Crosmando: Except that this game was a sequel to Dark Descent, so when you're removing things you are messing around with the original fans and their hopes. Actively wanting features removed from a game and not caring about the effect this has on the series as a whole, as well as the original fans, just because you don't like those features, is the very definition of selfish.
PC gaming itself is a graveyard of franchises ruined by developers who made disloyal sequels which took a giant dump on the original game and it's fans in the hope of more casual gamers (like StingingVelvet).
Game developers make personal calls about games all the time, because that's the frame of reference they have: their own.
Even sequels can't be mirror images of the game that preceded them. They need to change some things.
When they make the right calls, they are hailed as great and at times, visionaries. When they make the wrong call, they are called incompetent/uncaring/selfish/whatever.
Some are better at it than others, but to some extent, it's always a crap shoot. Game making doesn't exist as a science.
Either way, they always try to do the right thing by their customers. Nobody sets their game up to be a failure so give the dog a bone for at least trying.