Posted February 27, 2014

Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom

TerriblePurpose
Kwisatz Haderach
Registered: Sep 2008
From Canada
Posted February 27, 2014

It is a bit hard to say because party creation may affect the difficulty quite much. I used lots of times to create a "perfect" party, rerolling umpteen times for each party member until they got very high ability points etc. If I had just taken some of the pre-designed characters instead, I presume it would have been much harder for me.
Party creation definitely has a lot to do with it as well.

Rohan15
The Joe
Registered: May 2009
From United States
Posted February 27, 2014
Soldiers: Heroes of WW2

DProject
Not Deus Ex
Registered: Dec 2009
From Finland
Posted February 27, 2014
Omerta: City of Gangsters. I dare you to finish the version we have on GOG at the moment...

InfraSuperman
New User
Registered: Apr 2012
From Germany
Posted February 27, 2014
Out of the ones I've played, I'd probably say either Realms of Arkania 1 or 2, those are insane. Part of the reason seems to be that they are apparently made exclusively for people who are already players of the "Dark Eye" pen & paper RPG.
I would also like to mention Shogo - Mobile Armor Division, which I am pretty sure is impossible on the highest difficulty. Not sure if it counts, though, because it is pretty buggy and unbalanced, but I think the fact that almost every enemy can one-hit-kill you with a critical hit (meaning they can basically do the same kind of damage as the player) is the main source of its difficulty. I love every second of that game, though.
I would also like to mention Shogo - Mobile Armor Division, which I am pretty sure is impossible on the highest difficulty. Not sure if it counts, though, because it is pretty buggy and unbalanced, but I think the fact that almost every enemy can one-hit-kill you with a critical hit (meaning they can basically do the same kind of damage as the player) is the main source of its difficulty. I love every second of that game, though.

awalterj
maskless bandit
Registered: Nov 2013
From Switzerland
Posted February 27, 2014
I'll vote Wizardry 7 (since Wizardry 4 isn't on GOG)
One of my most beloved games that I'd love to replay (and finally beat) but every time it goes on sale an invisible force holds me back and the voice of reason reminds me that there's no way under the sun I can find the time -and stubbornness- to beat this game nowadays. I wonder how many people have actually finished this without consulting any kind of strategy guide or hints to speed things up, probably only a small percentage. Aside from a couple absolutely ridiculous boss battles the game per se doesn't feel that hard but the sheer scope of things and the amount of grind you have to go through if you don't know where you're going and are forced to backtrack long distances is seriously daunting.
In terms of willpower needed to complete it, Wizardry 7 is right up there at the top. A select number of other games may take you more hours to finish but Wizardry 7 makes you feel the weight of those hours more. You could use a walkthrough of course, but then you're missing out on experiencing what a truly and brutally non linear RPG feels like. Brutal because unlike the Elder Scrolls e.g. where you can quite comfortably diddle-daddle around on your own at your own pace, you have actual competition in Wizardry 7 where enemy NPCs can snatch away crucial main quest items and run off to god knows where and hunting them down can be tricky. Makes the gameplay quite unique and dynamic on a strategic level but on a tactical level you'll end up backtracking a lot more and fighting even more hordes of monsters along the way so things can get tedious.
One of my most beloved games that I'd love to replay (and finally beat) but every time it goes on sale an invisible force holds me back and the voice of reason reminds me that there's no way under the sun I can find the time -and stubbornness- to beat this game nowadays. I wonder how many people have actually finished this without consulting any kind of strategy guide or hints to speed things up, probably only a small percentage. Aside from a couple absolutely ridiculous boss battles the game per se doesn't feel that hard but the sheer scope of things and the amount of grind you have to go through if you don't know where you're going and are forced to backtrack long distances is seriously daunting.
In terms of willpower needed to complete it, Wizardry 7 is right up there at the top. A select number of other games may take you more hours to finish but Wizardry 7 makes you feel the weight of those hours more. You could use a walkthrough of course, but then you're missing out on experiencing what a truly and brutally non linear RPG feels like. Brutal because unlike the Elder Scrolls e.g. where you can quite comfortably diddle-daddle around on your own at your own pace, you have actual competition in Wizardry 7 where enemy NPCs can snatch away crucial main quest items and run off to god knows where and hunting them down can be tricky. Makes the gameplay quite unique and dynamic on a strategic level but on a tactical level you'll end up backtracking a lot more and fighting even more hordes of monsters along the way so things can get tedious.
Post edited February 27, 2014 by awalterj

iippo
Slave of economy
Registered: Dec 2008
From Finland
Posted February 27, 2014
Battle Isle: Incubation is pretty HC.

IwubCheeze
I iz smurt, DUR!
Registered: Apr 2013
From China, People's Republic of

RadonGOG
Buy Sacrifice!!!
Registered: Jun 2012
From Germany

IAmSinistar
Queso de Espacio
Registered: May 2013
From United States
Posted February 27, 2014
This is leading the pack for my vote as well. Perimeter also qualifies, not because of the innate difficulty of the missions (though some are), but because you never know when a mission-goal bug will trash all your hard work on a level.
As for games not on GOG, the perennial choice of Dark Souls gets my vote. Another that is not hard in-and-of-itself, but makes you hate life for the way it handles saves and progress.
As for games not on GOG, the perennial choice of Dark Souls gets my vote. Another that is not hard in-and-of-itself, but makes you hate life for the way it handles saves and progress.

ShadowWulfe
Boink.
Registered: Apr 2012
From United States

DProject
Not Deus Ex
Registered: Dec 2009
From Finland
Posted February 27, 2014
I meant, that the current version is impossible to finish because of a game-breaking bug on a certain mission :) Not sure, which version you have, or if you were lucky somehow and the mission wasn't glitched out for you. But I can't finish it, because the mission has an objective it fails to see it's fulfilled.

jepsen1977
Nemo
Registered: Mar 2009
From Denmark
Posted February 27, 2014
Clearly Gothic II Gold - damn, that game is brutal... FUN but brutal!

RadonGOG
Buy Sacrifice!!!
Registered: Jun 2012
From Germany
Posted February 27, 2014

Let´s give a hint: You can do some ugly "machine gun camping" in there...


IAmSinistar
Queso de Espacio
Registered: May 2013
From United States
Posted February 27, 2014
Mineralogically speaking, Neverwinter Nights Diamond Edition is the hardest game here.
*ba-DUM-bump-tish*
*ba-DUM-bump-tish*