In UbiSoft's very early days, in 1989, they had this really neat Commodore 64/Amiga game called Puffy's Saga. It was, quite literally, an amalgam of Pac-Man and Gauntlet II. The Pac-Man elements were that the titular character, "Puffy" (or "Puffa" if you chose the female form, which afforded you a different style of play, similar to how choosing between Zool and Zooz in Zool 2 gave you different abilities), closely resembled Pac-Man, and that you had to collect all the pellets to unlock the exit of the level. Also, the "cannon fodder" enemies were red, ghost-like creatures. The Gauntlet II elements came into play everywhere else, in that you had a health counter that decreased like a countdown clock and would decrease faster if you took damage from enemies or traps, and you could replenish it with meat and potions. There was the static, indestructible dragon enemy that you had to creep around (if you woke it up, it started breathing fire that was pretty much instant death). There were doors and chests that opened only with keys. I think UbiSoft would do well to make an HD remake and release it on Steam/XBLA/PSN for five bucks or so. Heck, the game's so simple, it would make a decent phone app.
Also, I mentioned Zool. Yeah, that needs a three-fer. I see hints of it in I-Ninja and Ninjabread Man, like someone attempted to make a Zool 3D, but the attempt was aborted.
Speaking of aborted 3D attempts, I was really looking forward to Manfred Trenz' "Thornado", which was supposed to be a sequel or offshoot of Turrican III, meant for the Gamecube. I was quite disappointed when it was cancelled.
PS:
While not really looking for sequels, I think the world needs more Ken's Labyrinths and Moraff's Worlds/Dungeons. And more games like that one FPS that was rendered entirely in glorious black and white, and all the sounds were made by the guy's mouth. "Pencil-whipped" I think was the name. And Dink Smallwood, and Dr. Lunatic Supreme With Cheese. We need more campaigns for those. *Sigh* The world was a better place when games were small.
Post edited November 29, 2010 by predcon