F1ach: Just spoke to my son (11), apparently he got it on a Humble Bundle and he says its not that hard at all....*shrugs*...
babark: There was a Humble Bundle with Don't Starve?!
WHEN WAS THIS? WHY DID I MISS IT?
I've been on the lookout for Don't Starve as well (Punished_Snake, you should've bought it on gog, the steam sale and the gog sale had it priced equally, although I guess you couldn't have had gog credit), from just word of mouth and reviews. I guess I should go check some gameplay. I don't dislike games like Dungeons of Dredmore or Binding of Isaac (not that I've ever come anywhere near winning either), but still...
Thanks for the heads-up, anyhow!
I have no money on my credit card, on Steam I have some credits thanks to card selling :)
And even the Steam version comes with a DRM free copy, redeemable at HumbleStore.
I completed Dungeon of Dredmor and I have all achievements on Binding of Isaac (I wasted 80 hours or so of my life on it :D), but they are very different from Don't Starve.
NemesisZidar: I guess most here kind of miss the point he made on his OP. Or lets say, all just hit on that "its hard and its roguelike", but the point he made stays legit till now. Why have an adventure mode where everyone expects a plot and a story when playing, but only gets a mode that is quite the same as sandbox just with searching specific objects and no plot at all.
Thats BS and everyone knows that. Dont Starve is a "good" game no doubt, but far from genious. I own it now since Alpha state i followed it quite long, it evolved alot, and Klei is one of the greatest, most awesome developer team ive seen so far.
They literally showed how that "early access" concept should be while they didnt even had to do that. They made that for their customers.
And so they are great as Devs, they are great as a company, they made a good game, but they also made a game with huge flaws on some ends.
And so in the end Dont Starve bored me after a while, didnt take very long. A good story mode could have changed that, an awesome plot and so on. Maybe i will give it a shot again soon, maybe i even try out the "new" dlc because maybe its funnier now.
I just think, the OP is quite right. Sure it is kind of hard and so it depends if someone likes it or not, but apart from being hard, which is discussable if thats the case (everyone has another feeling about difficulty), the only not-discussable point that stands and will stay, is that it offers no story where it should and so can disappoint.
Exaclty, this is the point. I LOVE hard games...IF supported by a good plot.
I completed LaMulana on Hard (well, I must beat Hell Temple but it's really, REALLY hard), Binding of Isaac, Super Meat Boy....because I was intrigued by the story. Yes, even the "story" of MeatBoy :D
And I wanna see Mom, then I discovered Heaven, it was great, because Mom wasn't the end of the story, just the beginning.
If I have a plot, I can beat a game. If I need to survive for XXXXX days, well, it's pointless for me.