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anjohl:
do you EVER post an opinion that's been thought out?
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anjohl:
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jefequeso: do you EVER post an opinion that's been thought out?
Dont feed the trolls.
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SirPrimalform: Fair enough, I didn't disbelieve you. I'm quite surprised that Nintendo UK offered better service than Nintendo of America though.
I think you guys have better consumer protection laws over there. Warranties are generally a lot better as well you have fitness for use laws, etc.
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orcishgamer: They were never all that cheap when you considered all the really pricey peripherals you tended to need to buy. The plastic Wii-mote mounts pretty much sum this up, but think really expensive memory cards and controllers from before. RAM expansions, you name it. Charging stations for your Wii Motes... You can bet whatever the price is that you'll spend 50% of it again within the first 2 months just on "stuff" (not counting games). All their proprietary bullshit, such as the not-quite-a-dvd-drive in the Wii, is also pretty expensive to warranty. I paid $75 to have one Wii dvd drive fixed. That was with the warranty.
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Neobr10: Same goes for any other console in the market. There are peripherals for every console out there, Wii isnt the only one. Xbox 360? Theres Kinect to start with, which isnt very cheap, theres a battery and a charging station for the controllers, Kinect Zoom, if your room isnt big enough, and if you want to play online, you have to pay a fee. PS3? Theres Move, theres the Sharpshooter, which are pretty expensive, wheels, and a lot of other things.

I dont get why Nintendo is the only one getting bashed for that.
Because only Nintendo markets themselves as being "cheap" (or the fans do). FWIW I've purchased many Wii periphs (which my ex took with her - and good riddance) and 360 periphs, total cost of ownership on the Wii stuff quickly ate up any savings gained by the initially lower purchase price. They certainly had many more "extras" really early on (Wii Fit being the biggest offender).

I'm just saying I expect the Wii U to follow a similar path of really expensive periphs and it will cost a ton and give little benefit.

Yeah I have a Kinect (paid $50 for it), I've gotten more use out of it than the previous $200 in Wii purchased periphs. Their shit has been really gimmicky and not all that useful.

And finally the Wii was shit out of the box, pure unadulterated shit, as far as motion controls went. I expect the Wii U to have something equally as half baked and a Wii U Plus to fix the problem (for an additional fee, of course) somewhere down the line.
Post edited January 03, 2012 by orcishgamer
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anjohl:
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jefequeso: do you EVER post an opinion that's been thought out?
I don't post opinions at all. I post critiques and factual observations, typically backed up by a critical majority and observation.

Nintendo's grudge against their pre-Wii fans for refusing to buy into their "Connectivity" scheme is plainly obvious to anyone without some off misplaced loyalty to a corporation. What you would call a fanboy.

Never before have I seen such blatant corporate cheer-leading as in this generation. It's as if we have become so materialistic that we feel the need to become one with our corporate masters, to absolve ourselves of our sins.
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jefequeso: do you EVER post an opinion that's been thought out?
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anjohl: I don't post opinions at all. I post critiques and factual observations, typically backed up by a critical majority and observation.

Nintendo's grudge against their pre-Wii fans for refusing to buy into their "Connectivity" scheme is plainly obvious to anyone without some off misplaced loyalty to a corporation. What you would call a fanboy.

Never before have I seen such blatant corporate cheer-leading as in this generation. It's as if we have become so materialistic that we feel the need to become one with our corporate masters, to absolve ourselves of our sins.
As much as anjohl needs to dearly work on his delivery he does at least have a partial point. Nintendo of America specifically snubbed hard core fans after that long petition process to bring a hardcore Wii game over and essentially said "We don't see the Wii as a hardcore platform in North America". Now as much as they may not think their bread is buttered by those hardcore fans there's got to be a better way to say this. Nintendo apologists have given them a pass for this and a few other gaffes largely. I'd be more inclined to people who loved Nintendo if they ever pointed to the serious blunders that Nintendo has made and called for Nintendo to correct them but there's very few that I've encountered that do this.
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anjohl: They abandoned gamers for their girlfriends and mothers, and now they expect gimped tablet controllers will bring them back. These controllers are going to be $100+ each. I expect Mario Galaxy on Xbox Live by 2014.
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SirPrimalform: No... there's only one controller per console because it's part of the console. You don't buy extra tablet controllers. If you bothered to do any research you'd know that.

Nice try, but you failed.
Actually... http://www.gamespot.com/news/wii-u-could-support-two-tablets-report-6344629

Seeing as nothing official's been announced yet (spec-wise) you can't really 'research' much beyond rumour and speculation.
Post edited January 04, 2012 by Gremmi
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anjohl: I don't post opinions at all. I post critiques and factual observations, typically backed up by a critical majority and observation.
Oh yeah? Lets see.
They abandoned gamers for their girlfriends and mothers, and now they expect gimped tablet controllers will bring them back. These controllers are going to be $100+ each. I expect Mario Galaxy on Xbox Live by 2014.
I dont see any critiques and factual observations there, just some rant that looks like to be written by a 10 year old kid. Im sorry, but youre just a troll.
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SirPrimalform: No... there's only one controller per console because it's part of the console. You don't buy extra tablet controllers. If you bothered to do any research you'd know that.

Nice try, but you failed.
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Gremmi: Actually... http://www.gamespot.com/news/wii-u-could-support-two-tablets-report-6344629

Seeing as nothing official's been announced yet (spec-wise) you can't really 'research' much beyond rumour and speculation.
Supporting two tablets is rumour and speculation, whereas supporting one tablet was the last official word. It's what was said when it was unveiled at E3.
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Gremmi: Actually... http://www.gamespot.com/news/wii-u-could-support-two-tablets-report-6344629

Seeing as nothing official's been announced yet (spec-wise) you can't really 'research' much beyond rumour and speculation.
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SirPrimalform: Supporting two tablets is rumour and speculation, whereas supporting one tablet was the last official word. It's what was said when it was unveiled at E3.
Nah, there's been no official definitive word, but the general answer when probed was always 'the focus is currently on one, but two is technically possible and something we're looking into' (or at least that was what was implied from the numerous official viewpoints). The implication now is that they've looked into it and mostly succeeded.
Post edited January 04, 2012 by Gremmi
Maybe it's the optimist in me that won't let me drag it down, but I'm waiting to have a controller in my hands before I have any one definitive opinion about the Wii U. However, I've got to wonder how they're going to make that controller work as far as comfort goes. I could really see RTS titles making a huge leap forward in terms of how they play on consoles, but shooters (And action games as a whole I feel) could be awkward on this thing. Here's to hoping I'm wrong.
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WarZombie: Maybe it's the optimist in me that won't let me drag it down, but I'm waiting to have a controller in my hands before I have any one definitive opinion about the Wii U. However, I've got to wonder how they're going to make that controller work as far as comfort goes. I could really see RTS titles making a huge leap forward in terms of how they play on consoles, but shooters (And action games as a whole I feel) could be awkward on this thing. Here's to hoping I'm wrong.
Bear in mind that the Wii U still supports Wiimotes (and could require them for some games). Makes more sense to use Wiimotes for shooters really.
Post edited January 04, 2012 by SirPrimalform
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anjohl: I don't post opinions at all. I post critiques and factual observations, typically backed up by a critical majority and observation.
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Neobr10: Oh yeah? Lets see.
They abandoned gamers for their girlfriends and mothers, and now they expect gimped tablet controllers will bring them back. These controllers are going to be $100+ each. I expect Mario Galaxy on Xbox Live by 2014.
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Neobr10: I dont see any critiques and factual observations there, just some rant that looks like to be written by a 10 year old kid. Im sorry, but youre just a troll.
My point exactly
The whole "Nintendo abandoned/spurned hardcore gamers!" complaint is silly, shortsighted, and frankly stupid.
No shit they abandoned hardcore gamers as their core market. They literally HAD TO if they wanted to continue operating. Focusing on them was a losing battle since the n64, it is a shrinking market, instead they did the smart thing: Increase the size of their customer base. Variation, accessibility, ease of use is what they aimed for, and it worked. Increasing the size of their customer base in order to actually be able to deliver products and continue operating, since their loyal user base had been diminishing since two consoles before.

Self identified hardcore gamers are short sighted and silly, and focusing only in THAT kind of market leads to stagnation and/or things being made for a niche, becoming more and more expensive. It happened with flight sims, shmups, fighting games (though recently comnpanies have been trying to return THOSE to the mainstream, with SF4, mvC3, NEW kof, new Persona fighting games, Skullgirls, etc), trying to go from specialized niches back to being for general consumption.
End result, nintendo has not abandoned the "hardcore" market, the "hardcore" gamers abandoned Nintendo first, and they did what they had to do to survive, it paid off. And in the end, Nintendo DID make and market their core titles (Marios, Zeldas, Metroids, etceterah, no one can say that Metroid Prime Trilogy is OMG CASUAAAAAAAAAAAAAAAAAAAAALS stuff. And hell, what the hell is wrong with casual games? Bejeweled is damn good, and so is PvZ. PvZ on Wii/WiiU could probably be great with the pointer controls).
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SirPrimalform: Fair enough, I didn't disbelieve you. I'm quite surprised that Nintendo UK offered better service than Nintendo of America though.
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orcishgamer: I think you guys have better consumer protection laws over there. Warranties are generally a lot better as well you have fitness for use laws, etc.
Our warranty length is also up to 6x longer than yours (if you can prove a fault inherent in the item being returned you have 6 years to claim your refund and yes that means many Xbox launch consoles here are still covered!)
Post edited January 04, 2012 by wodmarach
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Luisfius: No shit they abandoned hardcore gamers as their core market. They literally HAD TO if they wanted to continue operating.
Basically, yeah. If I remember correctly, they were close to going under (as a console manufacturer) after the Gamecube. The Wii ended up being nothing short of a genius business decision, if a little lackluster as a traditional console (those who call it a failure haven't explored its game library near enough). Then there's the fact that everyone kept whining about the Wii's lack of "hardcore" games, then refused to actually go out and buy them when they did show up.

Also, I've always failed to see how the "casual" focus is a Wii-exclusive phenomenon. The majority of AAA titles are far more interested in giving players a smooth frustration-less rollercoaster ride than providing any sort of challenge or complexity. Sure, 360 and Ps3 are aimed at young adults rather than the "children and parents" crowd that the Wii is aimed at. But I've seen just as many non-gamers wooed by those consoles as I've seen wooed by the Wii. To me, the only difference is that other consoles win casuals over with gimmicky visuals rather than gimmicky controls. But they still cater far more toward a new audience than to gaming veterans.