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toxicTom: It shouldn't make any difference if I exclude some executable or the format. I've just deinstalled K-Lite and will see where it goes from there, but I don't have much hope.
I've had these trouble too when I used codec packs and stuff, uninstalling didn't help in my case, I had to reinstall windows and now I only use CCCP and nothing else (no VLC, no K-Lite) and I don't remember having playback issues with games since.
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toxicTom: It shouldn't make any difference if I exclude some executable or the format. I've just deinstalled K-Lite and will see where it goes from there, but I don't have much hope.
Shouldn't and doesn't are two very different things in the world of computers me boyo.
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Smannesman: Shouldn't and doesn't are two very different things in the world of computers me boyo.
Yeah, I know, since I'm living in this world since 1988... But there are things that really stump me, like the inherently broken codec management of Windows. Install one to fix one thing, but break another. And there is never a way back other than purging the HD and reinstalling the whole OS.

The whole media formats are a living hell too - I don't know how many times the wheel was reinvented there - and just because of greed (licenses, patents...)
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toxicTom: Hello everybody!
TT, had any luck with fixing it?
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Licurg: Only ever had this problem with one GOG game, and I solved it by reinstalling .
Was it Sacrifice?
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Licurg: Only ever had this problem with one GOG game, and I solved it by reinstalling .
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DieRuhe: Was it Sacrifice?
Soul Reaver...
Try setting CPU affinity to 1 or 2 etc cores in task manager, using amd dual core optimizer or reencoding one wmv to see how things change.
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toxicTom: Hello everybody!

I recently played Two Worlds 2 and after finishing that I went to Divinity 2. In both games I have the same problem:

The videos stutter horribly. It's like it plays 15 frames, then hangs a moment and then continues. I could live with the stuttering of the images, but the sound is extremely choppy due to this problem.

Both have have in common that vids are in WMV format. I tried playing them outside the game - and they work fine in Windows Media Player, Media Player Classic Home Cinema and VLC. The choppiness only occurs when they are played by the game.

Has anyone experienced this problem? And maybe found the reason or a solution?

System specs:
AMD Quadcore 3.4GHz
4 GB RAM DDR3
ATI Radeon 5770 1GB
Windows 7/64

I have the K-Lite codecs installed (for other stuff I need) but they never gave me any trouble. The games are running fine too - except for the cutscenes.
erm from my knowledge extra codecs could eventually have side effect (that's not new) -> i banned them from a long time on my gaming rig.

just look at the larian support page there (full version)

http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=423177#Post423177

short version for your issue :

"* The game uses WMV which is natively supported by Windows. Do not install extra codecs. Some strange codecs or packs may have messed up your codec database and may have affected WMV playback. In some cases, codec related problems have lead to the game crashing before or after the main menu."'

so either you remove all extras codecs , or try a workaround which not affect the game.... (like mentionned above)

personnal note : i got some different issue with cutscenes (game crashing totaly) for Spellforce 2 : Dragon Storm

i updated my videocard drivers (Nvidia) + audio drivers (Realtek) -> problem solved. (worth a try too) . There's also the possibility your videocard drivers are too recent (there are some games in this case , unfortunatly :/ )

You could also try to diseable the hardware audio acceleration in windows -> just a try.

A workaround , could be to transcode the cutscenes in another format, which doesn't lead to those issues.
Post edited November 30, 2014 by DyNaer
Removed all foreign codecs for the time being. No change. The strange thing really is that the movie files work perfectly outside the game - no matter what player is used. The stuttering only occurs when they are shown in the game.
hmm must be some driver issue or something. It sounds like the FPS is cut in half because as far as I remember those games have fmv's running at 30 fps. Maybe your are running nvidia shadow play or fraps? i don't know much about those programmes but i heard they can cut fps in half...
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toxicTom: Removed all foreign codecs for the time being. No change. The strange thing really is that the movie files work perfectly outside the game - no matter what player is used. The stuttering only occurs when they are shown in the game.
:/

well there're others possibilities i pointed out, after that i'm clueless.
Post edited December 02, 2014 by DyNaer
I've noticed a lot of studdering on windows, more so before i went multi-core. Although your specs are probably plenty high, it can be on how programs have priority. A background process having the same CPU usage as your video player in the foreground.

Try this: Start the game. Alt+Tab out of the game. Open up Task Manager. Go to the processes tab, right-click on the game, change the priority to either 'above normal' or 'high'. You can also give other programs you know you aren't actively using as 'below normal' or 'low' which will make background processes work just as hard taking every cycle of unused CPU power... when your other programs don't need it.
Attachments:
Okay I tried a few things and now I've got another problem. I updated the ATI/AMD driver and now 640x480 resolution doesn't work anymore.

The following happened: I started Broken Sword (classic/ScummVm) and after a second or so when the menu was shown it suddenly lost the aspect ratio (went all wide). I quit the game and went to CCC and sure enough - the setting was changed to "fullscreen" instead of "maintain aspect ratio". So I changed the setting back to the latter and when I started the game I got a blank screen (monitor losing signal). In fact, the same happens when I change the desktop resolution zu 640x480, so it's not the game's or ScummVM's fault.

I remembered having a similar problem in the past that had to do with wrong display timings. So I fired up ATI Tray Tools and set the refresh lock. I tried 59 and 60 Hz but either this feature doesn't work anymore or there is another problem.

The game would work in windowed mode, but that one is tiny. Also all the other resolutions I checked (down to 800x600) still work.

O_o
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toxicTom: ...
As for Broken Sword, you can set a different graphic filter in ScummVM to scale the game to a higher resolution to get it working. Though it doesn't solve your general 640x480 issue.
[url=http://wiki.scummvm.org/index.php/User_Manual/Appendix:_Graphic_filters]http://wiki.scummvm.org/index.php/User_Manual/Appendix:_Graphic_filters[/url]
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toxicTom: desktop resolution zu 640x480
Hehe, nice Denglisch. :p