toxicTom: Hello everybody!
I recently played Two Worlds 2 and after finishing that I went to Divinity 2. In both games I have the same problem:
The videos stutter horribly. It's like it plays 15 frames, then hangs a moment and then continues. I could live with the stuttering of the images, but the sound is extremely choppy due to this problem.
Both have have in common that vids are in WMV format. I tried playing them outside the game - and they work fine in Windows Media Player, Media Player Classic Home Cinema and VLC. The choppiness only occurs when they are played by the game.
Has anyone experienced this problem? And maybe found the reason or a solution?
System specs:
AMD Quadcore 3.4GHz
4 GB RAM DDR3
ATI Radeon 5770 1GB
Windows 7/64
I have the K-Lite codecs installed (for other stuff I need) but they never gave me any trouble. The games are running fine too - except for the cutscenes.
erm from my knowledge extra codecs could eventually have side effect (that's not new) -> i banned them from a long time on my gaming rig.
just look at the larian support page there (full version)
http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=423177#Post423177 short version for your issue :
"* The game uses WMV which is natively supported by Windows.
Do not install extra codecs. Some strange codecs or packs may have messed up your codec database and may have affected WMV playback. In some cases, codec related problems have lead to the game crashing before or after the main menu."'
so either you remove all extras codecs , or try a workaround which not affect the game.... (like mentionned above)
personnal note : i got some different issue with cutscenes (game crashing totaly) for Spellforce 2 : Dragon Storm
i updated my videocard drivers (Nvidia) + audio drivers (Realtek) -> problem solved. (worth a try too) . There's also the possibility your videocard drivers are too recent (there are some games in this case , unfortunatly :/ )
You could also try to diseable the hardware audio acceleration in windows -> just a try.
A workaround , could be to transcode the cutscenes in another format, which doesn't lead to those issues.