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Even more indie games.

yay...
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Tarm: Even more indie games.

yay...
Guess what will be released tomorrow? Dead State, another indie game.
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Tarm: Even more indie games.

yay...
I don't follow.
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Grargar: Guess what will be released tomorrow? Dead State, another indie game.
Oooh, this would be a good thing. It's on my 'watch for' list.
Good news! Regional pricing!
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Tarm: Even more indie games.

yay...
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Coelocanth: I don't follow.
I'm hoping GOG will announce they've signed the biggest ever indie game developer group. That way GOG can finally admit that their secret love is in fact indie games or by using turn around logics we'll get many new classic old games releases.

Yes I haven't been really grumpy about this issue for a long time and I need to blow off some steam. Get rid of some accumulated grumpiness.
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Tarm: Even more indie games.

yay...
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Grargar: Guess what will be released tomorrow? Dead State, another indie game.
How come I'm not surprised. Steam and others are releasing old games faster than GOG and I wouldn't be surprised if their catalogue of old games soon are bigger than GOGs.

But I stay positive. GOG will win the indie war!
Post edited December 03, 2014 by Tarm
So every time we want a LucasArt games, it becomes an indie game instead? Oh wait, since I mentioned this, is there going to be another delay? Aaaaah!
Indy games? Infernal Machine for me, please! :)
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IronArcturus: So every time we want a LucasArt games, it becomes an indie game instead? Oh wait, since I mentioned this, is there going to be another delay? Aaaaah!
Yup. Keep mentioning them and we might not see another release this year. :P
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Tarm: I'm hoping GOG will announce they've signed the biggest ever indie game developer group. That way GOG can finally admit that their secret love is in fact indie games or by using turn around logics we'll get many new classic old games releases.
The current pricing model GOG is using is an attempt for a compromise, but in the end no one is really happy with it.
- Publishers don't want to have their games on GOG, as there's no full regional price control
- Customers don't want to have different prices based on their location
- Presumably GOG is not too happy either compensating the most outrageous differences from their own pocket.

I'm not sure how long this pricing model can work, but so far it doesn't look too promising, as even some of the publishers who presumably could live with the old one-price model, left after the change occured.

So what is left is really a bunch of indie publishers, and of course Disney/LucasArts, who has adjusted their global prices on GOG on European Steam price level.
There are some exceptions, like Cinemaware, but they had their own pricing misadventure with Cinemaware having a completely different prices on GOG than their publisher on Steam...
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Tarm: Yes I haven't been really grumpy about this issue for a long time and I need to blow off some steam. Get rid of some accumulated grumpiness.
Just say you need to get laid.
Post edited December 03, 2014 by PixelBoy
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PixelBoy: [...]

Just say you need to get laid.
That wouldn't come from personal experience, would it now? ;-P
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Tarm: I'm hoping GOG will announce they've signed the biggest ever indie game developer group. That way GOG can finally admit that their secret love is in fact indie games or by using turn around logics we'll get many new classic old games releases.
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PixelBoy: The current pricing model GOG is using is an attempt for a compromise, but in the end no one is really happy with it.
- Publishers don't want to have their games on GOG, as there's no full regional price control
- Customers don't want to have different prices based on their location
- Presumably GOG is not too happy either compensating the most outrageous differences from their own pocket.

I'm not sure how long this pricing model can work, but so far it doesn't look too promising, as even some of the publishers who presumably could live with the old one-price model, left after the change occured.

So what is left is really a bunch of indie publishers, and of course Disney/LucasArts, who has adjusted their global prices on GOG on European Steam price level.
There are some exceptions, like Cinemaware, but they had their own pricing misadventure with Cinemaware having a completely different prices on GOG than their publisher on Steam...
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Tarm: Yes I haven't been really grumpy about this issue for a long time and I need to blow off some steam. Get rid of some accumulated grumpiness.
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PixelBoy: Just say you need to get laid.
Frankly the only thing I care about now is the end result. I don't want more excuses I want old classic games and GOG are barely releasing them any more. GOG isn't even informing us much about this except saying "Soon" about just freaking everything. You going into politics GOG?
Bottom line. Just make it work GOG. If you can't be open about it. There are probably loads of people here that can help.

Hey. I'm a Grumpy Old Gamer. Classic LucasArts games are more important to me than sex!
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Grargar: Yup. Keep mentioning them and we might not see another release this year. :P
Nooooo! I need Dark Forces 1 and 2! We all need Outlaws! And Tron 2.0 wouldn't be bad.
Indie games are gog's favourite because they are lazy releases. They should work on modern systems without gog having to do any work and they can just pass the buck if they don't, there's very little work involved compared to classic games releases.
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PixelBoy: The current pricing model GOG is using is an attempt for a compromise, but in the end no one is really happy with it.
- Publishers don't want to have their games on GOG, as there's no full regional price control
- Customers don't want to have different prices based on their location
- Presumably GOG is not too happy either compensating the most outrageous differences from their own pocket.

I'm not sure how long this pricing model can work, but so far it doesn't look too promising, as even some of the publishers who presumably could live with the old one-price model, left after the change occured.

So what is left is really a bunch of indie publishers, and of course Disney/LucasArts, who has adjusted their global prices on GOG on European Steam price level.
There are some exceptions, like Cinemaware, but they had their own pricing misadventure with Cinemaware having a completely different prices on GOG than their publisher on Steam...

Just say you need to get laid.
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Tarm: Frankly the only thing I care about now is the end result. I don't want more excuses I want old classic games and GOG are barely releasing them any more. GOG isn't even informing us much about this except saying "Soon" about just freaking everything. You going into politics GOG?
Bottom line. Just make it work GOG. If you can't be open about it. There are probably loads of people here that can help.

Hey. I'm a Grumpy Old Gamer. Classic LucasArts games are more important to me than sex!
Maybe the reason we aren't releasing them is because a) we're testing them b) holidays and the holiday season rush c) technical issues with the games need be worked and re-tested and d) the holidays being what they are a lot of companies might not be as responsive since their people are probably off for the holiday season?
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Wurzelkraft: Good news! Regional pricing!
Yes, it's weird. So called Indies with regional pricing instead of more of the long expected and long wished for Lucas Arts games without regional pricing.
But then again that's good for my wallet. Because I am voting with it and not buying any regionally priced games.