It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Sogi-Ya: wow ... that thing looks shitty.

it's a minor tech upgrade to bring the Wii inline with the 360, and a controller that looks like a Wacom tablet.
avatar
Navagon: As someone who has a Wacom tablet, I can tell you now that you sure as hell would not want to game with that.
lol that was my point: it looks like your holding a Wacom tablet and waving it around in the air
I don't think it'll be that expensive. $300 - $350 maybe? It's as powerful as a PS3/360 isn't it? Can't be THAT much more expensive than those.
I'm disappointed that they aren't talking about the specifications yet. That is what will determine how good it is, not all this gimmicky touch screen nonsense.

Sure, it's getting full third-party support now, but if its hardware is only just above the other two it will be ignored by developers as soon as true next-generation offerings arrive, just like the Wii before it.
avatar
GoJays2025: I don't think it'll be that expensive. $300 - $350 maybe? It's as powerful as a PS3/360 isn't it? Can't be THAT much more expensive than those.
I'm thinking $400. That tablet won't be cheap. Tablet + console = major money.

BTW confirmed all game footage shown today was taken from PC/PS3/360 versions.
Post edited June 07, 2011 by Kabuto
Any idea how the images get to the tablet? Probably not by infrared?

I hope that you will be able to surf the internet with the tablet. Then I can save my cash and buy a Wii U instead of a tablet computer (as I would just need one for browsing anywhere in my house or in the backyard.).
it's probably streamed over bluetooth.

*edit*

and as for the higher resolution: on a technical level the Gamecube could have pumped out 1080p on most of it's games, Nintendo just didn't want to shell out for a larger storage medium (actual DVD disks) and HDMI (which charges royalties if you want to use it) .
Post edited June 07, 2011 by Sogi-Ya
avatar
outcast1: Any idea how the images get to the tablet? Probably not by infrared?
It will be wireless. This sort of technology has been done in the past (e.g. WirelessHD). The technology itself is nothing special--it's down to whether developers will make use of the screen in ways that justify the controller being like this.
avatar
Hawk52: I think it's more of a hindrance then anything for the DS...
avatar
PhoenixWright: A hindrance? Two screens is great, so is the touch screen aspect. Check out The World Ends With You or Zoo Keeper (the Bejewled clone) or something, it obviously has its uses, and I don't see how it gets in the way when it doesn't.
I tend to game sitting up, which means to use the stylus I have to hold the DS in one hand and the other use the stylus on the screen. There's also the problem with games that want you to use the stylus to move or interact with the environment. The hand and stylus naturally cover up part of the action.

It just comes down to personal preference. I'd rather just use the D-pad and buttons then a touch screen.
avatar
Sogi-Ya: and as for the higher resolution: on a technical level the Gamecube could have pumped out 1080p on most of it's games, Nintendo just didn't want to shell out for a larger storage medium (actual DVD disks) and HDMI (which charges royalties if you want to use it) .
Er... you don't need more storage space to render at a higher resolution.
On the subject for price, apparently Reggie said they release at a similar price to the current prices for the PS3 and 360. So, about $200-$250 then (PSVita money, in other words).
avatar
Sogi-Ya: and as for the higher resolution: on a technical level the Gamecube could have pumped out 1080p on most of it's games, Nintendo just didn't want to shell out for a larger storage medium (actual DVD disks) and HDMI (which charges royalties if you want to use it) .
avatar
eyeball226: Er... you don't need more storage space to render at a higher resolution.
true, but unless you bump up the texture size, having "HD" resolution only results in less jagged polygons.
avatar
eyeball226: Er... you don't need more storage space to render at a higher resolution.
avatar
Sogi-Ya: true, but unless you bump up the texture size, having "HD" resolution only results in less jagged polygons.
Yeah, but if you'd bumped up the texture resolutions I don't think the Gamecube could have managed 1080p. Not at a reasonable frame rate anyway. :P
So who's going to have a special place just to put this one controller, where you don't have to keep constantly wiping the screen clean? Going to need a case and a screen protector, wipes, etc.? All with that Nintendo Approved stamp on accessories.

Well played, Nintendo. Well played.
Is finding the space for the controller that hard?
I have a 3 shelf computer desk with plenty of space right next to my tv
I meant more the fact that they'll push a special case to keep it in, like the DS, Gameboy, and all Nintendo handhelds that have come before.

Nintendo knows how to push accessories.

And I would have to find a special place for this controller; the rest I can just stack up and toss in however I want, but none risk getting a screen scratched.