MichaelPalin: :'(
Who's getting the rights to the games by the way? Ok, that was too soon. (wouldn't it be great if they opened the code for the Xrayengine? Ok, ok, I shut up). To be honest, I'm not that sad because the news on S.T.A.L.K.E.R. 2 were pretty negative (console version, DRM), but COP was one of my greatest experiences as a open world loving gamer. I hope someone follows its path.
EDIT: Now seriously and for the shake of discussion:
Galenkin blames the cost of developing a PC only shooter for a European audience, and a failed console publishing deal, for the collapse of the developer. According to RPS. Although the translated source from which that comes is impossible to understand.
S.T.A.L.K.E.R. series has sold over
4 million copies, for a group of ~50 developers in a country like Ukraine (which I assume is cheap to live in) sounds quite good. This news is quite baffling. I really hope something good comes out of this in some way (maybe ex-employees found a new company and we have the Risen of the S.T.A.L.K.E.R. series? Please dear Monolith, make it happen!).
As said before, financial reasons make no sense. Stalker had a
relative small budget. There was nothing in there that makes modern AAA titles abusrdly expensive (Stalker had no prominent voice cast, marketing, ... e.g.).
But Stalker didn't have an easy birth, maybe some of the startup troubles got them in the end.