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skyrim has trashed all games aside by a huge margin in steam stats
Current Players Peak Today Game

231,417 231,417 The Elder Scrolls V: Skyrim

http://store.steampowered.com/stats/
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El_Caz: Newest way to steal in Skyrim (that was kinda quick).

http://www.youtube.com/watch?feature=player_embedded&v=rt5aUdijAN8
It gets better--apparently, murderers have it made in Skyrim.
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PaakType: It gets better--apparently, murderers have it made in Skyrim.
So the bucket blocks not only sight, but hearing as well? Magic bucket!
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Miaghstir: So the bucket blocks not only sight, but hearing as well? Magic bucket!
That's probably more a glitch with the special kill animation not setting off proper audio alarms or something.
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Miaghstir: So the bucket blocks not only sight, but hearing as well? Magic bucket!
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StingingVelvet: That's probably more a glitch with the special kill animation not setting off proper audio alarms or something.
I doubt there are any such notifications beyond line of sight in the game. Would be intersting if they modeled realistic audio perception as well though (or, of that matter, a reaction in line with "why the hell is he trying to put a bucket on my head?").
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Detlik: *skyrim finished downloading*

Goodbye real world
Bye Detlik, see ya sometime next year:)
Skyrim is rly going to be played this and next year , cant imagine , NVM lot of people played it just in steam.
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Miaghstir: I doubt there are any such notifications beyond line of sight in the game. Would be intersting if they modeled realistic audio perception as well though (or, of that matter, a reaction in line with "why the hell is he trying to put a bucket on my head?").
Considering Morrowind, Oblivion and Fallout 3 had sound alarms I don't know why you doubt it.
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Phaidox: Because Morrowind was rather good and I absolutely loved Daggerfall?...
No need to be rude.
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StingingVelvet: If you think that was rude you're pretty sheltered.
Well, no offense, but you do seem to be a bit oversensitive and fanboyish about Skyrim. Defending the basket exploit for example.

I didn't care for Oblivion, but I enjoyed Morrowind, so I'm here looking at reactions to Skyrim. Not much of a mystery why someone in such a situation would be interested.

I'm with wodmarach on this one: the biggest issue for me is whether or not the gameworld, story, and characters are engaging/captivating/interesting/etc enough to motivate me to want to continue playing the game; a sandbox is fun for a while but ultimately doesn't cut it; Oblivion was so lackluster that I didn't finish the main quest. Of course, that aspect of a game is something of a subjective matter, but it can still be spoken of and discussed.

Not sure if it matters, but as a sidenote I did finish Fallout 3. Don't go back to it often tho (maybe twice for a couple of hours each time).

Anyways, keep that info coming. I haven't bought it, but I could be swayed. ;-)
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ddmuse: Well, no offense, but you do seem to be a bit oversensitive and fanboyish about Skyrim. Defending the basket exploit for example.
How did I defend that? I said it was probably a glitch. Oversensitive? Come on, man. Let's not do this silly forum crap. And what does any of this have to do with what you quoted?

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ddmuse: I didn't care for Oblivion, but I enjoyed Morrowind, so I'm here looking at reactions to Skyrim. Not much of a mystery why someone in such a situation would be interested.
Hey guess what, that's me too. So I guess my reactions should be right up your alley.

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ddmuse: I'm with wodmarach on this one: the biggest issue for me is whether or not the gameworld, story, and characters are engaging/captivating/interesting/etc enough to motivate me to want to continue playing the game; a sandbox is fun for a while but ultimately doesn't cut it; Oblivion was so lackluster that I didn't finish the main quest. Of course, that aspect of a game is something of a subjective matter, but it can still be spoken of and discussed.
The stories have never been good in TES games so I don't really know what you're comparing Skyrim to here. Morrowind had some cool lore but other than that every TES game has been about exploration. Combat has always sucked, the stories have always been mediocre and the dialogue always simple and to the point.

Oblivion's problem was that the exploration was harmed by it taking place in a boring and vanilla fantasy world with potato faces. On top of that the RPG mechanics were so simplified that it almost made you cry. After about 8 hours of Skyrim I can say it makes many improvements in these areas. The world is more interesting (not as much as Morrowind, but pretty good) and the RPG mechanics, while still relatively simple, are deeper than Oblivion.

On top of that, as a bonus, the writing and stories seem much better. Hard to really comment on that so early on, but it seems they have made great strides in learning how to use English to tell a story.

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ddmuse: Anyways, keep that info coming. I haven't bought it, but I could be swayed. ;-)
Surely lives hang in the balance.
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StingingVelvet: How did I defend that? I said it was probably a glitch. Oversensitive? Come on, man. Let's not do this silly forum crap. And what does any of this have to do with what you quoted?
Well, the quoted bit was part of a series of exchanges where you seemed to be a bit oversensitive about the game. Duh. Just saying "heads up, you're coming off a bit like this". But it is silly forum crap, and I do suppose I'd rather you spend your time relating info about the game. ;-)

That "glitch" is a pretty damn big oversight if you ask me. It almost completely breaks crime mechanics. Playtesting, anyone? A little quality control? Now, sure, players can choose not to take advantage of it, but still.

But whatever; let's not dwell on it.

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StingingVelvet: The stories have never been good in TES games so I don't really know what you're comparing Skyrim to here. Morrowind had some cool lore but other than that every TES game has been about exploration. Combat has always sucked, the stories have always been mediocre and the dialogue always simple and to the point.
Well, I liked the story in Morrowind. Everything from the hook (being "recruited" by the Blades) to the conflicting versions of past accounts, to the moral ambiguity surrounding all of the major players. The gameworld was interesting and fleshed out. I actually wanted to explore that world and experience that story.

Seeing these games as primarily about exploration leads us to Fallout 3: A piss-poor main story with a map chocked full of stuff I have almost no motivation to explore.

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StingingVelvet: Oblivion's problem was that the exploration was harmed by it taking place in a boring and vanilla fantasy world with potato faces. On top of that the RPG mechanics were so simplified that it almost made you cry. After about 8 hours of Skyrim I can say it makes many improvements in these areas. The world is more interesting (not as much as Morrowind, but pretty good) and the RPG mechanics, while still relatively simple, are deeper than Oblivion.

On top of that, as a bonus, the writing and stories seem much better. Hard to really comment on that so early on, but it seems they have made great strides in learning how to use English to tell a story.
Regardless of any difference of opinion on TES in general, those comments do sound promising.

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ddmuse: Anyways, keep that info coming. I haven't bought it, but I could be swayed. ;-)
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StingingVelvet: Surely lives hang in the balance.
Only your firstborn... That's right, I'm taking hostages! :-P
Post edited November 12, 2011 by ddmuse
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ddmuse: That "glitch" is a pretty damn big oversight if you ask me. It almost completely breaks crime mechanics. Playtesting, anyone? A little quality control? Now, sure, players can choose not to take advantage of it, but still.
Bethesda always come under attack for Q&A and in some cases rightly so. Like Obsidian they don't devote enough time to it. That said it's very hard to critisize them for bugs when you bear in mind just how big their games are. Making a game like Skyrim bug free would be an almost impossible task for anyone but Valve and that's only because Valve would delay it till 2015.

At the end of the day if Bethesda dont fix it the modders will. I didn't buy Skyrim myself because i'm in absolute agony with an ear infection at the moment but as soon as that's cleared up I will be all over that shit.
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Delixe: I didn't buy Skyrim myself because i'm in absolute agony with an ear infection at the moment but as soon as that's cleared up I will be all over that shit.
Ouch. I used to get those often when I was much younger and feel your pain there. It's not the type of sick where you can just curl up in a blanket and play video games or watch a movie while recovering. Hope you kick that shit soon.
Anyone know if there is a "lock-on" feature for combat, I dont see anything in the manual and I'm finding the combat a bit annoying.

Cheers :)
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bansama: So I'm having sound issues. The game is simply way too quiet. Even with my volume set at maximum.
I have the same problems with Borderlands GOTY .