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SirPrimalform: OOC: Phew, and to think my next action was going to be sticking my hand into the hole to see if there was anything interesting in there after the creature had left.

Feeling vaguely satisfied that the creatures were trapped behind the bookcase for now, I head back out to the patio and turn my attention to the statue. Examine statue.
Walking off while ignoring the ramblings of one of the other patients, you return to the patio. Looking around to see if all is clear you sit on one of the benches, looking at the nearby statue with interest. The statue itself appears to be of the center's founder, one Jacob Morrison. From what you remember from the blurb on the promotional pamphlet the cop handed you as you were carted over here, this gent founded the Miskatonic Healing Center about 120something years ago on the foundations of his own family estate. You recall this mostly because you wondered after reading it about what had happened to the property that used to sit on this spot.....if only for a brief period around the time you were brought in.

On the marble(or marble looking) base is a plaque with the man's name, the date when the center was opened, and a small inscription...."Per aspera ad astra"
OOC - So that mean that the facility the game's set in... it's...

Morrison's!!
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JoeSapphire: OOC - So that mean that the facility the game's set in... it's...

Morrison's!!
OOC: Lol I wished I got it.
OOC: Morrisons is a supermarket over here....
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Rodzaju: OOC: Morrisons is a supermarket over here....
OOC: and the worldwide sole distributer of Doctor Pop
Finally I wake up from my day dreaming of scoring 4 touchdowns in a signal high school football game and I decide to search the Belongings Room for clues.

(Sorry for the delay I moved Friday and just got internet today)
Dissappointed by the lack of response from anybody sane enough to consider communicating with I take a cushion from the sofa, planning to suffocate the beast myself.
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Barnell: Finally I wake up from my day dreaming of scoring 4 touchdowns in a signal high school football game and I decide to search the Belongings Room for clues.

(Sorry for the delay I moved Friday and just got internet today)
As you wander about wondering just what the hell is going on(What with odd creatures about AND being locked in the Day Room far longer than is the norm and all.), you decide to look around a bit yourself. Going into the belongings room you give it a cursory once over, checking around for something that might shed some light on the current situation. For the heck of it you decide to try opening the door leading into the hall(from the Belongings Room), but sadly it's locked as well.....no, not locked....but BARRICADED. Looking out through the wire mesh covered security glass you notice that boards have been secured over the door frame, blocking the room off from the hall beyond.

"What the?" you think to yourself as you examine the door further for any clues......none seem to be forthcoming though. Whatever the reason, this door is for all intents and purposes sealed. Resigning yourself to this fact you check the rest of the room. Along the northern wall you spot the guard station desk, where an orderly is usually stationed to keep watch over the Belongings Room. On top of the desk is a logbook detailing when a patient's items were checked in and what locker they were put into, some assorted forms & reports(most of which seemed too boring to bother reading), a coffee mug, a desk lamp, a cup full of pens and other writing implements, and a few dusty old novels & magazines the orderly seemed to have borrowed from the Day Room.

The desk also seems to contain one solitary drawer.....which you try for the heck of it. Sadly, it is locked. "Figures", you mumble to yourself as you contemplate what secrets it contains & how to get it open.

OOC: If you want to open the drawer you need to have a tool capable of opening such a lock in your inventory.

If you don't you'll have to ask someone else to help you(Perhaps by asking the other patients in-character if someone can help you open the drawer in the Belongings Room.).

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JoeSapphire: Dissappointed by the lack of response from anybody sane enough to consider communicating with I take a cushion from the sofa, planning to suffocate the beast myself.
You contemplate ending the misery of the trapped creature(or at the very least turning your new found "pet" into an ornament of some sort to pass the time.) but think better of it.

"Nah, it might be of some use later.....or if worse comes to worse we could fry it up if food runs low."

"Plus who knows what'll happen if it gets out again and it bites one of us......it might be carrying some sort of super rabies or something."
Post edited December 16, 2011 by GameRager
I run to the other room and gab Little Nickel yelling “ Damn it man you got something to open this locked drawer?”
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Barnell: I run to the other room and gab Little Nickel yelling “ Damn it man you got something to open this locked drawer?”
OOC: Make sure to contact that player via PM, if you want, to get them aware of your newest post/request in the game
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Barnell: I run to the other room and gab Little Nickel yelling “ Damn it man you got something to open this locked drawer?”
"Huh, that's weird. What makes you think Little Nickel has something that could help?"

(OOC: This was posted before all the items were listed in the other thread...)

While I'm there I search the desk for items.

OOC: Edited because I forgot to bold my action and I can't find a rule against editing.
Post edited December 17, 2011 by SirPrimalform
OOC: Sorry for my inactivness in here, it's the just last week of this semester and all of the teachers suddenly want huge projects, tests, exams and such unpleasantries, especially when they could have pulled these out a little earlier, as now we have loads of different shit to do and no time to do it.
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Barnell: I run to the other room and gab Little Nickel yelling “ Damn it man you got something to open this locked drawer?”
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SirPrimalform: "Huh, that's weird. What makes you think Little Nickel has something that could help?"

(OOC: This was posted before all the items were listed in the other thread...)

While I'm there I search the desk for items.

OOC: Edited because I forgot to bold my action and I can't find a rule against editing.
OOC: No rule against editing my dear fellow.

Results of search:

Going back into the Belongings Room to see what Al Bundy was on about, you see the desk set against the northern wall. Checking the drawer you see that it is indeed locked.

On top of the desk you see the same items Al had seen earlier: A logbook filled to the brim with chicken scratch detailing what items were checked in and when takes prominence in the center of the desktop, along with some various forms and reports(Most likely used by the Belongings Room orderly in his day to day routine) scattered around in various states of completion. Also on the desk you spot an old coffee mug with a picture of Garfield on it and his famous catchphrase "I hate Mondays.", a cup full of writing implements, an old 80's style desk lamp, and some various reading materials the guard seemed to have borrowed from the room next door.

Deciding that searching for a key might be a better route than picking the desk's locked drawer, and that maybe you might find something useful among the clutter, you give the items on the desk a more thorough once over. You skim through the logbook, and note that it details all the items your current roommates brought with them when they checked in, as well as the items checked in & back out again(or thrown into basement storage if they weren't needed anymore....such as if the patient that owned them didn't want them anymore or died of natural causes during their stay.) over the past 5 years. After skimming a few pages and getting nothing much out of it then a quick laugh or surprise at the various things brought in over the past few years you put the logbook back down & concentrate on the rest of the mess.

The papers on the desk seem(from what you can make of them) to be things like daily visitor logs(of staff checking items in & out, or searching patient's effects for some reason or another), Day Room daily reports(the orderly who watched the Belongings Room also kept watch over the Day Room as well.), and the like. Not much seemed interesting in them, so after putting them back on the desk in a neat pile(for the heck of it) you continue your search.

Moving the books aside to see if anything is under them proves useless, and you don't see a point to keeping any of the reading materials as they don't seem like things you'd like to read currently(Or you've already read them a half dozen times previous.), and nothing happens to be under the desk lamp or coffee mug either when you check them as well.

"Drat....and I was so sure all my years of reading those Hardy Boys novels & crime dramas would've paid off here" you think to yourself as you simultaneously let out a sigh & chuckle quietly.

You are about to reconsider the picking the desk drawer open(If not ripping it open to vent some frustration at not finding anything in your current search.) when you remember the cup full of pens & such. Not expecting much, but not having much to lose, you tip over the whole thing onto the currently semi-clean desktop. Among the pens, pencils, erasers, loose paper clips, markers, and such you find something odd.....A SMALL BRASS KEY.

"Aha, now we're getting somewhere." You say to yourself as you pick it up and look at the locked drawer. "Maybe....just maybe."


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Profanity: OOC: Sorry for my inactivness in here, it's the just last week of this semester and all of the teachers suddenly want huge projects, tests, exams and such unpleasantries, especially when they could have pulled these out a little earlier, as now we have loads of different shit to do and no time to do it.
OOC: No problem. When do you think you'll be available again?
Post edited December 19, 2011 by GameRager
23rd or 24th, when the vacation starts.
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Profanity: 23rd or 24th, when the vacation starts.
OOC: Ok then......good luck at any rate.