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orcishgamer: Try not to be too disappointed in Super Mario Galaxy 2:)
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CaptainGyro: I heard a bunch of times that it was better than the first, what's wrong with it?
I liked it as much as the first one from the times I got to play it (although I don't own it). It's really just the same thing as Super Mario Galaxy 2 but with different levels and Yoshi. The story is pretty much the same with Peach getting kidnapped and Mario off to save the day...again.
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StingingVelvet: The Wii was the winner last gen hardware wise because of casuals, not the hardcore. The Gamecube proved that the hardcore Nintendo faithful are not enough to propel a console to the top spot.

Of course winning hardware this generation only really benefited Nintendo and a few select partners, the software sales were lacking. Their strategy this time of making a machine that can handle ports is extremely flawed because a)no one is going to buy it for ports right now as they already own an Xbox, PS3 or gaming PC, and b)there are new machines with higher specs coming out next year which will make ports improbably on the WiiU.

And the controller, IMO, is not going to rope in casuals. They have pads already for puzzle games and the WiiU has buttons, analog sticks and a lot of other issues. Also I bet most casuals are bored of the Wii and were bored of it years ago. Why would they buy another Wii? That is how they will see it.

/amateuranalysis
I dont know, because when i heard it included a screen on the controller, i didn't think it had ever been done on a home controller (unless you count the dreamcast). I also heard rumours you could use the controller screen as the main screen (without needing a tv) Whether that's true or not i don't know. But it is a selling point.
Yeh, the WiiU. Can't wait for the Wii prices to drop and get acces to a cheap virtual console and play all those good old 8-16 bit games again.
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CaptainGyro: I heard a bunch of times that it was better than the first, what's wrong with it?
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RayRay13000: I liked it as much as the first one from the times I got to play it (although I don't own it). It's really just the same thing as Super Mario Galaxy 2 but with different levels and Yoshi. The story is pretty much the same with Peach getting kidnapped and Mario off to save the day...again.
While SMG brought a lot of new game play to the table SMG2 did nothing of the sort, in addition just tacking on some levels that could be easily confused with the levels in the first one.
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gameon: I dont know, because when i heard it included a screen on the controller, i didn't think it had ever been done on a home controller (unless you count the dreamcast). I also heard rumours you could use the controller screen as the main screen (without needing a tv) Whether that's true or not i don't know. But it is a selling point.
You can, but try and imagine playing a 1080p picture on a 5 inch screen, it's unpleasant at best. Everything is too bloody small to interact with, etc. Yes, if you get kicked off your WiiU's TV you can simply switch to screen only play, but as a selling point I see that as rather niche.
Post edited November 26, 2012 by orcishgamer
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RayRay13000: I liked it as much as the first one from the times I got to play it (although I don't own it). It's really just the same thing as Super Mario Galaxy 2 but with different levels and Yoshi. The story is pretty much the same with Peach getting kidnapped and Mario off to save the day...again.
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orcishgamer: While SMG brought a lot of new game play to the table SMG2 did nothing of the sort, in addition just tacking on some levels that could be easily confused with the levels in the first one.
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gameon: I dont know, because when i heard it included a screen on the controller, i didn't think it had ever been done on a home controller (unless you count the dreamcast). I also heard rumours you could use the controller screen as the main screen (without needing a tv) Whether that's true or not i don't know. But it is a selling point.
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orcishgamer: You can, but try and imagine playing a 1080p picture on a 5 inch screen, it's unpleasant at best. Everything is too bloody small to interact with, etc. Yes, if you get kicked off your WiiU's TV you can simply switch to screen only play, but as a selling point I see that as rather niche.
How large is the PS Vita screen? I would have thought it would be somewhat similar in size. As for a selling point, i was thinking that because it sparked my curiosity. It might not be of interest to many people, but for some reason it just makes me think it's a good idea. I don't know why. Perhaps Nintendo have brainwashed me or something.
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gameon: I also heard rumours you could use the controller screen as the main screen (without needing a tv) Whether that's true or not i don't know. But it is a selling point.
Absolutely. You can see it at the very beginning of the E3 2011 trailer.
I believe the Wii U Gamepad streams 720 images on the screen. It'll be fine. I also am thinking of foregoing the Vita and 3DS XL for the Wii U as my "portable" game machine at home.
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gameon: I also heard rumours you could use the controller screen as the main screen (without needing a tv) Whether that's true or not i don't know. But it is a selling point.
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Cambrey: Absolutely. You can see it at the very beginning of the E3 2011 trailer.
I don't want to buy a new console, but that is a really interesting feature. It feels like one of those things i try to put off buying, but the more i'm shown, the more i am interested.

I know i shouldn't....but i must... It's like the ring that corrupts my mind (like the one from the lord of the rings). "my precious"
Post edited November 26, 2012 by gameon
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gameon: but that is a really interesting feature.
I haven't taken the time to investigate, but I was wondering if you could boot the game directly on your handheld, or if you have to start the game on your Wii and then switch it over.
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gameon: but that is a really interesting feature.
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Cambrey: I haven't taken the time to investigate, but I was wondering if you could boot the game directly on your handheld, or if you have to start the game on your Wii and then switch it over.
Good question. From the video it seems that you can launch from the controller straight to the tv. But whether it would boot straight to the controller screen is another question.

If you have to select all the options on the big screen each time before the switch, it would be a bit slow to be "portable". But even so it seems like a neat feature.

I wonder how the Wii-U compares to the gaming capability of the PS Vita. I say that because i just checked that the Vita has a 5 inch screen aswell. It also does HD video and has graphics comparable to a PS3 from what i've heard.

Sure a Wii-U isn't fully portable, but it's controller would function in a somewhat similar way.
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Cambrey: I haven't taken the time to investigate, but I was wondering if you could boot the game directly on your handheld, or if you have to start the game on your Wii and then switch it over.
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gameon: Good question. From the video it seems that you can launch from the controller straight to the tv. But whether it would boot straight to the controller screen is another question.

If you have to select all the options on the big screen each time before the switch, it would be a bit slow to be "portable". But even so it seems like a neat feature.

I wonder how the Wii-U compares to the gaming capability of the PS Vita. I say that because i just checked that the Vita has a 5 inch screen aswell. It also does HD video and has graphics comparable to a PS3 from what i've heard.

Sure a Wii-U isn't fully portable, but it's controller would function in a somewhat similar way.
If you're wondering about the portable nature of it... let one Japanese show you.

http://kotaku.com/5963181/yes-the-wii-u-also-works-on-japanese-bullet-trains
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RayRay13000: I liked it as much as the first one from the times I got to play it (although I don't own it). It's really just the same thing as Super Mario Galaxy 2 but with different levels and Yoshi. The story is pretty much the same with Peach getting kidnapped and Mario off to save the day...again.
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orcishgamer: While SMG brought a lot of new game play to the table SMG2 did nothing of the sort, in addition just tacking on some levels that could be easily confused with the levels in the first one.
I see. That's alright, I already knew it was a lot like the first. I was worried that you were going to say there was some flawed gameplay change or something
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DieRuhe: Well, lifting that monstrous screen/controller thing should give fans a workout, so that's a plus...
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orcishgamer: It's actually way lighter than it looks. It is, however, ergonomically tragic on the right side, the buttons and the thumb stick have terrible spatial relationships to each other.
I know someone who planned on getting it last Friday so I suppose I will check it out.
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orcishgamer: It's actually way lighter than it looks. It is, however, ergonomically tragic on the right side, the buttons and the thumb stick have terrible spatial relationships to each other.
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DieRuhe: I know someone who planned on getting it last Friday so I suppose I will check it out.
See if you can pull off the hover in Trine 2 if he has it. That should illustrate the issue pretty easily (press jump and up on the right thumstick). Buttons at an angle are pretty fast to reach, which is why Sony and MS layout their controllers as they do (though they pick the opposite angles), trying to move your thumb like that when holding the edge of the controller as it is contoured... ick!
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niniendowarrior: If you're wondering about the portable nature of it... let one Japanese show you.

http://kotaku.com/5963181/yes-the-wii-u-also-works-on-japanese-bullet-trains
Ah. I was wondering if you could upload a game into your handheld, but apparently not, you need the Wii, no matter what.