StingingVelvet: Indeed. People want convenience and will pay for it. DRM fails when it hassles the consumer, which Steam does the opposite of. The movie industry suffers the worst piracy rates because they aren't paying attention.
They overprice their stuff and don't offer it as a convenient download and then on top of it force you to buy a new DVD drive if you watch movies from 5 different regions.
So in this case I would say they are as much immoral as pirates, since they also cause financial damage to their customers.
StingingVelvet: Like I said, I'm all for moral relativism. I just don't think sex could ever be a need that surpasses basic empathy enough to justify violent physical rape.
People kill for a few dollars or ruin a life for a few minutes of their sick pleasure.
Licurg: Yes, they have. I've been playing games since I was 5, I'm gonna be 22 this month, but the first time in my life I bought a game legally was in April this year, when I joined GOG.
Since we can talk openly here: I used to have pirated copies of a few games, including Duke Nukem 3D, for many years. However that was only an exception, I had maybe 20 or so pirated CDs at all and a large collection of legit games.
It became an increasing pain to me to find my CDs or DVDs (trust me, at the point where you have hundreds of them and search for a specific one, it is a pain, unless you completely reorganize them). I copied the CDs and DVDs to the computer with a software for virtual CDs, but what happened is that I needed to download cracks for games I legally owned so they run at all.
I started buying digital downloads at some point, and it started on the 3D Realms site with Monster Bash, and then there was Peggle on Steam. My first game on GOG was Duke Nukem 3D Atomic Edition, together with Disciples 2 Gold that I had wanted for ages.
These days I pretty much buy only digital distributed games. I believe that is the future, also because putting games to retailers etc. costs the developers a lot of money.
I hope retailers go extinct, so developers are not bound anymore by their crazy prices. And then we can see new titles for maybe 25 USD already on release instead of 50 or 60.
Kaldurenik: DRM dont help against pirates. People with no money are not going to buy it. People that want to test it well... There is no loss (200+ games / year is released). Pirates pirate everything to say that they would run out and buy everything they pirate if there was no piracy tomorrow is plain dumb.
When I was young, developers actually released demo versions of their games.
TheEnigmaticT: Let me offer my own $0.02; Guillaume didn't say we "beat piracy" or anything like that.
I think this redbull writer invented that then.
Barefoot_Monkey: ...to bite your sister.
Do they eat humans now? Oh, wait, that sounded totally wrong...