The only foreseeable problem I can see is that sooner or later we will probably see over saturation more quickly than we did in previous generations. Indie games, while original generally, will start to feel less so, the power differences between generations, while in a way large, don't feel significant. Modern military shooters are quickly becoming overly common, sooner or later a CoD will flop, badly, BF is already starting to experience that and I'm not about to blame that on generation transition. Driving games are also starting to become common and there is a little bit less a genre can do every new release, and DLC will make releasing new games irrelevant, at least for sports games where they probably will introduce a yearly roster update when they reach graphical "equilibrium," if you will. Rhythm games with plastic instruments are no longer prevalent, you could just update the song DLC and there's no need for a sequel, yet. So a crash is a little far flung, if you ask me, stagnation, likely to happen. How soon, hard to say. Consoles I feel will die out after this gen. Maybe microconsoles will pop up in the future, as they already have, but they probably will replace big box game consoles. Media players (i.e., those little boxes next to the TV that play Netflix, Hulu, and Youtube) will probably start integrating optional download game support as well. It'll be different, at least.
Edit: Although, you can never go broke under estimating the intelligence of the American people (Not to offend anybody, that's just the line. No one has a monopoly on stupidity or ignorance.)
One more edit: Also, expect the big companies in software to significantly alter their business models. (i.e., Square Enix, Namco Bandai, Konami, Capcom) Actually, those guys are kind of on the chopping block, huh?
Post edited April 02, 2014 by AnimalMother117