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Used the sweet sweet payment allocation sliders do give $0 to Isaac and Grimrock devs, because I've already bought those games.

Now to download the stuff and wait for La Mulana to drop in Groupees.
All to Snapshot + charity + tip. The only game that actually interests me is Closure, but it was, and, barring the bundle, still *is* a Steam exclusive, so the dev isn't getting my $1, nyah hah.
Please note: this bundle contains six Linux and two Mac debuts!
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kodeen: Pity that HIB doesn't have the leverage to force this anymore, what with them selling their souls to THQ and everything.
They don't have that leverage, but it so happens that there are some willing devs out there. Good bye to the fence sitters though.
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Starmaker: All to Snapshot + charity + tip. The only game that actually interests me is Closure, but it was, and, barring the bundle, still *is* a Steam exclusive, so the dev isn't getting my $1, nyah hah.
Yeah, because using existing infrastructure to help a struggling new dev on the market to actually finish their game is such a crime.
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Fictionvision: Worth it for Grimrock alone.

Edit: I wonder how Dungeon Defenders will handle being DRM Free. I've read people saying the thing updates itself several times a week on Steam.

Second Edit: Individual Steam keys
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SirPrimalform: It's already been DRM-free in an Indie Royale and the developers are dicks. They just neglected to update the DRM-free/Desura versions for months.
Ugh... I love Desura and it drives me CRAZY when the devs act like the DRM-free Desura releases of their games are neutered monstrosities. As if removing the DRM were like taking rusty scissors to the games testicles, they just abandon them.
WOW Humble bundle really sells like crazy.. already 35345 bundles sold
How much did you guys go for and how did you distribute it? I went in for $35, with around $14-15 going towards charity and the rest to the developers, with a Humble tip of $0.00. Made it count towards the Linux average.
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Kristian: with a Humble tip of $0.00
Doesn't it mean $0.00 to those who pay payment processing fees and bandwidth costs?
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Crassmaster: Damn the Humble Bundle guys for only going with Steam and...oh...wait, that DIDN'T end up being reality? SHOCKER.
Not to open that can of worms again but it should be pointed out that misrepresenting Kristian's position doesn't strengthen your own. ;)
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Kristian: How much did you guys go for and how did you distribute it? I went in for $35, with around $14-15 going towards charity and the rest to the developers, with a Humble tip of $0.00. Made it count towards the Linux average.
Hello Krisitan. You were the guy that hated the steam involvement of the THQ bundle.

What do you think of this bundle?
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SirPrimalform: It's already been DRM-free in an Indie Royale and the developers are dicks. They just neglected to update the DRM-free/Desura versions for months.
Because this does cost them money? And what is the percentage of DD gamers not using Steam 1%? Maybe less. That game is an online multiplayer game. There is absolutely no purpose in a DRM free version. Unless you want to play the shitty SP. Which is nothing anybody should

I really dislike this attitude shown here. Only because they don't cater to the sensibilities of a selected few, which are only held back by their own petty grievances with Steam they are bad? Should they spend additional, disproportional to the gamers affected, money and resources to cater to those?

Unless indie devs are currently swimming in money and can't find anymore hookers and blow they really shouldn't waste resources that way.

Some people really need to get some respect for the developers.
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Kristian: with a Humble tip of $0.00
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grviper: Doesn't it mean $0.00 to those who pay payment processing fees and bandwidth costs?
If people choose the LEGAL Torrent downloads featured in the bundle, does that mean it doesn't cost them for bandwith, as it is shared mostly from customers....?
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grviper: Doesn't it mean $0.00 to those who pay payment processing fees and bandwidth costs?
But Humble sold out by only making windows releases and Steam keys anymore.
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Kristian: How much did you guys go for and how did you distribute it? I went in for $35, with around $14-15 going towards charity and the rest to the developers, with a Humble tip of $0.00. Made it count towards the Linux average.
As an addition to gameon's question I'd like to ask what do you think abou THQ filling for bankruptcy?
So, what is Dungeon Defenders and why is it so fucking huge?