Posted October 03, 2012
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Stooner
still sober
Registered: Dec 2011
From Brazil
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 03, 2012
LOL. Thanks for the suggestions. Undead with "average" dexterity/agility doesn't really fit. I'll probably improve the offense and reduce the hit/avoid for next game. Consider your armies lab rats in an experiment. ;)
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
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Stooner
still sober
Registered: Dec 2011
From Brazil
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Thespian
Fascinating!
Registered: Mar 2012
From Spain
Posted October 04, 2012
Thanks and +1 for this original giveaway, stoicsentry!
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Licurg
Buy Sacrifice!!!
Registered: Apr 2012
From Romania
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 04, 2012
Battle 3: Licurg's Archer vs. Stooner's Mage.
Licurg's Archer rolls to hit: 11 + 2 = 13.
Stooner's Mage rolls to avoid: 18.
13 is not > or = to 18, therefore the hit misses.
Stooner's Mage rolls to hit: 7.
Licurg's Archer rolls to avoid: 20.
7 is not > or = to 20, therefore the hit misses.
We have another draw. No Victory Points!
Stooner and Licurg, you may change the order of your 7 remaining creatures at any time by sending me a PM.
Licurg's Archer rolls to hit: 11 + 2 = 13.
Stooner's Mage rolls to avoid: 18.
13 is not > or = to 18, therefore the hit misses.
Stooner's Mage rolls to hit: 7.
Licurg's Archer rolls to avoid: 20.
7 is not > or = to 20, therefore the hit misses.
We have another draw. No Victory Points!
Stooner and Licurg, you may change the order of your 7 remaining creatures at any time by sending me a PM.
Post edited October 04, 2012 by stoicsentry
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Licurg
Buy Sacrifice!!!
Registered: Apr 2012
From Romania
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
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Stooner
still sober
Registered: Dec 2011
From Brazil
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 04, 2012
Battle 4: Stooner's Warrior vs. Licurg's Cleric
Stooner's Warrior attacks.
Roll to hit: 9.
Licurg's Cleric rolls to avoid: 18
No hit.
Licurg's Cleric rolls to hit: 9.
Stooner's Warrior rolls to avoid: 4.
HIT!
Licurg's Cleric rolls for offense: 15.
Stooner's Warrior rolls for defense: 13 + 1 = 14.
15 > 14. Therefore, Stooner's Warrior is defeated.
Licurg's Cleric survives.
Licurg gains 1 Victory Point.
Beaten by a Cleric? That Warrior has some explaining to do!
You both have 6 creatures remaining. If either of you would like to change the combat order, let me know.
Thanks
Stooner's Warrior attacks.
Roll to hit: 9.
Licurg's Cleric rolls to avoid: 18
No hit.
Licurg's Cleric rolls to hit: 9.
Stooner's Warrior rolls to avoid: 4.
HIT!
Licurg's Cleric rolls for offense: 15.
Stooner's Warrior rolls for defense: 13 + 1 = 14.
15 > 14. Therefore, Stooner's Warrior is defeated.
Licurg's Cleric survives.
Licurg gains 1 Victory Point.
Beaten by a Cleric? That Warrior has some explaining to do!
You both have 6 creatures remaining. If either of you would like to change the combat order, let me know.
Thanks
Post edited October 04, 2012 by stoicsentry
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Licurg
Buy Sacrifice!!!
Registered: Apr 2012
From Romania
Posted October 04, 2012
Victory!
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Stooner
still sober
Registered: Dec 2011
From Brazil
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States