Happschaetzu: M1 Tank Platoon 2 was a typical Glide API based game for Voodoo graphics cards. That's why it works best in Glide graphics mode.
But non-Voodoo cards don't support Glide. You need to install the nglide wrapper as recommended above to make modern GPUs Glide capable.
Gudadantza: Yes mate, I am aware how it works. The matter is that in this game if you use Glide or D3D via wrapper, the game crashes when returning to the main menu after a mission as I explained above. It is a known issue.
For now The rerealease only supports software for a stable gameplay
Then run the game on Linux with Wine. There it will work with 3D acceleration and texture filtering, which the software engine does not offer, by the way. I tested this many years ago with the retail version when I switched from Windows 9x to WinXP and it no longer ran under WinXP with 3d acceleration, but it did under Linux with Wine.
Gudadantza: Yes mate, I am aware how it works. The matter is that in this game if you use Glide or D3D via wrapper, the game crashes when returning to the main menu after a mission as I explained above. It is a known issue.
For now The rerealease only supports software for a stable gameplay
untermenschen: lol Happschaetzu does a bit of "explaining the obvious" such was his reply to my thread
You two just expressed yourselves unclearly.
If you're talking about Direct3D and don't mention Glide, then I have to assume you haven't tried any Glide wrappers.