Posted December 26, 2014
rtcvb32: Actually i read somewhere that cliffracers shouldn't have been nearly as numerous as they were, so it was basically a bug in the leveled lists.
Interesting... that would explain it then... they came across as having been MW's version of bunnies in the multiplying department. rtcvb32: I could live without Levetation, but Mark/Recall i was really really disappointed about missing. That and Jump.
But perhaps most irritating is how much they nerfed the magic/enchanting system to effectively adding a few effects that are always active. Some of my more creative uses of enchanting was like taking a sword/dagger and putting soultrap & conjure weapon (dagger/sword) both for 10 seconds. That was the length of most small encounters (rats, small beetles, guars, cliffracers). But no, no multiple targets and hit/use/block/constant options...
Actually feather (once rebalanced) one of my favorite spells; It was made cheaper since strength gave you other benefits like extra melee damage.
That is one aspect that I did not get into in my one play-through. There were so many systems and the character I was using was more melee-focused that I did not fiddle much with the spell enchantment aspect. But perhaps most irritating is how much they nerfed the magic/enchanting system to effectively adding a few effects that are always active. Some of my more creative uses of enchanting was like taking a sword/dagger and putting soultrap & conjure weapon (dagger/sword) both for 10 seconds. That was the length of most small encounters (rats, small beetles, guars, cliffracers). But no, no multiple targets and hit/use/block/constant options...
Actually feather (once rebalanced) one of my favorite spells; It was made cheaper since strength gave you other benefits like extra melee damage.
In fact, the biggest reason I stayed away is that magicka had no regeneration like health did, and to me that meant I was making my character even MORE gimped in the start, so I shied away. By the time it became viable I was already a melee powerhouse it just did not matter most of the time.
That is why one of my must-have mods anytime I play now is magicka regen.