Posted November 30, 2012
SimonG
SimonG597
SimonG Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From Germany
StingingVelvet
Devil's Advocate
StingingVelvet Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted November 30, 2012
Kristian: SimonG: Dude, he says that is the polar opposite of what they are for. You don't all of a sudden the the "polar opposite" of what you are about just because major publishers are invovled, GOG doesn't do that. Humble Bundle did NOT all of the sudden do the "polar opposite" of what they are about when they expanded to mobile games, movies, music and e-books. All those were DRM free.
To play the other side now, I think the point is there was no big publisher or AAA games planned at the time, so he could say that easily. Things have changed. I would also guess SimonG would say that when selling modern AAA games it is PREFERABLE to sell them as Steam keys, rather than pure downloads. That is what most consumers want. That is the best way to play those games. By removing online features and client functionality they would be harming the games.
SimonG
SimonG597
SimonG Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From Germany
Posted November 30, 2012
He was briefly alluded to.
I just ignore the other guy until he learns using the forum. But maybe that is to grey for him. (Post or nor post. Replying is moderation).
StingingVelvet: I would also guess SimonG would say that when selling modern AAA games it is PREFERABLE to sell them as Steam keys, rather than pure downloads. That is what most consumers want. That is the best way to play those games. By removing online features and client functionality they would be harming the games.
I can agree with that. I just ignore the other guy until he learns using the forum. But maybe that is to grey for him. (Post or nor post. Replying is moderation).
Post edited November 30, 2012 by SimonG
Kristian
New User
Kristian Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Faroe Islands
Posted November 30, 2012
Kristian: SimonG: Dude, he says that is the polar opposite of what they are for. You don't all of a sudden the the "polar opposite" of what you are about just because major publishers are invovled, GOG doesn't do that. Humble Bundle did NOT all of the sudden do the "polar opposite" of what they are about when they expanded to mobile games, movies, music and e-books. All those were DRM free.
StingingVelvet: To play the other side now, I think the point is there was no big publisher or AAA games planned at the time, so he could say that easily. Things have changed. I would also guess SimonG would say that when selling modern AAA games it is PREFERABLE to sell them as Steam keys, rather than pure downloads. That is what most consumers want. That is the best way to play those games. By removing online features and client functionality they would be harming the games.
Tallima
TreasureHunting!
Tallima Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From United States
Posted November 30, 2012
Tallima: I think you mean "intrusive DRM*"? A CD key or a Steam check is certainly managing the digital rights of the developer/publisher, even if the game is being played by more than one person.
SirPrimalform: So you see no difference between online activation of a single player game and connecting to a multiplayer server to play multiplayer? And often times, the multiplayer server is meant primarily to protect digital rights. Not to provide a service. The best for both worlds are when there is both a service and a rights protection (such as Steam -- I actually like Steam. But it does have a DRM component). In that way, you get give and take.
The worst is when there is no service. You connect to a server for authentication and then you find friends and play with them (Ubisoft's Driver San Francisco is a good example). The server does nothing. I could direct connect if I didn't have to connect to a server.
Nonetheless, if there is online authentication involved, then it's DRM. Probably not intrusive DRM. And it's DRM in a more suitable location (since you have to connect to a server anyway), but it's DRM.
The worst is when DRM can be a hassle. Someone for a few months was playing with my CD key on Neverwinter Nights. I kept getting booted or unable to log in. I've had my WoW account hacked -- and I have few friends who haven't had theirs hacked. Some things can be avoided, some things not.
Some can be avoided. Like CD keys for Neverwinter nights. Some things cannot be avoided -- like WoW's server. Your whole goal is to connect to a big server and have access to your characters, so you need some authentication. Even so, the authentication is still protecting their digital rights by keeping unauthorized people from using their server.
It's not necessarily bad. But it's also digital rights management.
Agree or not, that'll be my last post on the subject. I've probably written a book about it on these forums. Many people disagree on the true definition of the DRM. I don't see any variance in dictionaries, but I understand the recognition of a more narrowly defined definition. If you want DRM to be something that must be hated and removed, then you'd want to talk about obtrusive DRM. Not CD-keys or server authentication for multiplayer games, but server authentication for single-player games and rootkit installations and CD-ROM-Breaking software and undetectable sly software slipped under your nose. I'm cool with simple, unobtrusive DRM. I despise game-breaking (or fun-killing) DRM schemes.
Either definition more or less lends itself to indicating Steam as a DRM type. I'm glad Humble Bundle is offering a wider range of products. Tons of people like Steam. And tons of people hate it. So it keeps the average down. :)
Fenixp
nnpab
Fenixp Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Czech Republic
Posted November 30, 2012
Wait a minute, how is it a problem exactly? THQ is distributing games. Humble store is selling games. Humble store is selling THQ games. I don't remember anyone claiming that humble store is only going to sell DRM-free, multiplatform titles, ever. That's just what people assume, and you know what they say about assuming.
StingingVelvet
Devil's Advocate
StingingVelvet Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted November 30, 2012
Kristian: If you are correct about that, then Jeff Rosen is just spineless. But sorry offering optional DRM free versions could never hurt gamers in any way, shape or form. Nobody is against this bundle offering Steam keys, it is the abscence of a DRM free alternative and the fact that they aren't cross-platform which is the problem. Even that wouldn't be a problem if this was THQ acting alone or partnering with Valve.
Darksiders is the only one where removing Steam would have been super easy and not at all detrimental to the game. The rest have some kind of online functionality, leaderboards or multiplayer, and may still be updated or whatever else. Also achievements. Also messing with multiplayer keys for CoH is not something the bundle guys want I expect. You cannot deny that Steam keys are ten times easier, what most consumers want and (obviously) have not impacted the success of the bundle.
So in the end you want your DRM principles to outweigh all these factors without it benefiting the bundle guys at all. It's a steep request, even though I recognize and agree that it's a shame a DRM free website switched gears this way.
Kristian
New User
Kristian Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Faroe Islands
Posted November 30, 2012
Fenixp: Wait a minute, how is it a problem exactly? THQ is distributing games. Humble store is selling games. Humble store is selling THQ games. I don't remember anyone claiming that humble store is only going to sell DRM-free, multiplatform titles, ever. That's just what people assume, and you know what they say about assuming.
See this: http://i47.tinypic.com/2rohnib.png There is also the fact that all the other bundles have been that way, creating an expectation. The Humble Bundle have brought several games to Linux that were not available prior to them being in a debut. Other than cases were the developers themselves are passionate about that sort of thing, that will now cease.
Edit:
StingingVelvet, I agree them signifcantly hurting DRM free and cross-platform gaming is a "shame" to put it mildly.
Post edited November 30, 2012 by Kristian
mondo84
hwgr
mondo84 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From United States
Fictionvision
Registered: Jul 2012
From United States
Posted November 30, 2012
First they came for the cross platform games, and I didn't speak out because I used Windows.
Then they came for the DRM Free games, and I didn't speak out because I used Steam.
Which will Hitler Indie Bundle come for next? Pay what you want, or the charities?
(No this is not a serious post.)
Then they came for the DRM Free games, and I didn't speak out because I used Steam.
Which will Hitler Indie Bundle come for next? Pay what you want, or the charities?
(No this is not a serious post.)
Fenixp
nnpab
Fenixp Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Czech Republic
Kristian
New User
Kristian Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Faroe Islands
Posted November 30, 2012
Kristian: See this: http://i47.tinypic.com/2rohnib.png
There is also the fact that all the other bundles have been that way, creating an expectation. The Humble Bundle have brought several games to Linux that were not available prior to them being in a debut. Other than cases were the developers themselves are passionate about that sort of thing, that will now cease.
Fenixp: Someone said something 2 years ago, let's jump on that! There is also the fact that all the other bundles have been that way, creating an expectation. The Humble Bundle have brought several games to Linux that were not available prior to them being in a debut. Other than cases were the developers themselves are passionate about that sort of thing, that will now cease.
a) no one said Humble store is Steam exclusive. Just this particular bundle is.
b) THQ offers to grant it's games to a humble bundle, making a huge opportunity to raise a ton of money to charities - because a LOT of people have and will buy this particular one. Seriously, if you don't like it, don't buy it - only good can come out of this bundle. And just ... No, DRM-free and multi-platform is not a reason enough to deny such a ludicrous ammount of money that can and will be sent towards those charities, I mean seriously ... Priorities!
Holding people to their word, how horrible of me!!
"No, DRM-free and multi-platform is not a reason enough to deny such a ludicrous ammount of money that can and will be sent towards those charities, I mean seriously ... Priorities!"
Does this mean you don't care about all the horrible effects this will have on DRM free gaming and muti-platform gaming? Because both you and I and everyone else is completely free to donate to those charties as is, we don't need a Humble Bundle for that. But if that is the case we are just going to have to disagree.
azah_lemur
Lurker
azah_lemur Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From Poland
Posted November 30, 2012
Geez...why can't you just enjoy the games and if you don't like DRMs just don't buy them. Where's the problem? Humble Bundle has developed, introduced some other variants of Humble <publisher and or other medium here> Bundle.
The INDIE bundle will most likely remain DRM-free and multi-platform as much as it is possible for them.
Just don't mistake principles of companies with something else. Unfortunately, having DRM or not is not only a matter of principle, but a business decision.
It makes me often wonder how some really irrelevant decisions seem to the gaming community like a betrayal and end of the world.
The INDIE bundle will most likely remain DRM-free and multi-platform as much as it is possible for them.
Just don't mistake principles of companies with something else. Unfortunately, having DRM or not is not only a matter of principle, but a business decision.
It makes me often wonder how some really irrelevant decisions seem to the gaming community like a betrayal and end of the world.
Post edited November 30, 2012 by azah_lemur
DraculaMarth
That Arsehole
DraculaMarth Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2012
From United States
Posted November 30, 2012
Kristian: Does this mean you don't care about all the horrible effects this will have on DRM free gaming and muti-platform gaming? Because both you and I and everyone else is completely free to donate to those charties as is, we don't need a Humble Bundle for that. But if that is the case we are just going to have to disagree.
Yeah, screw charity and keeping a company afloat. All I care about is the fact that IT DOESN'T HAVE LINUX AND ISN'T DRM-FREE. SOUND THE ALARMPost edited November 30, 2012 by DraculaMarth
keeveek
NOPE
keeveek Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2009
From Poland