Posted January 03, 2012
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jefequeso
New User
Registered: Dec 2010
From United States
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Neobr10
what's a paladin
Registered: Jun 2011
From Brazil
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orcishgamer
Mad and Green
Registered: Jun 2010
From United States
Posted January 03, 2012
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I dont get why Nintendo is the only one getting bashed for that.
I'm just saying I expect the Wii U to follow a similar path of really expensive periphs and it will cost a ton and give little benefit.
Yeah I have a Kinect (paid $50 for it), I've gotten more use out of it than the previous $200 in Wii purchased periphs. Their shit has been really gimmicky and not all that useful.
And finally the Wii was shit out of the box, pure unadulterated shit, as far as motion controls went. I expect the Wii U to have something equally as half baked and a Wii U Plus to fix the problem (for an additional fee, of course) somewhere down the line.
Post edited January 03, 2012 by orcishgamer
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anjohl
Disconnected
Registered: Jul 2009
From Canada
Posted January 04, 2012
I don't post opinions at all. I post critiques and factual observations, typically backed up by a critical majority and observation.
Nintendo's grudge against their pre-Wii fans for refusing to buy into their "Connectivity" scheme is plainly obvious to anyone without some off misplaced loyalty to a corporation. What you would call a fanboy.
Never before have I seen such blatant corporate cheer-leading as in this generation. It's as if we have become so materialistic that we feel the need to become one with our corporate masters, to absolve ourselves of our sins.
Nintendo's grudge against their pre-Wii fans for refusing to buy into their "Connectivity" scheme is plainly obvious to anyone without some off misplaced loyalty to a corporation. What you would call a fanboy.
Never before have I seen such blatant corporate cheer-leading as in this generation. It's as if we have become so materialistic that we feel the need to become one with our corporate masters, to absolve ourselves of our sins.
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orcishgamer
Mad and Green
Registered: Jun 2010
From United States
Posted January 04, 2012
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Nintendo's grudge against their pre-Wii fans for refusing to buy into their "Connectivity" scheme is plainly obvious to anyone without some off misplaced loyalty to a corporation. What you would call a fanboy.
Never before have I seen such blatant corporate cheer-leading as in this generation. It's as if we have become so materialistic that we feel the need to become one with our corporate masters, to absolve ourselves of our sins.
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Gremmi
flarbmarbrrflfla
Registered: Sep 2008
From United States
Posted January 04, 2012
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Nice try, but you failed.
Seeing as nothing official's been announced yet (spec-wise) you can't really 'research' much beyond rumour and speculation.
Post edited January 04, 2012 by Gremmi
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Neobr10
what's a paladin
Registered: Jun 2011
From Brazil
Posted January 04, 2012
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They abandoned gamers for their girlfriends and mothers, and now they expect gimped tablet controllers will bring them back. These controllers are going to be $100+ each. I expect Mario Galaxy on Xbox Live by 2014.
I dont see any critiques and factual observations there, just some rant that looks like to be written by a 10 year old kid. Im sorry, but youre just a troll.
my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
Posted January 04, 2012
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Nice try, but you failed.
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Seeing as nothing official's been announced yet (spec-wise) you can't really 'research' much beyond rumour and speculation.
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Gremmi
flarbmarbrrflfla
Registered: Sep 2008
From United States
Posted January 04, 2012
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Seeing as nothing official's been announced yet (spec-wise) you can't really 'research' much beyond rumour and speculation.
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Post edited January 04, 2012 by Gremmi
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WarZombie
That Guy
Registered: Apr 2011
From United States
Posted January 04, 2012
Maybe it's the optimist in me that won't let me drag it down, but I'm waiting to have a controller in my hands before I have any one definitive opinion about the Wii U. However, I've got to wonder how they're going to make that controller work as far as comfort goes. I could really see RTS titles making a huge leap forward in terms of how they play on consoles, but shooters (And action games as a whole I feel) could be awkward on this thing. Here's to hoping I'm wrong.
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my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
Posted January 04, 2012
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Post edited January 04, 2012 by SirPrimalform
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jefequeso
New User
Registered: Dec 2010
From United States
Posted January 04, 2012
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They abandoned gamers for their girlfriends and mothers, and now they expect gimped tablet controllers will bring them back. These controllers are going to be $100+ each. I expect Mario Galaxy on Xbox Live by 2014.
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Luisfius
Blaghagh
Registered: Dec 2009
From Mexico
Posted January 04, 2012
The whole "Nintendo abandoned/spurned hardcore gamers!" complaint is silly, shortsighted, and frankly stupid.
No shit they abandoned hardcore gamers as their core market. They literally HAD TO if they wanted to continue operating. Focusing on them was a losing battle since the n64, it is a shrinking market, instead they did the smart thing: Increase the size of their customer base. Variation, accessibility, ease of use is what they aimed for, and it worked. Increasing the size of their customer base in order to actually be able to deliver products and continue operating, since their loyal user base had been diminishing since two consoles before.
Self identified hardcore gamers are short sighted and silly, and focusing only in THAT kind of market leads to stagnation and/or things being made for a niche, becoming more and more expensive. It happened with flight sims, shmups, fighting games (though recently comnpanies have been trying to return THOSE to the mainstream, with SF4, mvC3, NEW kof, new Persona fighting games, Skullgirls, etc), trying to go from specialized niches back to being for general consumption.
End result, nintendo has not abandoned the "hardcore" market, the "hardcore" gamers abandoned Nintendo first, and they did what they had to do to survive, it paid off. And in the end, Nintendo DID make and market their core titles (Marios, Zeldas, Metroids, etceterah, no one can say that Metroid Prime Trilogy is OMG CASUAAAAAAAAAAAAAAAAAAAAALS stuff. And hell, what the hell is wrong with casual games? Bejeweled is damn good, and so is PvZ. PvZ on Wii/WiiU could probably be great with the pointer controls).
No shit they abandoned hardcore gamers as their core market. They literally HAD TO if they wanted to continue operating. Focusing on them was a losing battle since the n64, it is a shrinking market, instead they did the smart thing: Increase the size of their customer base. Variation, accessibility, ease of use is what they aimed for, and it worked. Increasing the size of their customer base in order to actually be able to deliver products and continue operating, since their loyal user base had been diminishing since two consoles before.
Self identified hardcore gamers are short sighted and silly, and focusing only in THAT kind of market leads to stagnation and/or things being made for a niche, becoming more and more expensive. It happened with flight sims, shmups, fighting games (though recently comnpanies have been trying to return THOSE to the mainstream, with SF4, mvC3, NEW kof, new Persona fighting games, Skullgirls, etc), trying to go from specialized niches back to being for general consumption.
End result, nintendo has not abandoned the "hardcore" market, the "hardcore" gamers abandoned Nintendo first, and they did what they had to do to survive, it paid off. And in the end, Nintendo DID make and market their core titles (Marios, Zeldas, Metroids, etceterah, no one can say that Metroid Prime Trilogy is OMG CASUAAAAAAAAAAAAAAAAAAAAALS stuff. And hell, what the hell is wrong with casual games? Bejeweled is damn good, and so is PvZ. PvZ on Wii/WiiU could probably be great with the pointer controls).
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wodmarach
booooooooooored
Registered: Feb 2010
From United Kingdom
Posted January 04, 2012
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Post edited January 04, 2012 by wodmarach
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jefequeso
New User
Registered: Dec 2010
From United States
Posted January 04, 2012
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Also, I've always failed to see how the "casual" focus is a Wii-exclusive phenomenon. The majority of AAA titles are far more interested in giving players a smooth frustration-less rollercoaster ride than providing any sort of challenge or complexity. Sure, 360 and Ps3 are aimed at young adults rather than the "children and parents" crowd that the Wii is aimed at. But I've seen just as many non-gamers wooed by those consoles as I've seen wooed by the Wii. To me, the only difference is that other consoles win casuals over with gimmicky visuals rather than gimmicky controls. But they still cater far more toward a new audience than to gaming veterans.