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Where is the patch for Kingdom Come? Unless you are using Galaxy to get the updates, you need to download the full game again (34 GB).
Galaxy is meant to be optional; with something like this it makes it less viable not to use it.
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killum101: Where is the patch for Kingdom Come? Unless you are using Galaxy to get the updates, you need to download the full game again (34 GB).
Galaxy is meant to be optional; with something like this it makes it less viable not to use it.
In case you need to watch your bandwidth, you may want to wait.

Non-Galaxy installers seem messed up. GOG Downloader installer is definitely malfunctioning (my posts in "Patchnotes" thread have yet to elicit any kind of official response), and Classic Installers have a clear size discrepancy between the reported expected file size (most at 4GB), and the actual size you download. The whole thing seems undersized, but I have yet to test full Classic installation.

That said, there is no patch available right now. I was also surprised at that (given the size of the download), but would have been fine with an actual working full installation.

Damnit.
Post edited March 10, 2018 by Lukaszmik
I thought this odd my self.

I would rather have a stand alone patch to download as opposed to being forced to use GOG galaxy to update.

I know they are trying to implement using gog galaxy over the gog down loader. It makes sense from a support perspective....but please dont take away the right to still download patches separately either through gog galaxy, the download tool (assuming it still remains supported) or directly via the website. This is the first larger game I have seen that has done an update this way.

It has also occurred to me that this could be the choice of the developer. Not sure how the gog update process works.

Some smaller ones seem to do it like Tangledeep but the size of the game install is tiny in comparison. So, it is understandable. Just uninstall old build and reinstall the new one.

Also, I noticed some issues people had with the DLC. I can confirm this. There are two DLC 1.31 downloads listed as opposed to before when there was only one. The first one seems to work by it self. All I can think of is one is a mistake or one is 32 bit and the other 64.......but then it would specify as most gog downloads do. So I find this unlikely.

I would also like to add that when using GOG galaxy the DLC download fails constantly.
Post edited March 12, 2018 by greyhat
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greyhat: There are two DLC 1.31 downloads listed as opposed to before when there was only one. The first one seems to work by it self.
For me it was the second part that worked (when I only installed part 1, the console said "Cannot find DLC").
Post edited March 12, 2018 by veikkohy
Few days ago I donloaded 30GB and now I have to download it again??

If I knew that I would have bought it on Steam..

Is there any way to get standalone patch and bypass this nuisance? If I download CODEX pirated patch, will it work on GOG version?
I would like to chime in and also politely request a patch executable for the GOG Classic installer. Right now the game no longer allows me to safe by sleeping (after sleeping the game just switches to a black screen with the Warhorse loading logo in the right corner doing nothing for at least 25 minutes). Thus I hoped the patch would rectifiy that problem. But redownloading the whole game will take me two days and is just not viable at the moment.

By the way: I love GOG and its philosophy which is why I like to buy all my games here.
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greydadel: Few days ago I donloaded 30GB and now I have to download it again??

If I knew that I would have bought it on Steam..

Is there any way to get standalone patch and bypass this nuisance? If I download CODEX pirated patch, will it work on GOG version?
Haha, I thought of that as well. But it was unclear if the codex patch was DRM free. I tend to think it comes from Steam. But it could be cross compatible. You would have to ask them. I dug around at all the usual sources and other than codex, all of the updates for 1.31 are the full download again.......so I am curious how codex isolated the patch in the first place.

My advice...for now is just use the galaxy updater to patch the game. It is a 6gb down load. The game is still drm free and plays with out the client running. So, still better than Steam.

However, I would encourage all of us here......and who ever else reads this, to open up help tickets to gog regarding this issue. That we prefer the option to not have to use gog galaxy to update the game. A stand alone installer would be nice...and i get the feeling if you send them a help ticket they will comply. I have read of people missing the stand alone patch releases between one build and another and gog has set them a link.
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greyhat: There are two DLC 1.31 downloads listed as opposed to before when there was only one. The first one seems to work by it self.
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veikkohy: For me it was the second part that worked (when I only installed part 1, the console said "Cannot find DLC").
That is strange. I did not get that error from the first executable. I should check and see if the DLC patch implemented properly. I did not use it until the current 1.3.1 update so have no idea what it gives you exactly. I have a bunch of maps and saw some extra armor.....but it was just some quilted horse riding armor. Do you know what else is supposed to be there?
Post edited March 12, 2018 by greyhat
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DerGreif: By the way: I love GOG and its philosophy which is why I like to buy all my games here.
My sentiments exactly. I love their DRM free philosophy. I hope they continue to make stand alone patches and this is a one off situation and not the beginning of some horrendous trend to push people to use the galaxy client. :(

There are some issues with cross compatibility between their stand alone installers and GOG galaxy. I have also had some cases of games downloaded through the gog download tool being corrupted. Not many but it has happened. Basically...what I think they are doing is moving support more to the gog galaxy client.......and it can still be used to download the stand alone installers.

I hope they keep support for the gog download tool personally......I never use the client for most cases. But Galaxy has its functionality and works for its intended purpose. Multiplayer functionality, streamed updates, cheevos, and social game overlay functionality. Things that I dont really care about........but the MP aspect is necessary for a lot of games. The streamed updates is nice for ease of use of a lot of people coming over from Steam and all these features will make the transition nicer for them.

But for those of us who prefer the minimal approach it is nice not to have the distraction of the client running.

The client is new though.....and is clunky in many ways, compared to steams. So it is WIP.

However I have never had my account not connect when I have used Galaxy. Looking at Steam XD
Post edited March 12, 2018 by greyhat
It seems they have done it again with 1.3.2.

:(

But at least the consolidated the DLC issue. There is now only one file to download. So it seems to have been a mistake.

The update size is also very small.....around 9mb or so from 1.31 to 1.3.2

https://screenshots.firefox.com/QKnGy7Y9JVgFmdjD/www.gog.com
Post edited March 12, 2018 by greyhat
What's really annoying be (aside from basically the forum being apparently ignored by GOG staff even when we really, really needed basic information from them) is that GOG is backing out of their promise to maintain "Classic Installers" despite pushing Galaxy.

This was a core promise, and I would not call the absence of the 1.3.2 version as a Classic Installer patch keeping that promise.
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Lukaszmik: What's really annoying be (aside from basically the forum being apparently ignored by GOG staff even when we really, really needed basic information from them) is that GOG is backing out of their promise to maintain "Classic Installers" despite pushing Galaxy.

This was a core promise, and I would not call the absence of the 1.3.2 version as a Classic Installer patch keeping that promise.
I agree. However, they seem to still have the classic installers as an option. But you are right....they are really leaning to the Galaxy installers as the norm.

https://screenshots.firefox.com/psvjrOvYH24CROAQ/www.gog.com

https://screenshots.firefox.com/ojdCdypnHKSp7f5i/www.gog.com

The issue here is that they dont have the stand alone patches forcing you to use gog galaxy or download the whole game again. So, in that respect you are right....they are not upholding their support of the classic method of installing games.

GOG still has a good policy of DRM free but they may be loosing some site of their initial scope due to their rise in popularity of late.
Post edited March 13, 2018 by greyhat
You know what, this is getting out of hand, I'm just going to keep my unpatched game. How hard is it to have the patch be downloadable without Galaxy? And, for that matter, how hard is it to have an archive of patches for other games in this situation (large games with recent updates...e.g., Spellforce III and Hand of Fate 2...if you miss a SINGLE patch, the subsequent ones won't work and you have to redownload the whole installer).

In my opinion yes it is shady that Galaxy gets prioritization and it is not entirely clear to me when the offline installers are updated and when they aren't. It looks like this one is, yet people are having new problems? Whatever. I will gladly choose unpatched games over EVER using Galaxy or any other client.
I think we could use somebody that uploads the right patches to a dropbox. Divinity original sin 2 has this for people that do not want to use Galaxy and it works like a charm.
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rjbuffchix: In my opinion yes it is shady that Galaxy gets prioritization and it is not entirely clear to me when the offline installers are updated and when they aren't.
I want to repeat what I already wrote because, to me, it's extremely pertinent of a point: GOG made a pledge that direct downloads will not be impacted by the development and release of Galaxy.

It feels like the company is wobbling between actually adhering to what brought it success (treating consumers well), and the usual corporate "they will buy from us anyway" that may very well cause them to lose parts of market share in the long run.

A shame. For me doubly so, because there are no choices of vendors that would support the principles I'd like them to (no-DRM, pro-privacy, good customer service). Not to mention all that time and effort I put into promoting GOG among my circle of acquaintances.

Hell, GOG became sketchy even on the subject of DRM (the "core" pledge):
https://www.gog.com/forum/general/fear_installed_securom_all_over_my_computer_does_anyone_know_how_to_get_rid_of_it/page1

In a word, bummer.