Posted February 14, 2014
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I'm not really all that emotionally invested in FPSes (my favourite shooter is Bioshock, so assume as you wish). I don't really think it's the fault of one successful game if other developers want to chase the money by making it blatantly similar. It's the fault of those developers.
I never see the same thing said about Diablo-clones, for example. But, naturally, when it's contained within one platform, there probably isn't as much bitterness
Sure, I'm not about to deny that variety is desperately needed in the market, and I would much rather that each platform plays to its strengths rather than be multiplatform; such as local multiplayer in stuff like Timesplitters.
![avatar](/upload/avatars/2010/10/02a72b867650326e05ff16303aa35f2a56de1903_t.jpg)
![avatar](/upload/avatars/2012/06/f423b6cb3c54b95d23f5aeeb59a83eab2b3c9a5e_t.jpg)
On PC, that is. I hated Halo 2 on XBox, the controls were atrocious. Not being able to jump and aim at the same time, what the heck? No such limitation on the PC version.
I still have them both installed in case I get an urge to replay them (especially the ending race of the first Halo, it is oddly both exciting and relaxing at the same time).
Post edited February 14, 2014 by hedwards