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exerron: Trees Textures Overhaul (Ovocean) http://neverwintervault.net/project/nwn2/images/texture/trees-textures-o... (link is external)

Complete NWN2 textures (Tukaram) http://neverwintervault.net/project/nwn2/images/texture/complete-nwn2-te... (link is external)
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dgiglio: Theese links are down.
Uhh, sorry, that was a big fail on my part. Apparently you can't just paste shortened links and expect them to work. How strange...*whistles*

Anyway, I corrected all the links and made them look less crappy. They should work now.
Also, don't forget here; http://www (dot) nexusmods (dot) com/neverwinter/mods/categories/?
I tried the link for NWN1 community patch but it says I have the wrong version it needs 1.69. I have whatever version GOG has, so can I not use this patch ? or is it not needed
There are so many texture mods it's confusing. There needs to be a community texture pack that puts all the best textures into one pack

These are the suggested textures in the list:
Suggested:
Trees Textures Overhaul (Ovocean)
Complete NWN2 textures (Tukaram)
Sharpened Textures (3miLy_raNgeR)

All Bracers, Pauldrons, Greaves now Shiny, Retextured & re-bumpmapped
All NWN2 Cloaks Retextured (Hi-Res & Bumpmapped)
All NWN2 Grass Desaturated with Added Detail
All NWN2 Terrain Re-bumped-mapped
Floorboards (Hi Rez & Bump-mapped)
NWN2 Cloaks with Deity Symbols
Real Oak and Mahogany Textures (Hi Rez & Bump-Mapped)
Real Paving Stones, Kerbs/ Curbs & Bricks
Cobble texture (Hi Rez & Bump-mapped)

These are what I have:
Trees Textures Overhaul (Ovocean)
Sharpened Textures (3miLy_raNgeR)

All Bracers, Pauldrons, Greaves now Shiny, Retextured & re-bumpmapped
All NWN2 Cloaks Retextured (Hi-Res & Bumpmapped)
All NWN2 Terrain Re-bumped-mapped
Floorboards (Hi Rez & Bump-mapped)
NWN2 Cloaks with Deity Symbols
Real Oak and Mahogany Textures (Hi Rez & Bump-Mapped)
Real Paving Stones, Kerbs/ Curbs & Bricks
Cobble texture (Hi Rez & Bump-mapped)

AdonnaysElvenWeaponry_v095
EEF_missingdresses
Grass_Desat__Retex
NWN2 Facelift Pack
NENs Final Face Head Hair Combination Project


So i'm missing Complete NWN2 textures (Tukaram) (but i'm concerned it contains textures already improved by other people) and I have five extra packs which may or may not replace better textures already released? Does anyone know if I should be using the last 5 packs I mentioned in bold?
Post edited August 20, 2014 by John6124
My last post was about textures, but the number of non texture mods are confusing too because i've read a number are not compatible with other things. Does anyone know about the following mods?

If you have NWN2 OC Makeover SoZ Edition-862-20131228 do you need Feat_Fixes_v1.22.zip ?
If you have NWN2_MotB_Makeover_SoZ_Edition do you need Feat_Fixes_MotB_v1.22.zip ?

Do you need both Feat_Fixes and OEIs_FeatMap_Fixes?

Do you need Cormick_Dialog_Fix if you have Dialog_v6.06 and is it compatible?

Are there any problems with Tony K's ai improvements? I remember reading it had seriously problems and something about how characters stop moving and go into puppet mode or something

I read somewhere a while ago that the following don't work with Tony K's ai improvements, is that true? If so, which is better, the following 3 improvements or Tony K's ai?
Dialog_v6.06
Spells.2daSoZ_v6.06
Spell_Improvements_version_6.06

I read somewhere that spell improvements is not compatible with feat fixes? Is that true, and if so which is better?

I read that the game is easy, which difficulty mod is the best, without adding any sort of cheat to the game?
1) Increased_Challengev4.01
2) increased_challenge_with random_lootv4.02
3) nwn2_difficulty_modifier
4) Personal Impossibility Adjustment kl_pia_v272

Is Tchos HD stuff (below) compatible with NWN2 Client Extension?
Tchos HD UI panels and dialogue compilation and expansion
Tchos HD Widescreen UI Menu and Loading Screen

Is Charlie's UI or "Tchos UI panels and dialogue compilation expansion" better?

Is lights_spell_effects_1.10 not compatible with Spell_Improvements_version_6.06?
@John6124: Honestly, your best bet is probably poking around with them trying different combinations to see what shows up and what doesn't. That's generally how modding goes, unless a mod's creator states otherwise. Yeah, it's a huge pain in the ass, but that's programming for ya ^^;
Shameless 2015 bump.
Can I get a little help where each of the files go? I have GOG's version on NWN2 (so all expacs/modules listed on here). I understand the "Overide_xx.ace" files go into the override file but where do terrainmaterials.rar and terrainmaterials_x1.rar files go? It's states 2 different locations depending on if I'm MOTB or NWN2. only (Meaning if I own/have installed the expansions?).\

Just asking anyone in general, just quoted to show which mod I'm having problems with.
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Giltonnam: It's states 2 different locations depending on if I'm MOTB or NWN2. only (Meaning if I own/have installed the expansions?).\
It really does help to read the store description:

"Neverwinter Nights 2: Complete includes the original game, and three expansions: Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate."
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Giltonnam: It's states 2 different locations depending on if I'm MOTB or NWN2. only (Meaning if I own/have installed the expansions?).\
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Hickory: It really does help to read the store description:

"Neverwinter Nights 2: Complete includes the original game, and three expansions: Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate."
It also helps to not be a shitbag to others and actually try helping/explaining what the mod author means. As i said I have the complete so I have all expansions so you should have understood what you just said is utterly worthless (It really does help to read. Or maybe you should work on your comprehension skills?).

Does it mean that if I want the mod to work for NWN base i put it in one place and for MOTB I put it in another? Or does it mean if I have the complete version to just put it in the place listed for MOTB and it works for all things?

I've used mods for other games that require files in different areas for different portions of "complete" games.
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Hickory: It really does help to read the store description:

"Neverwinter Nights 2: Complete includes the original game, and three expansions: Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate."
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Giltonnam: It also helps to not be a shitbag to others and actually try helping/explaining what the mod author means. As i said I have the complete so I have all expansions so you should have understood what you just said is utterly worthless (It really does help to read. Or maybe you should work on your comprehension skills?).

Does it mean that if I want the mod to work for NWN base i put it in one place and for MOTB I put it in another? Or does it mean if I have the complete version to just put it in the place listed for MOTB and it works for all things?

I've used mods for other games that require files in different areas for different portions of "complete" games.
What were you saying about comprehension skills?
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Hickory: What were you saying about comprehension skills?
Well, "if you are not MOTB" to me means if you're playing the base game and not expansions, not that you have it installed. If it stated "if MOTB installed" then i wouldn't have been confused. Not exactly my fault when author isn't clear. But fine my comprehension wasn't good enough for this. However, your still couldn't comprehend my second line :P
Post edited July 23, 2015 by Giltonnam
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Hickory: What were you saying about comprehension skills?
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Giltonnam: Well, "if you are not MOTB" to me means if you're playing the base game and not expansions, not that you have it installed. If it stated "if MOTB installed" then i wouldn't have been confused. Not exactly my fault when author isn't clear. But fine my comprehension wasn't good enough for this. However, your still couldn't comprehend my second line :P
I comprehended everything you said, perfectly. It's why I pointed you in the right direction.
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Giltonnam: Well, "if you are not MOTB" to me means if you're playing the base game and not expansions, not that you have it installed. If it stated "if MOTB installed" then i wouldn't have been confused. Not exactly my fault when author isn't clear. But fine my comprehension wasn't good enough for this. However, your still couldn't comprehend my second line :P
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Hickory: I comprehended everything you said, perfectly. It's why I pointed you in the right direction.
Except I had already stated " I have GOG's version on NWN2 (so all expacs/modules listed on here)" in my original post, so clearly you reposting what I already said didn't help and shows you didn't comprehend.

However, for those curious as I've figured it out (finally was able to get around to testing/installing) the mod author means if you have MOTB installed and not if you want to play MOTB or NWN2 only. So you only have to install in locations stated for MOTB and it works for both campaigns.
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Hickory: I comprehended everything you said, perfectly. It's why I pointed you in the right direction.
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Giltonnam: Except I had already stated " I have GOG's version on NWN2 (so all expacs/modules listed on here)" in my original post, so clearly you reposting what I already said didn't help and shows you didn't comprehend.
I comprehended perfectly, as I said. I did not repost what you already said in any way other than to quote you. Please don't make yourself look any more foolish by continuing this.