Posted November 30, 2012
brento: it did? i seem to remember the majority of ps2 games being on-par with it's xbox and gc counterparts at best. but then again, i'm a pc gamer so i'm basing it on splinter cell, nba street, re4, madden, and a handful of other games
Fictionvision: One example I thought of was Resident Evil 4. The game looks noticeably better on the Gamecube version to me. http://youtu.be/5qz0LbKpZtI Xbox was powerful enough that multiplatform games were on par with PS2 and the sheer power alone could make up unoptimized code. But comparing PS2 and Gamecube, the GC version was almost always worse. One example was Baldur's Gate: Dark Alliance, where GC dipped to 30 fps while the PS2 version ran at steady 60 fps. Is the PS2 twice as powerful as the GC?
Bottom line is, the multiplatform games are not a reliable indicator of hardware capabilities. If you're a PC gamer who has played a crappy PC port of console game, you can probably attest to that.
Post edited November 30, 2012 by doady