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rampancy: So does this mean that you have to log into Rockstar Social Club even if all you do is play single player? What if you want to play the game offline? Don't tell me you'll have to go through each layer to set an (potentially unreliable?) offline mode...
I believe the Rockstar Social Club requirement was patched out of the game after a while, because a sufficient number of people told Rockstar where they could stick it. As for the rest? I'm not sure playing offline is an option. But I don't really know, because I never bought the game, due to the ridiculous DRM. Also just the fact that one of the layers was GFWL. I don't own any GFWL games, nor will I ever.
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Wishbone: I believe the Rockstar Social Club requirement was patched out of the game after a while, because a sufficient number of people told Rockstar where they could stick it.
It is still in LA Noire and a complete PITA. Getting the game to run takes ages due to their shitty auto-updater. Rockstar can't do shit when it comes to programming for the PC. Why on earth did they think they can pull their own little Steam off. Let's just hope GTA V will be a Steamworks game.
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SimonG: It is still in LA Noire and a complete PITA. Getting the game to run takes ages due to their shitty auto-updater. Rockstar can't do shit when it comes to programming for the PC. Why on earth did they think they can pull their own little Steam off. Let's just hope GTA V will be a Steamworks game.
Let's hope it won't. Steamworks means Steam-only, while not using Steamworks does not prevent the game from being on Steam anyway.
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Wishbone: Let's hope it won't. Steamworks means Steam-only, while not using Steamworks does not prevent the game from being on Steam anyway.
If they don't use Steamworks than they use either their in house skills (Rockstar social club) or go to MS for the netcode (GFWL). I don't mind GFWL, but the Social Club is utterly broken. Steamworks doesn't cost them anything and works beautiful.
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SimonG: If they don't use Steamworks than they use either their in house skills (Rockstar social club) or go to MS for the netcode (GFWL). I don't mind GFWL, but the Social Club is utterly broken. Steamworks doesn't cost them anything and works beautiful.
Which netcode is this exactly? I thought GTA was a singleplayer game?
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Wishbone: Which netcode is this exactly? I thought GTA was a singleplayer game?
It will have MP. Just like GTA IV. And MP needs netcode. If you play it or not is irrelevant.
*Shrug*, so did Fallout III and tons of others.
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SimonG: If they don't use Steamworks than they use either their in house skills (Rockstar social club) or go to MS for the netcode (GFWL). I don't mind GFWL, but the Social Club is utterly broken. Steamworks doesn't cost them anything and works beautiful.
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Wishbone: Which netcode is this exactly? I thought GTA was a singleplayer game?
Dark Souls's multiplayer aspects, which can be pretty subtle are rather important to the experience. The PC and 360 version utilize Microsoft's infrastructure, while the PS3 version does not. The ps3 version has problems.

Summoning and getting invaded, miracle syniergies, ghosts, blood stains. Id say those aspects are important to dark soulsss
I'm pretty sure GTA V won't be steamworks title. It will be developped on consoles first. So GFWL is much more probable.

And a Rockstar Season Pass too.

I don't know shit about progrmming, but if they make their netcode for X360 I guess it's easier to port it to PC using GFWL
Post edited December 09, 2012 by keeveek
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Wishbone: Which netcode is this exactly? I thought GTA was a singleplayer game?
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Luisfius: Dark Souls's multiplayer aspects, which can be pretty subtle are rather important to the experience. The PC and 360 version utilize Microsoft's infrastructure, while the PS3 version does not. The ps3 version has problems.

Summoning and getting invaded, miracle syniergies, ghosts, blood stains. Id say those aspects are important to dark soulsss
Yeeees, but we weren't talking about Dark Souls.
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Azrael360: I'm OK with Steam (when is just that), but when PC games bring more DRM with the package (Tages, SecuROM, Starforce...) that's when I wait months, or more, and then I just buy the game I wanted cheaper for my Xbox 360. I did that with GTA IV, Red Dead Redemption, Assassin's Creed II, AC:B, and many more... I just insert the disc, install into HDD, and play. Done.

Forcing you to log into accounts you don't need (GFWL, Rockstar, UPlay...), use of unnecesary clients, limited installations, plus some nasty DRM in your PC, that's way too much for me, when Steam should be enough. I prefer to support DRM-Free games instead of buying games with that kind of DRM.

That's my philosophy: I don't buy games that have that kind of DRM, or more than one. And so far, I own a nice collection of games, and still have some great games yet to play in my collection.
I like your philosophy, just saying. :D
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WBGhiro: Guess what Batman: Arkham City has: Steam, GFWL AND Securom.

DRM for the whole family.
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Phaidox: Nonsense. My superior retail copy of Arkham City has one DRM layer less (no Steam to speak of).
The limited activations are the worst part. The rest i can at least live with.
Post edited December 09, 2012 by mrmarioanonym
My copy from UK didn't require to activate it on STEAM (although I activated it) and you can play it with offline account on GFWL. But I'm playing it with my online account, since multiplayer is the integral part of Dark Souls.
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MichiGen: My copy from UK didn't require to activate it on STEAM (although I activated it) and you can play it with offline account on GFWL. But I'm playing it with my online account, since multiplayer is the integral part of Dark Souls.
Why is it so integral? Honest question. This came up in another thread and I will absolutely not play this online, so I am curious what the repercussions of that are.
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StingingVelvet: Why is it so integral? Honest question. This came up in another thread and I will absolutely not play this online, so I am curious what the repercussions of that are.
I don't understand the fuss about the multiplayer either, the only thing I found useful were the text messages, so I could find where secret walls are. Getting randomly invaded and instakilled, not so fun.

I also dare anyone to tell me ghosts are in any way useful, 99% of the time it's an idiot falling down a ledge.
Post edited December 09, 2012 by WBGhiro