Posted August 11, 2012
I'm reading through these posts, and it's kind of interesting to see what people are saying. A lot of people are listing games that I love. Not that I take personal offense to it, of course, just that it seems interesting the way different people can think of these things.
And, in truth, I realize that I'm not always consistent in the games that I like. There are times that I really want nothing more than something to occupy my mind, and times like that I don't mind games like Half-Life, where I have almost zero interest in the story, but the gameplay is decent even though it's repetitive.
And there are objections that people have to games that I love that I think are legitimate objections, but just never bothered me. Like the objection that Oblivion has too much of the same stuff over and over again. Honestly, I think that's true, Oblivion did have some of the same stuff over and over again. But for some reason that just didn't bother me.
On the other hand, Resident Evil 4? Oh, my goodness. Death of a great series. From a meaningful, thoughtful, puzzle game, to a mindless, linear, dime-a-dozen action game. But once you get the Chicago Typewriter and the infinity launcher, it's not too bad to occupy time, I guess. On the other hand, that did drive me to try Silent Hill, which I soon found to be much better than Resident Evil anyway.
I'm going to use this opportunity to list a few more games, but first, button sequences. I don't understand why anybody would like button sequences, or why any video game programmer would think that players would like them. I mean things like "Press A now! Now B! Now alternate A and B!" Resident Evil 4 had it, and Star Wars Force Unleashed had it. "Press A repeatedly!" is the worst one. I started playing a demo of the newer Turok game on the 360, and the moment I saw that I turned it off and haven't played it since. How is that fun? It's like we decided to take a break from playing one game and decided to play Mario Party.
Oh, and I'm adding that to the list: Mario Party. I never understood why anybody would like those awful games.
Man, you just opened Pandora's box with me, lol. Here's a few more:
The Godfather video game. I would consider this one to be the worst game I have ever played, period. But it got rave reviews.
Spider-Man 2 (the one based on the second Tobey Maguire movie, not the Electro one on PS1). Great idea for new control scheme, but in spite of that one of the most annoying and buggy games I've ever played. I would consider this to be the second worst game I've ever played.
Baldur's Gate. I mentioned I hate frustration, right?
Alright, I'll shut up now, but in my defense this topic was just made for ranting. :)
And, in truth, I realize that I'm not always consistent in the games that I like. There are times that I really want nothing more than something to occupy my mind, and times like that I don't mind games like Half-Life, where I have almost zero interest in the story, but the gameplay is decent even though it's repetitive.
And there are objections that people have to games that I love that I think are legitimate objections, but just never bothered me. Like the objection that Oblivion has too much of the same stuff over and over again. Honestly, I think that's true, Oblivion did have some of the same stuff over and over again. But for some reason that just didn't bother me.
On the other hand, Resident Evil 4? Oh, my goodness. Death of a great series. From a meaningful, thoughtful, puzzle game, to a mindless, linear, dime-a-dozen action game. But once you get the Chicago Typewriter and the infinity launcher, it's not too bad to occupy time, I guess. On the other hand, that did drive me to try Silent Hill, which I soon found to be much better than Resident Evil anyway.
I'm going to use this opportunity to list a few more games, but first, button sequences. I don't understand why anybody would like button sequences, or why any video game programmer would think that players would like them. I mean things like "Press A now! Now B! Now alternate A and B!" Resident Evil 4 had it, and Star Wars Force Unleashed had it. "Press A repeatedly!" is the worst one. I started playing a demo of the newer Turok game on the 360, and the moment I saw that I turned it off and haven't played it since. How is that fun? It's like we decided to take a break from playing one game and decided to play Mario Party.
Oh, and I'm adding that to the list: Mario Party. I never understood why anybody would like those awful games.
Man, you just opened Pandora's box with me, lol. Here's a few more:
The Godfather video game. I would consider this one to be the worst game I have ever played, period. But it got rave reviews.
Spider-Man 2 (the one based on the second Tobey Maguire movie, not the Electro one on PS1). Great idea for new control scheme, but in spite of that one of the most annoying and buggy games I've ever played. I would consider this to be the second worst game I've ever played.
Baldur's Gate. I mentioned I hate frustration, right?
Alright, I'll shut up now, but in my defense this topic was just made for ranting. :)