Posted May 31, 2013
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F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
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amok
FREEEEDOOOM!!!!
Registered: Sep 2008
From United Kingdom
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amok
FREEEEDOOOM!!!!
Registered: Sep 2008
From United Kingdom
Posted May 31, 2013
Well, 4 new games just got greenlit
Fract OSC
Haunt
Inquisitor
Rogue Legacy
I do not have any problems with this process, there is a lot of diversity on the games getting through. Hopefully this means Fract OSC will be released soon, they keep pushing back the release date...
Fract OSC
Haunt
Inquisitor
Rogue Legacy
I do not have any problems with this process, there is a lot of diversity on the games getting through. Hopefully this means Fract OSC will be released soon, they keep pushing back the release date...
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Kristian
New User
Registered: Sep 2008
From Faroe Islands
Posted May 31, 2013
Ehhmm... wheren't they refused access to Steam? and why should the new Apogee get to put the new ROTT on Steam without having to go through Greenlight when Adult Swim can't put this on Steam without going through Greenlight? Just because this ha(d)/(s) a Greenlight page?
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OmegaX
Maverick Hunter
Registered: Aug 2009
From Peru
Posted May 31, 2013
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Fract OSC
Haunt
Inquisitor
Rogue Legacy
I do not have any problems with this process, there is a lot of diversity on the games getting through. Hopefully this means Fract OSC will be released soon, they keep pushing back the release date...
I still think it's bullshit that Dave Gilbert from WadjetEye games has had to submit more than one game through Greenlight and even after those make the cut Valve has told him that maybe the next Blackwell game will finally be able to skip the process.
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dirtyharry50
WoW Addict
Registered: Dec 2010
From United States
Posted May 31, 2013
Well, I don't want to make anyone upset with me but it does seem reasonable to me if a developer begins the Greenlight process that they stick to it and either get approved or not. I can understand Valve not wanting to send a message that it is okay to bail on Greenlight which then has a resultant impact on Greenlight over time, namely that you could vote for something and be looking forward to it and then it goes away to some publisher who may or may not make an acceptable deal with Steam, assuming Valve feels the game is worth selling to begin with.
The people at Valve invest time in Greenlight games, checking on reviews, setting up their pages, etc. and I don't think it is right to bail for perceived greener pastures once both parties enter that arrangement. I think that is how Valve sees it from what I read on the OP's linked article.
The developer of the game in question still has the option of going through Greenlight and if they cut the mustard, they'll be on Steam. If they don't, then at least as far as Valve is concerned (and it is their right to choose ultimately) they don't belong on Steam for whatever reasons. Which brings to mind another issue. I can see Valve wanting to retain some control and gain some feedback on what indies they take on. It is a waste of their time and resources to take on an indie that sucks or nobody cares about. Greenlight is a proving ground of sorts. I think that is fair enough.
When something like this comes up I think it might be too easy to forget that Valve has in fact done quite a lot for indie developers and to help legitimize indie games over time. I do not see them as the bad guys just because they set up some rules to go by.
The people at Valve invest time in Greenlight games, checking on reviews, setting up their pages, etc. and I don't think it is right to bail for perceived greener pastures once both parties enter that arrangement. I think that is how Valve sees it from what I read on the OP's linked article.
The developer of the game in question still has the option of going through Greenlight and if they cut the mustard, they'll be on Steam. If they don't, then at least as far as Valve is concerned (and it is their right to choose ultimately) they don't belong on Steam for whatever reasons. Which brings to mind another issue. I can see Valve wanting to retain some control and gain some feedback on what indies they take on. It is a waste of their time and resources to take on an indie that sucks or nobody cares about. Greenlight is a proving ground of sorts. I think that is fair enough.
When something like this comes up I think it might be too easy to forget that Valve has in fact done quite a lot for indie developers and to help legitimize indie games over time. I do not see them as the bad guys just because they set up some rules to go by.
Post edited May 31, 2013 by dirtyharry50
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YellowAries
goo.gl/ezVlkL
Registered: Mar 2012
From United States
Posted May 31, 2013
Well now isn't that the crap icing on the dog poo cake. =(
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amok
FREEEEDOOOM!!!!
Registered: Sep 2008
From United Kingdom
Posted May 31, 2013
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Fract OSC
Haunt
Inquisitor
Rogue Legacy
I do not have any problems with this process, there is a lot of diversity on the games getting through. Hopefully this means Fract OSC will be released soon, they keep pushing back the release date...
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I still think it's bullshit that Dave Gilbert from WadjetEye games has had to submit more than one game through Greenlight and even after those make the cut Valve has told him that maybe the next Blackwell game will finally be able to skip the process.
Is it a popularity contest? Certainly, it is the whole point, the most popular games get through. Sometimes there is a game that catches Valve's eyes, and it get picked up. It is a shame the developer of DRM pulled his game of, but it seem he may come back when those kinks have been fixed.
It is a shame
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So they have not been refused access to Steam, they have been refused instant access to Steam.
re. Apogee - Steam is also a privately owned retailer, and they and do as they please. They think that the Apogee game will make them many monies, and will therefore be sold there. Same reason why they sometimes picks a game out of Greenlight themselves also. They are, after all, a business, not a charity.
Post edited May 31, 2013 by amok
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tokisto
tux xakriabá
Registered: Sep 2011
From Brazil
Posted May 31, 2013
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The people at Valve invest time in Greenlight games, checking on reviews, setting up their pages, etc. and I don't think it is right to bail for perceived greener pastures once both parties enter that arrangement. I think that is how Valve sees it from what I read on the OP's linked article.
The developer of the game in question still has the option of going through Greenlight and if they cut the mustard, they'll be on Steam. If they don't, then at least as far as Valve is concerned (and it is their right to choose ultimately) they don't belong on Steam for whatever reasons. Which brings to mind another issue. I can see Valve wanting to retain some control and gain some feedback on what indies they take on. It is a waste of their time and resources to take on an indie that sucks or nobody cares about. Greenlight is a proving ground of sorts. I think that is fair enough.
When something like this comes up I think it might be too easy to forget that Valve has in fact done quite a lot for indie developers and to help legitimize indie games over time. I do not see them as the bad guys just because they set up some rules to go by.
Maybe the matter is that the players and devs had put too much hope in Greenlight being the democratic space for promoting indie game. We can´t forget that is Valve rules and they do whatever they want, simply that. And I believe they are just warning the devs that free publicity on Greenlight is not an option. It´s sad? Yes it is, but we shouldn´t be expecting different.
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bansama
bansama.com
Registered: Oct 2008
From Japan
Posted May 31, 2013
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This is why several other developers pulled their games from Greenlight today in protest.
Drakensang 2 and 3. Valve pulled them from Greenlight and... surprise! They are still restricted.
Different circumstances and not really anything to do with Greenlight. That said, you'll find next to no Japanese games getting greenlit. The main reason being that the "community" is so fucking racist towards the developers that many will no longer bother. That coupled with a huge distrust of Valve -- due to how they treat customers here -- has pretty much put an end to most wanting to try. Valve did try to push Greenlight in Japan at some indie convention here, but they failed to take into account how damaging the "community" is.
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liquidsnakehpks
sons of liberty
Registered: Dec 2009
From India
Posted May 31, 2013
As much as i like using steam , i am hating the greenlight process, there should be a better way to handle indie games
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maycett
New User
Registered: Dec 2011
From Australia
Posted May 31, 2013
Why is it bad that people aren't allowed to game the system? Frankly, I don't care who they've caught the attention of or who they know. If people could get onto steam based on connections, isn't that a bit corrupt? If their game is any good, then maybe they'll be able to get onto steam based on their own merits, which is far fairer imo.
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DaCostaBR
Dayman: Fighter of the Nightman
Registered: Sep 2012
From Brazil
Posted May 31, 2013
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As for Greenlight, the community is racist against japanese devs? That sucks, but isn't there enough of a community in Japan to get the game through Greenlight without needing someone else?
And, not to poke the bear or anything, but what did Valve do to consumers over there?
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bansama
bansama.com
Registered: Oct 2008
From Japan
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Oriza-Triznyák
garbage features like achievements.
Registered: Apr 2009
From Other