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My main genre back in the 90's was adventure as well. The I gradually started to go towards RPG's, as the adventure games as genre begun to diminish. I still ain't a huge fan of FPS genre.
I love both adventures and RPGs to this day. Although I have to admit these days I'm probably less patient and indulgent with obscure puzzle design and quicker to notice the flaws in gameplay that it often creates. And as for RPGs I also wish they wouldn't repeat the same lame side quest clichés over and over (vermin hunt anyone?) and concentrate on fresh, more exciting and believable scenarios (for side quests or main plot). Contrary to nondeplumage though I also get bored by the typical young adventurer traveling the world and seeking fame stories, that's why I prefered Planescape Torment and BG2 over Baldur's Gate - they have you hooked right from the beginning because they start in medias res, skipping all the mundane stuff.
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Aningan: There was another adventure that was not just clone of other adventures with the same mechanics, but I just can't remember the name right now.
Fahrenheit / Indigo Prophecy?
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Leroux: I love both adventures and RPGs to this day. Although I have to admit these days I'm probably less patient and indulgent with obscure puzzle design and quicker to notice the flaws in gameplay that it often creates. And as for RPGs I also wish they wouldn't repeat the same lame side quest clichés over and over (vermin hunt anyone?) and concentrate on fresh, more exciting and believable scenarios (for side quests or main plot). Contrary to nondeplumage though I also get bored by the typical young adventurer traveling the world and seeking fame stories, that's why I prefered Planescape Torment and BG2 over Baldur's Gate - they have you hooked right from the beginning because they start in medias res, skipping all the mundane stuff.
Best opening ever in any CRPG is in old Nahlakh. You get mercilessly slaughtered if you attack the first enemy group that is ahead of you. The game basically forces you to run in the nearby city and enter the sewers to do some rat killing. :D
I always liked RPG's more

but adventure games still have a special place in my heart :)
They both fill a niche in my heart. And they both need to evolve, and not by becoming streamlined but by actually doing what they were always supposed to do.
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Aningan: There was another adventure that was not just clone of other adventures with the same mechanics, but I just can't remember the name right now.
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nmillar: Fahrenheit / Indigo Prophecy?
Might be Indigo Prophecy. Not sure.
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nmillar: Fahrenheit / Indigo Prophecy?
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Aningan: Might be Indigo Prophecy. Not sure.
They're the same game. Indigo Prophecy is the North American version of Fahrenheit.

http://www.youtube.com/watch?v=5lF-bR0K508

And as it's an Atari game, it may show up on GOG in the next few weeks! :-)
Post edited April 29, 2011 by nmillar
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Aningan: Might be Indigo Prophecy. Not sure.
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nmillar: They're the same game. Indigo Prophecy is the North American version of Fahrenheit.
That's not true, there are the horrible, horrible sex scenes in Fahrenheit
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nmillar: They're the same game. Indigo Prophecy is the North American version of Fahrenheit.
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Fenixp: That's not true, there are the horrible, horrible sex scenes in Fahrenheit
Alright, Indigo Prophecy is the censored for North America version of Fahrenheit. :-)
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Aningan: Might be Indigo Prophecy. Not sure.
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nmillar: They're the same game. Indigo Prophecy is the North American version of Fahrenheit.

http://www.youtube.com/watch?v=5lF-bR0K508

And as it's an Atari game, it may show up on GOG in the next few weeks! :-)
I see. Makes sense then that looking for it kept sending me to Indigo Prophecy. Not at home now so only looked quickly on gamespot.
I used to love traditional adventure games, but I'm tired of them. I don't want to play them anymore, probably because the click-random-items-on-everything puzzle mechanics just feel so dated to me. Actually, I think the problem is moreso that it's usually the entirety of the gameplay. I actually love to see adventure-style puzzles and riddles added to games of other genres (Wizardry VI, for example), but when there's nothing else but that, I tend to get tired of it quickly. I think about wandering around picking up crap to combine with other crap until I get stuck, and I just think "ugghh... I don't want to play something like that anymore." Quest for Glory and Alone in the Dark are good examples of adventures with something more to offer than just inventory puzzles.

There's also the fact that a lot of my old favorite adventures were comedy games. The jokes aren't funny anymore after you've heard them ten times (and heard them quoted on internet gaming forums ten thousand times).

I really enjoyed Penumbra and Digital last year, though, and I consider both of those to be adventure games. I felt that they both did something fresh with the formula; Penumbra with its monster-dodging and intense horror trappings, and Digital with its twist on traditional adventure puzzling and its extremely unusual setting and story.

The last traditional point-and-click adventure I played was Sam and Max season 1, which I did not find very impressive. I tried to play Syberia a while back, and I just couldn't get into it at all. Maybe I'm just playing the wrong games.
Post edited April 29, 2011 by Mentalepsy
stuck in the middle between rpg and adventures cause of certain games
the Indiana Jones series, monkey island series, any of the lucasarts adventure games pull me towards adventure games but on the other hand classic rpgs like diablo series,neverwinter nights,dink smallwood, warcraft 3,torchlight pull me towards rpgs
Post edited April 29, 2011 by liquidsnakehpks
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Mentalepsy: I really enjoyed Penumbra and Digital last year, though, and I consider both of those to be adventure games. I felt that they both did something fresh with the formula; Penumbra with its monster-dodging and intense horror trappings, and Digital with its twist on traditional adventure puzzling and its extremely unusual setting and story.
I'm familiar with the Penumbra series but I don't think I've heard of Digital. Could you provide a link to the game's website please or to a review or something? With a generic name like that it's kind of hard to google. ;)
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Leroux: ... I don't think I've heard of Digital. Could you provide a link to the game's website please or to a review or something? With a generic name like that it's kind of hard to google. ;)
I think he's referring to "Digital: A Love Story"