Posted June 11, 2013
EvilLoynis: Not really sure why you waste all that mana spell casting time on relocating the Summoning Circle and casting Word each time. Unless your towns are so far apart, and this would be at least like half way around the world or on another plane then it's quite wasteful of mana and time better spent making artifacts.
I always send my settlers out with at least 1 and usually 2-4 units from my main town. And they are usually Adamantium troops as I start on Myrror.
Different playing style. This build commits you to eight spell picks, and I consider Warlord + 1 extra spell book > Myrran. I always send my settlers out with at least 1 and usually 2-4 units from my main town. And they are usually Adamantium troops as I start on Myrror.
By mid-game my mana bank is so large, I can afford to craft only what I need when I need it. And my spell skill has also grown to the point that I can have towns dedicated to nothing but pumping out troops, using Word of Recall to gather them from far and sundry to man the garrison at whatever city I've just conquered. My playing style isn't fast and loose; it's grab and hold.
Where I don't waste mana is on summoned troops; they don't quell unrest, and are vulnerable to spells like Great Unsummoning. Since I don't maintain spells, my mana budget is almost zero; this allows me to use it where it's needed most: in combat, as much as I like.