Sogi-Ya: uhm .... that's like quitting after your first grunt gets killed in a command & conquer title.
everything outside of your mother ship is cannon fodder, when I was talking about clearing out my Rez bank attacking space stations the ships I was using were 1 hound (replacement cost of 75) and 2 Gyros (replacement cost of 5 rez) ... my rez bank is 2,500.
I had to have replaced at least 50 ships since the little ones go down in within seconds of coming under fire from a space station, thankfully you can set your mother ship to automatically start replace lost ships as soon as they pop.
dirtyharry50: That's a very good point and I don't know why now I didn't have the sense to see it that way at the time. I think I was actually expecting the loss of ships to be a rarity for some reason. So I'll give it another go. Thanks for pointing that out. I really liked everything else I'd experienced. It's quite an amazing bit of work for just two guys developing it.
Wait until you start losing 750 rez ships, those kind of hurt:)
Yeah, the game does tend to make you into canon fodder, but the point is the strategy, not the individual ships.
Sogi-Ya: well I'm now about 4k in data debt after respecing most of my stats ....
I found something better than beams!
the Particle Cannon! load up a crawler with 6 of 'em + 3 cannon boosters and watch the star bases crumble!
Yeah, if you can get shields down those are nice. I really tried to like the Crawler but never did end up liking it.
strixo: Hey folks. I just tried the demo on a laptop of mine. Sys req. on GG are listed as "256 MB 3D DirectX 9 Compatible video card". My laptop - integrated graphics - plays the first 20 minutes of the demo fine. Can I expect problems later as the game ramps up, or are sys reqs overstated? Thanks.
If it plays the demo fine I don't see what other problems you would have, the whole game is like that.