Posted November 04, 2012
iainmet: I know, its a shame really, the people that refuse Steam are missing out on some great new titles. Not forgetting supporting devs which in turn keeps new games coming to us end users. So be it though, its their loss really.
JAAHAS: The unhindered ability to revisit the games I have finished is far more important to me than just getting to waste my time on playing the latest best game ever that I have no certainty that I can get a crack for the final patch and that it does a proper job of eliminating any third party requirements instead of just hacking the client, as then I would need to arrange that specific version of the client to be pointed to a right folder every time I launch the game(s) that it works with and hope that the upcoming service packs and Windows versions are compatible with it instead of just worrying to get the game's own executable to run. Any game I start to play may have the potential to be so good that I would regret for not being able to replay it in the future because of DRM, so I rather spend my time on games that I know I can play as long as I have kept around compatible hardware and a suitable power source for it. Just as I don't wish to verify if I might be predisposed for getting addicted to smoking or alcohol by starting use them, I am not going to give publishers any power over me by exposing myself to DRM and then have the risk of sinking so low that in the end I pay a monthly fee on half a dozen services because the terms of use have gradually changed to require that to maintain the clients that are needed for the games to work.
Supporting all distribution platforms is so much better than an exclusive distribution rights agreement, both for the customers and the developers.
Monopoly sucks.