first place. Like Elite Dangerous, it could be looked at as charging for content that was promised in the original.
This again ^ I did not purchase Elite on the last Steam sale out of respect for those who got burned by the whole DLC thing. Have I gotten burned by NMS...only time (and paid DLC) will tell ;)
The way No Man's Sky was marketed vs what the real product was is the best explanation why software piracy is so rampant. I am not condoning piracy but I am sure if most people had the option to take this game for a test drive they never would have bothered buying it.
How it ended all the "non multiplayer thing"? Did they said something about it?
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misscrabtree456: Elite Dangerous did the paid dlc thing charging full price for the first dlc, it did not go over very well. A lot of players hated that, I never bought it, didn't hate it either. Their is a fine line they must walk to make paid dlc work, having left so much out of the game in the first place. Like Elite Dangerous, it could be looked at as charging for content that was promised in the original.
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kalron: This again ^ I did not purchase Elite on the last Steam sale out of respect for those who got burned by the whole DLC thing. Have I gotten burned by NMS...only time (and paid DLC) will tell ;)
How do you find Elite? I`ve been thinking about getting this...
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YaTEdiGo: How it ended all the "non multiplayer thing"? Did they said something about it?
Nope. HG has gone dark after the last "Sony doesn't own the PC version per se..." stuff.
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YaTEdiGo: I love the game, even if I consider that HELLO GAMES told us tons of lies about the features, do you feel the same?

And talking about this, which features finally non included we could expect to have in the future? Do you guys consider they will include some of the promised ones that didnt appear in the vanilla game?
Not exactly, on the first part. I think something definitely happened during the later stages of the games development, but i don't believe Sean and Hello Games deliberately lied about stuff that never existed. What exactly happened to the things we know are missing is interesting.

Sean has already tweeted/posted that now they have got most of the bug fixing patches out the way, they are working on some free updates and adding features. Of those 'features' only 'base building' has been specifically mentioned. But free content is on the way, in what ever form it takes (PC exclusive, adding things back in we saw in previous footage that maybe did not work on PS4? or combined PC+PS4 (Sony approved) updates).

If they are smart they will do free stuff for a while before even floating the paid for DLC info. It's going to take a while to build their reputation again in the eyes of many, maybe much like with X: Rebirth?
From my point of view, you're weird, but don't take it personally.

I played the game on release. The more I played, the more I grew disappointed and felt I had to keep playing, because SURELY I was missing something. Nope. Turns out my brain had been primed by a bunch of lies. When I finally realized the extent of it, upon reaching the first center via hyperdrive mod (because no way I could have handled the tedium otherwise), and realized the game's idea of a journey is to bite yourself in the ass, I lost all interest in the game.

Some amount of redemption could have been had, if something cool would have happened upon reaching the center. Maybe the ability to experiment with planet generation. Some insight into the game. Anything, other than just starting from scratch again, which has to be one of the biggest troll moves ever.

Ok, done ranting. Resume daily life.
Post edited September 09, 2016 by Millian