GoodGuyA: It would be especially cool if we could get Forgotten Realms: Unlimited Adventures too and spark that community back up.
Leroux: Definitely, and I'm sure they would appreciate it, as it's a very friendly and welcoming
community! (Are you part of it, by chance?)
Lou: Dungeon Hack was fun to play with - I used it to teach my three young girls how to dungeon crawl at the time. Let them create the dungeon and have at it.
Leroux: Do you mean to say that Dungeon Hack also allowed you to create your own dungeons, or did I misinterpret that last sentence and you're only referring to the random dungeons created by the game?
You set the parameters - if memory serves: Number of levels, number of types of foes per level, and some others. Then the game randomly generated the dungeon based on your parameters.
Leroux: Definitely, and I'm sure they would appreciate it, as it's a very friendly and welcoming
community! (Are you part of it, by chance?)
GoodGuyA: Afraid not, though I did check by on my research. I'm just a general modding fan, and I find it remarkable that such a piece of software existed back in 1993, and even more that people are still developing with it! If I ever get back on that thing which I've put on the sidelines, I may well come by.
I still think that with these games, despite the fact that people found them underwhelming, there's a legacy there that should be preserved. These games were important to the development of the RPG genre, and in the end, what's the problem having them here anyways. Of course, a couple D&D games should not be here because they're plain broken (Descent into Undermountain, grrrr!), but the whole ridiculous thing with rights to these products are insane.
There was also the Bard's Tale Construction Set around that time maybe a year or two earlier.