Posted June 13, 2013
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GoodGuyA
Too Good
Registered: Sep 2010
From United States
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pi4t
1001011001101001
Registered: Nov 2012
From United Kingdom
Posted June 13, 2013
There was a flash game I played, called Sol: Dawn. It was an RPG, but read the time off your system computer. Different types of magic were stronger at day or night, and the sky also looked different. It's a free game, and I'm pretty sure it's on Kongregate if you wanted to have a look.
Beyond that, I can't think of any. I guess the problem is that people are very unlikely to be playing for 24 hours, or even 12 hours from morning to evening (and then sleeping at the same time as their character). A player who comes in from work at, say, 6pm or so is going to be playing during the night nearly all the time, too.
It's also possible to adjust the time speed of the Elder Scrolls games using the console, if you have the PC version. UESP.net documents how to quite concisely. It won't mirror the PC time, as you can wait to pass time, of course. I wouldn't advise refusing to wait, either, or you'll be hanging around for several hours for person X to arrive at location Y to progress a quest :)
Theoretically, though, you could do it (to the nearest hour, and you'd have to use the wait key once to catch up to your current time every time you loaded the game. TES only has changes every hour anyway, so that's not too significant).
Is that a later message, after the 'Surely even evil overlords must have a Lair of some sort to retire to?'
Beyond that, I can't think of any. I guess the problem is that people are very unlikely to be playing for 24 hours, or even 12 hours from morning to evening (and then sleeping at the same time as their character). A player who comes in from work at, say, 6pm or so is going to be playing during the night nearly all the time, too.
It's also possible to adjust the time speed of the Elder Scrolls games using the console, if you have the PC version. UESP.net documents how to quite concisely. It won't mirror the PC time, as you can wait to pass time, of course. I wouldn't advise refusing to wait, either, or you'll be hanging around for several hours for person X to arrive at location Y to progress a quest :)
Theoretically, though, you could do it (to the nearest hour, and you'd have to use the wait key once to catch up to your current time every time you loaded the game. TES only has changes every hour anyway, so that's not too significant).
Is that a later message, after the 'Surely even evil overlords must have a Lair of some sort to retire to?'
Post edited June 13, 2013 by pi4t
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amok
FREEEEDOOOM!!!!
Registered: Sep 2008
From United Kingdom
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DRM_free_fan
New User
Registered: Feb 2013
From Australia
Posted June 14, 2013
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However I think the OP is looking for games with a realtime (time passes the same as life i.e. 1 minute in real life = 1 minute in game) and a persistent clock (the time in game = the time of the day in real life).
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I am reminded of the Legend of Zelda titles. (Especially the two N64 titles).
Post edited June 14, 2013 by DRM_free_fan
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SirEyeball
I watch
Registered: Jan 2013
From Denmark
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P1na
Wandering fruit
Registered: Apr 2012
From Spain
Posted June 14, 2013
That's cool. I wish it had happened to me in-game, but rarely stay late gaming.
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
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amok
FREEEEDOOOM!!!!
Registered: Sep 2008
From United Kingdom
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SirEyeball
I watch
Registered: Jan 2013
From Denmark
user deleted
New User
Registered: Jul 2011
From United States
Posted June 14, 2013
Oblivion can:
[url=http://www.uesp.net/wiki/Oblivion:Time]http://www.uesp.net/wiki/Oblivion:Time[/url]
The default is not what you are asking for, but it can be modded to do so fairly easily. (and by mod, I mean its a simple console command)
The neat part about Oblivion, IMHO, is that the cycles do matter quite a bit. Shops close at night, people go home and go to sleep, others embark on shady dealings, etc. Quests take this into account as well. You may go looking for someone for a quest and pending the time of day they could be at the farm outside of town, in the pub, in their house, etc.
[url=http://www.uesp.net/wiki/Oblivion:Time]http://www.uesp.net/wiki/Oblivion:Time[/url]
The default is not what you are asking for, but it can be modded to do so fairly easily. (and by mod, I mean its a simple console command)
The neat part about Oblivion, IMHO, is that the cycles do matter quite a bit. Shops close at night, people go home and go to sleep, others embark on shady dealings, etc. Quests take this into account as well. You may go looking for someone for a quest and pending the time of day they could be at the farm outside of town, in the pub, in their house, etc.
Post edited June 14, 2013 by user deleted
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted June 14, 2013
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[url=http://www.uesp.net/wiki/Oblivion:Time]http://www.uesp.net/wiki/Oblivion:Time[/url]
The default is not what you are asking for, but it can be modded to do so fairly easily. (and by mod, I mean its a simple console command)
The neat part about Oblivion, IMHO, is that the cycles do matter quite a bit. Shops close at night, people go home and go to sleep, others embark on shady dealings, etc. Quests take this into account as well. You may go looking for someone for a quest and pending the time of day they could be at the farm outside of town, in the pub, in their house, etc.
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Dwarden
Major minion in empire of Bohemia Interactive
Registered: Sep 2008
From Czech Republic
Posted June 18, 2013
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OFP: CWC (cold war crisis), OFP: R (Resistance) (same as port for original xbox OFP: E (Elite))
above is now re-released with name Arma : Cold War Rearmed
Arma 1 , Arma 2 , Arma 3
Take On Helicopters
Carrier Command: Gaea Mission
Take On Mars
all of above has full 24hours day cycle with normal rotation of sun and moon ...
within mission editing and in-game scripting you have full control over it
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acarlson412
New User
Registered: Mar 2013
From United States
Posted June 18, 2013
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OFP: CWC (cold war crisis), OFP: R (Resistance) (same as port for original xbox OFP: E (Elite))
above is now re-released with name Arma : Cold War Rearmed
Arma 1 , Arma 2 , Arma 3
Take On Helicopters
Carrier Command: Gaea Mission
Take On Mars
all of above has full 24hours day cycle with normal rotation of sun and moon ...
within mission editing and in-game scripting you have full control over it