Manu270891: In dgVoodoo, change the "Texture Filtering" setting to "Force point sampled". It makes some textures not to upscale, but HUD elements like weapon selection are still upscaled and world textures look quite ugly.
Protocultor: It wasn't that, the problem continued, but you helped me find the culprit: it was the forced antialiasing. Disabling it solved the problem.
Thanks again for your guide.
True! Disabling MSAA maked the HUD letters' borders not to appear. And the game doesn't stutter for the first few seconds!
Blaze72: So i've gone through it a 2nd time your instruction's Manu270891, Widescreen fix isn't working now
i'm using dgvoodoo to tell the game it's 1440x900 which is my max for my monitor. Nothing changes.
Did you check the updated guide? There is a list for the files that should be in your installarion directory. Check that out.
Manu270891: You are doing something wrong. Try reinstalling the game and following the instructions. Did you uninstall the .sdb file that I posted in the old instructions? Maybe your antivirus is deleting some files.
Blaze72: No Anti-virus isn't deleting the files, Seems i might have not grabbed the sdb file. Probably is the issue
oh well i can't even get that now
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i followed your step by step instructions that didn't include the sdp, So i have no idea what's going on
going for a 2nd run with your instructions.
The .sdb file is not needed anymore, don't worry about it.