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I know :)
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ET3D: I have 3 accounts in EQ2, and a zillion (6? 8?) in CoH, but never saw the need to have several online at the same time.
Well, in Lineage 2, every town has a free buff bot, that casts hour long buffs on players, but what alot of people do is make an Orc Warcryer and a Human Prophet and then party them with another character that you want to level up, it saves you having to go back to town every hour and then schlep back to your hunt area, you just put your 'cryer and Prophet on /follow and go where you want and buff as required.

I didnt realise that CoH allowed so many alts, but I havent played since CoV.
I was definitely going to be playing for F2P but the fact that you only get, what 3 skill bars, wont even be glancing in its direction now. Sorry but if you feel the need to limit skill bars to bring money into your game, you definitely hit rock bottom. No where in any MMO have i ever seen F2P limit skill bars. Id rather them throw in P2W shit then limit something as basic as skill bars.
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F1ach: I didnt realise that CoH allowed so many alts, but I havent played since CoV.
It was like this in the CoV days. Well, I think there were just 12 servers then, unless you played the EU version and then you really were limited. If you played the US version you could easily create over 100 alts on the base game. I only have a couple of dozens, but there are people who really made use of them all.
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Fictionvision: Bumping this as the F2P launch date has been set for November 15th

http://massively.joystiq.com/2012/11/08/swtor-launches-free-to-play-on-november-15th-no-rumor/

F2P Restrictions overview: http://dulfy.net/2012/10/24/swtor-free-to-play-ftp-player-restrictions/
Huh. That's one day before GW2's major Lost Shores event goes live. And announced after GW2's announcement. Competitive much, EA?
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F1ach: I didnt realise that CoH allowed so many alts, but I havent played since CoV.
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ET3D: It was like this in the CoV days. Well, I think there were just 12 servers then, unless you played the EU version and then you really were limited. If you played the US version you could easily create over 100 alts on the base game. I only have a couple of dozens, but there are people who really made use of them all.
I played the EU servers iirc, maybe that was it.
Again if they make it not impact subscribers at all, everyone wins. But they're notifying to sell subs,they are trying to sell lots of microtransactions to everyone, subscribers are included.
I'll probably still give the game a go when it goes ftp for lolz, I doubt it'll hold my attention for long if what people are saying is true.
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F1ach: I played the EU servers iirc, maybe that was it.
Ah, that would explain it. They merged the US and EU servers at one point, but I guess that was long after you left. I played the US servers, because I bought the game there originally, and I always had a hell of a time getting NCsoft to convert EU codes (which I got when I purchased or got digital stuff) to US ones. They finally told me never to ask for this again.

The EU/US segregation in games is very annoying.
Post edited November 12, 2012 by ET3D
I just can't get into MMOs, but I may try this one day.
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orcishgamer: I have less time than there are games in which to invest. SWTOR, if it were on the brink of being gone, would be a poor investment. There's a ton of other games that might still be there if I were to come back in a year.
This. To me, "free" means nothing. Money is not the problem, time is. Even if I'd be interested in free stuff, there's plenty of free games out there, but I can't get more hours in my day for playing.

I'd hate to get invested in a game that is doomed to die. What if I ended up digging it and wanted to keep playing, but can't because the servers are going to shut down? I don't want to like a game that's going to disappear on me. Sell me an offline SP version and then we'll talk.
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RaggieRags: What if I ended up digging it and wanted to keep playing, but can't because the servers are going to shut down?
If you ended up digging it, then it means you would have spent some enjoyable time with that game. You would be sad that it closes, but your time with it was not a waste because you enjoyed it.

I guess it's a matter of outlook. It's like saying "I don't want to date that girl because I think she'll leave me eventually". If she's lots of fun to be with, does the heartbreak at the end make all the time not worthwhile? If you're looking for marriage, perhaps. If you're looking for a good time, probably not.
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ET3D: I guess it's a matter of outlook. It's like saying "I don't want to date that girl because I think she'll leave me eventually". If she's lots of fun to be with, does the heartbreak at the end make all the time not worthwhile?
Maybe if I was limited to one choice, it would be like that. But I'm not, there's plenty of fish in this sea. If you had a choice between dating girls you could have a future with, or a girl who will eventually dump you, why would you go for the one with the grimmest prospects?

I have a lot of choices in games. Why would I choose to play an MMO that I know will be gone, and my character will be gone, and my social connections will be gone, if I could just as well spend the same time playing some other F2P MMO that's actually got a future?
Post edited November 12, 2012 by RaggieRags
When Blizzard releases something, it's always, ALWAYS heavily supported and never dies, people are still playing starcraft: BW and Diablo 2 and it's still supported by them

When EA releases something, it always dies quickly and EA forgets about it when the quick buck is made from it, obviously this EA "Hit and Run" model does not work with MMO's, anyone remember the SIMS online? Even Mike Morhaime said that it was a huge mistake from EA by abandoning it

Blizzard has made tons and tons from WoW but people seem to forget that they got there by also investing and pouring tons into it

Wasn't Warhammer online supposed to be "the next big MMO"? Yeah?

I like it how all support for it was abandoned for it and is still doesn't have a single expansion pack, EA really is clueless in what it's doing
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Roman5: Wasn't Warhammer online supposed to be "the next big MMO"? Yeah?

I like it how all support for it was abandoned for it and is still doesn't have a single expansion pack, EA really is clueless in what it's doing
But it didn't close, which I think disproves your point that everything EA has dies quickly. Assuming we believe Wikipedia, the game reached 800K players shortly after launch and went down to 300K+ within 3 months. Since then most servers have been removed, but the game is still alive, over 4 years past release.

Contrast this with SWTOR which 5 months after release had 1.3M players, and while I don't know how many it has now, my guess is more than WAR had at its peak. If WAR managed to survive 4 years with its small player population, I don't see a reason to believe that SWTOR will last less.
Post edited November 12, 2012 by ET3D