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nijuu: Thanks guys. Already turned off post processing. Worked fine. But playing through demo wont change my mind about it - if i wanted a console game i woulda bought a PS3/Xbox. Disappointing (especially since i am a big fan of R.A.Salvatores writing).
According to 'Gabe' it gets better he compares it to skyrim and devil may cry...
This was totally under my radar up until now. After seeing the ad on steam I thought it was an MMORPG....

Must check out the demo soon.
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SimonG: This was totally under my radar up until now. After seeing the ad on steam I thought it was an MMORPG....

Must check out the demo soon.
This is like Torchlight a SP taster of the MMO to come... From whats been said they had so much back story etc etc they didn't want to waste it as just background text and so took their mmo engine and made Reckoning out of the backstory...
This is one game I'd love to buy, but it seems that Big Huge Games/38 Studios either don't want to, or are being told they can't*, release it in Japan. So...

Won't even risk getting it gifted yet, until I can ascertain whether it'll be IP blocked on Steam/Origin and how potential DLC will be made available.

* Wouldn't be the first time that Valve, for example, have basically told a publisher they won't sell in Japan unless they fork out for an overly expensive, completely unnecessary, CERO rating (something that has been happening more and more often).
If anyone *does* end up preordering this on Steam for some reason, keep in mind that you might be able to get back a fair penny from the TF2 hats that come along with this. (best done soon after the game is released). Feel free to PM me with questions about this.
This game looks really good. Just saw one of the trailers
http://www.youtube.com/watch?v=cTZzbx6WGSk
Post edited January 30, 2012 by HuntingNoob
Here, you can read Curt Shilling being a douche (and parroting the party line about content locks): http://hothardware.com/News/Outrage-Over-Kingdoms-of-Amalur-Content-Lock-Brings-Studio-Head-Out-To-Debate/

"This is not 38 trying to take more of your money, or EA in this case, this is us REWARDING people for HELPING US!"

Frankly I'm fucking insulted that you think I'm that stupid, or possibly just insulted that you are that stupid, Mr. Shilling.

Sorry man, I'm not buying it for over 10 USD now (in a year or two), so how'd that work out for ya?
Post edited January 30, 2012 by orcishgamer
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orcishgamer: Here, you can read Curt Shilling being a douche (and parroting the party line about content locks): http://hothardware.com/News/Outrage-Over-Kingdoms-of-Amalur-Content-Lock-Brings-Studio-Head-Out-To-Debate/

"This is not 38 trying to take more of your money, or EA in this case, this is us REWARDING people for HELPING US!"

Frankly I'm fucking insulted that you think I'm that stupid, or possibly just insulted that you are that stupid, Mr. Shilling.

Sorry man, I'm not buying it for over 10 USD now (in a year or two), so how'd that work out for ya?
I read the article underneath it about Gamestop and used sells of game and stopped caring.
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orcishgamer: Here, you can read Curt Shilling being a douche (and parroting the party line about content locks): http://hothardware.com/News/Outrage-Over-Kingdoms-of-Amalur-Content-Lock-Brings-Studio-Head-Out-To-Debate/

"This is not 38 trying to take more of your money, or EA in this case, this is us REWARDING people for HELPING US!"

Frankly I'm fucking insulted that you think I'm that stupid, or possibly just insulted that you are that stupid, Mr. Shilling.

Sorry man, I'm not buying it for over 10 USD now (in a year or two), so how'd that work out for ya?
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Rohan15: I read the article underneath it about Gamestop and used sells of game and stopped caring.
As I've pointed out in the other thread, everyone bashes Gamestop for selling used games, has anyone ever thought just maybe that was the only way for Gamestop to stay in business giving how the game industry fucks everyone over (including itself) on a regular basis? Literally every other player imploded out of business, Gamestop bought them for a pittance and wouldn't have survived itself without the sales of used games. The games industry made Gamestop what it is with their piss-poor policies. I have a rather hard time being mad at Gamestop for the fact the game industry is constantly waging war on anyone who tries to do business with it.
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orcishgamer: As I've pointed out in the other thread, everyone bashes Gamestop for selling used games, has anyone ever thought just maybe that was the only way for Gamestop to stay in business giving how the game industry fucks everyone over (including itself) on a regular basis? Literally every other player imploded out of business, Gamestop bought them for a pittance and wouldn't have survived itself without the sales of used games. The games industry made Gamestop what it is with their piss-poor policies. I have a rather hard time being mad at Gamestop for the fact the game industry is constantly waging war on anyone who tries to do business with it.
I can honestly say a retail company can go under in flames if the only way for them to stay afloat is to do it is to be leeching income that should be going to publisher/developers.
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SimonG: This was totally under my radar up until now. After seeing the ad on steam I thought it was an MMORPG....

Must check out the demo soon.
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wodmarach: This is like Torchlight a SP taster of the MMO to come... From whats been said they had so much back story etc etc they didn't want to waste it as just background text and so took their mmo engine and made Reckoning out of the backstory...
source?
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wodmarach: This is like Torchlight a SP taster of the MMO to come... From whats been said they had so much back story etc etc they didn't want to waste it as just background text and so took their mmo engine and made Reckoning out of the backstory...
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abolat: source?
I thought everyone knew for example http://uk.pc.ign.com/objects/950/950669.html still lists it as project copernicus... [url=http://en.wikipedia.org/wiki/Kingdoms_of_Amalur:_Reckoning]http://en.wikipedia.org/wiki/Kingdoms_of_Amalur:_Reckoning[/url] mentions it too.
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abolat: source?
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wodmarach: I thought everyone knew for example http://uk.pc.ign.com/objects/950/950669.html still lists it as project copernicus... [url=http://en.wikipedia.org/wiki/Kingdoms_of_Amalur:_Reckoning]http://en.wikipedia.org/wiki/Kingdoms_of_Amalur:_Reckoning[/url] mentions it too.
I didn't :) thanks for the information
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Rohan15: I read the article underneath it about Gamestop and used sells of game and stopped caring.
Yeah for those that are going to moan about DLC's...

The average used car sales markup In the UK is 25%ish but only if you pay sticker (which ofc nobody does) the average Used game markup is..70-80%! They may buy a game for £2 and sell it for £10! thats 500%! You know I've even found new copies of some games for less than the preowned... If game stores don't want publishers to bitch so much about used sales maybe they should consider lowering the disparity there...

Now why did I use a used car as a comparison? Because it's the one most used game advocates hold up as being a reason games companies shouldn't complain but lets compare.

A 2 year old car is sold it has 2 years of wear on the engine, brakes, aircon, bulbs etc etc most people will buy replacements from reputable sources namely the company that made that part so although the company lost the initial sale it still gets a profit from the parts.

A 2 year old game is sold it has everything it did 2 years ago exactly the same way it is now (minus some cosmetic changes scratches on the disc etc etc) now the store makes the lets say $6-8 profit (it's an old game after all) and the game company makes... oh nothing cause theres nothing wrong with it...

Now download rates have increased etc so someone somewhere has the bright idea to "incentivise" original buying by adding DLC on day 1 now this doesn't effect the original buyer in any way shape or form cause they are given a code to get it (yay) but then someone buys a used copy for just $5 less than the normal price (say $60) and see's the DLC (say $10) and complains... now the retail store bought that copy off someone for just $20 so they have $35 profit.. now to adjust for the value of the DLC would be making $25 profit thats still over 100% profit!

So what does day 1 (free) DLC mean to the buyer?
Well for the new buyer it should mean nothing they'll go along as always
For the preowned buyer? It should mean lower prices... but ofc it won't because Gamestop etc don't want to lose that HUGE profit margin so you'll still only get $5 markdown.. followed by a $10 DLC... so you'll probably buy the new copy instead if you know it has a DLC and gamestop etc will still get a smaller profit than current.

Now people complain about the used book market etc.. the cost of a new book to a publisher is ~$1,000,000 if it's marketed well has a huge initial print run and they pay the writer say 40k advance (thats a big advance most are much smaller) The actual book in your had probably cost them $0.4 after economies of scale take effect (paperback) in the UK it sells for £8 (whats that? over $12 ok so we have VAT etc but they still get about 50% of that cover price as publisher) so here they are seeing over $5.60 in profit! they make a HUGE amount off the initial sale of a book.
Films even get to double dip! They get initial cinema sales and then they get <insert format here> sales! and even better the format changes every few years and they get to do it again!

Games are a new media it's going to take time for the market to arrange itself at least with DLC on consoles you don't get the situation thats on PC where theres basicly no used game sales possible.
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wodmarach: Now why did I use a used car as a comparison? Because it's the one most used game advocates hold up as being a reason games companies shouldn't complain but lets compare.

A 2 year old car is sold it has 2 years of wear on the engine, brakes, aircon, bulbs etc etc most people will buy replacements from reputable sources namely the company that made that part so although the company lost the initial sale it still gets a profit from the parts.

A 2 year old game is sold it has everything it did 2 years ago exactly the same way it is now (minus some cosmetic changes scratches on the disc etc etc) now the store makes the lets say $6-8 profit (it's an old game after all) and the game company makes... oh nothing cause theres nothing wrong with it...
The car analogy is not very good. Doesn't matter if the used game advocates use it, or you do.
I'll explain:
You buy a new car: company gets 20000$ from the sale and 10000$ for parts down the road
You buy a used car: company gets 0$ from the sale and 10000$ from parts down the road

You buy a new game: company gets 60$ of the sale and nothing down the road
You buy a used game: company gets 0$ of the sale and nothing down the road

So really the parts argument is void. Comparing a facet of a business with another business which lacks that facet it pointless. I think "apple and oranges" fits.

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wodmarach: Now people complain about the used book market etc.. the cost of a new book to a publisher is ~$1,000,000 if it's marketed well has a huge initial print run and they pay the writer say 40k advance (thats a big advance most are much smaller) The actual book in your had probably cost them $0.4 after economies of scale take effect (paperback) in the UK it sells for £8 (whats that? over $12 ok so we have VAT etc but they still get about 50% of that cover price as publisher) so here they are seeing over $5.60 in profit! they make a HUGE amount off the initial sale of a book.
Films even get to double dip! They get initial cinema sales and then they get <insert format here> sales! and even better the format changes every few years and they get to do it again!

Games are a new media it's going to take time for the market to arrange itself at least with DLC on consoles you don't get the situation thats on PC where theres basicly no used game sales possible.
1. I would actually like to see some factual data on those numbers. I'm really interested in book publishing actual costs.
2. The way you present it (numbers for books - maybe assumptions, maybe facts; and no numbers for games) sounds like you think that book publishers make HUGE amounts of money and game publishers don't make HUGE amounts of money. You would be sadly mistaken if that is the case. Good games bring HUGE revenues just like good books. Hell, bad games with good marketing bring HUGE revenues, which I don't feel is true for most books tbh.
3. Films double dipping? Yeah, because we don't have Game, Game Deluxe Edition, Game Weapons Pack, Game Horse armor, Game GOTY Edition, Game Ultimate Extreme Mega Edition... They got plenty of means of making easy money, don't cry for them.

Btw, I'm actually not that much opposed to Kingdoms of Amalur DLC thingy. I mean it's gotten more or less standard to offer bonuses at launch, it's just that usually these are pre-order bonuses (like I got the Explosive Mission Pack for Deus Ex: HR for example). So they are offering it to everybody who buys, not just pre-orders. Big deal... most DLC is a code you register to an account somewhere (Cerberus Network for example), it's not something you can resell even if you could resell the game.
The only part that bothers me is that this DLC feels CUT and not something EXTRA. If it's true then they deserve the backlash. If it's not true, and it's actually something extra, then again it's their fault for the way they present it (marketing fail). They make it a "statement" against used game sales. They are morons. Customers don't like their rights taken away (right to resell your shit). They should have just made it available 6 moths down the road (keeping it exclusive until then) and you wouldn't have seen this outcry.