Posted March 19, 2012
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grviper
Cat Confuser Lv6
Registered: Dec 2010
From Russian Federation
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sheepdragon
Ninja Detective
Registered: Sep 2008
From Norway
Posted March 19, 2012
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I keep waiting for a true "Doom throwback." Keycards and all.
I enjoyed Doom for its maze-like style, monster infighting and crowd control, the actual level designs, and the modability of course.
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jefequeso
New User
Registered: Dec 2010
From United States
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sheepdragon
Ninja Detective
Registered: Sep 2008
From Norway
Posted March 19, 2012
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Also, I should probably mention that I absolutely adore both Serious Sam and Painkiller.
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jefequeso
New User
Registered: Dec 2010
From United States
Posted March 19, 2012
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Also, I should probably mention that I absolutely adore both Serious Sam and Painkiller.
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Never tried the co-op though.
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bevinator
Yep.
Registered: Mar 2011
From United States
Posted March 19, 2012
Doom didn't start to have ridiculous numbers of enemies until the second game. In fact, at the time, one of the major criticisms of Doom 2 was that there were too many enemies in a room at a time. (Like, on level 3, there's a room with like 10 chaingunners and 20 pistol/shotgun zombies.) While there were on average a lot more enemies per room in Doom 1 than in Doom 3, the rooms were also a lot larger and more spacious. Doom 3 is substantially more claustrophobic, which actually makes a lot more sense as it's an extraplanetary base run by a company that's obsessed with money. There's no way they'd really pay for all those high ceilings in Doom 1. Of course, that's to emphasize the horror aspect of 3, but still.
There are a few areas in Doom 1 that have oodles of bad guys, especially in episode 4, but mostly what people remember are the millions of swarmy guys being resurrected by arch-viles etc from the second game, in huge open "outdoors" zones. From a design perspective, Doom 1 and 2 are actually somewhat different, which is something a lot of folks seem to forget and/or gloss over. Especially in terms of level design.
For me personally though, I thought Doom 3 was a good reboot of Doom 1, and I enjoyed it, even the flashlight. Hopefully Doom 4 will be a good reboot of Doom 2.
There are a few areas in Doom 1 that have oodles of bad guys, especially in episode 4, but mostly what people remember are the millions of swarmy guys being resurrected by arch-viles etc from the second game, in huge open "outdoors" zones. From a design perspective, Doom 1 and 2 are actually somewhat different, which is something a lot of folks seem to forget and/or gloss over. Especially in terms of level design.
For me personally though, I thought Doom 3 was a good reboot of Doom 1, and I enjoyed it, even the flashlight. Hopefully Doom 4 will be a good reboot of Doom 2.
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jefequeso
New User
Registered: Dec 2010
From United States
Posted March 19, 2012
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Bodkin
Red Right Hand
Registered: Nov 2009
From Czech Republic
Posted March 19, 2012
Two years ago i was playing through Dooms. I loved all four episodes of first Doom but didn't finish second Doom. It wasn't as good (or fun) as the first one. Then i go for the third one and said myself exactly the same thing: "This is good reboot of Doom."
Altought that flashlight kinda pissed me off, 'cause i can go and buy a light for a gun and i am civilian. So marines in the future will not have this tech? It was kinda "lazy" solution. They could use some other mechanics - batery, interference, smoke...
Altought that flashlight kinda pissed me off, 'cause i can go and buy a light for a gun and i am civilian. So marines in the future will not have this tech? It was kinda "lazy" solution. They could use some other mechanics - batery, interference, smoke...
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jefequeso
New User
Registered: Dec 2010
From United States
Posted March 19, 2012
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Altought that flashlight kinda pissed me off, 'cause i can go and buy a light for a gun and i am civilian. So marines in the future will not have this tech? It was kinda "lazy" solution. They could use some other mechanics - batery, interference, smoke...
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grviper
Cat Confuser Lv6
Registered: Dec 2010
From Russian Federation
Posted March 20, 2012
Doom 2 isn't a game, it's a mission pack :) Just as chaotic as the extra 4th episode for Doom, monsters of all breeds mixed together in crowds, many levels feel interchangeable. Also using the engine to recreate Earth-like environments wasn't a particularly good idea, Amulets & Armor pulled it off way better.
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted March 20, 2012
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There are a few areas in Doom 1 that have oodles of bad guys, especially in episode 4, but mostly what people remember are the millions of swarmy guys being resurrected by arch-viles etc from the second game, in huge open "outdoors" zones. From a design perspective, Doom 1 and 2 are actually somewhat different, which is something a lot of folks seem to forget and/or gloss over. Especially in terms of level design.
For me personally though, I thought Doom 3 was a good reboot of Doom 1, and I enjoyed it, even the flashlight. Hopefully Doom 4 will be a good reboot of Doom 2.
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jefequeso
New User
Registered: Dec 2010
From United States
Posted March 20, 2012
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Still prefer Doom 1, though.