Posted March 28, 2014
Ivory&Gold: FPS games that get away with "save anywhere" functionality:
The old Serious Sam games, where encounters consist of being attacked by many dozens of enemies and simply (ab)using the quicksave function won't get you anywhere. These fights demand copious amounts of skill, and require you to manage them well from the moment on you hear the screams of the onrushing monsters.
The classic Doom games, for I wager similar reasons and also because they somehow manage to get away with absolutely everything.
I'm also a believer in the maxim that if replaying a section of a game is so abhorrent, playing it for the first time can't have been all that much fun either. I play games to play them, not to finish them. I don't mind replaying a 30 minutes battle against the tactics version of Irenicus at all. That's fun, it doesn't magically cease to be that way after one try. Quite the opposite: I love having to adapt my tactics.
Blood 2 practically requires it. I know, I know, Blood 2 is terrible, but it seems like every single enemy is a valid threat against the player, and some appear to be instant kills if they hit, like those little ticks and worms that grab your face. I managed to beat it, but the game was a brutal crawl that basically required you auto-save repeatedly. Iron Storm was easier, and that game had AI sniping at you from beyond the draw distance.The old Serious Sam games, where encounters consist of being attacked by many dozens of enemies and simply (ab)using the quicksave function won't get you anywhere. These fights demand copious amounts of skill, and require you to manage them well from the moment on you hear the screams of the onrushing monsters.
The classic Doom games, for I wager similar reasons and also because they somehow manage to get away with absolutely everything.
I'm also a believer in the maxim that if replaying a section of a game is so abhorrent, playing it for the first time can't have been all that much fun either. I play games to play them, not to finish them. I don't mind replaying a 30 minutes battle against the tactics version of Irenicus at all. That's fun, it doesn't magically cease to be that way after one try. Quite the opposite: I love having to adapt my tactics.