Anyone who complains about repetitiveness or shallowness should check out multiplayer and the bunch of mods made for the game...
The
ModDb page already has a good selection of examples.
The Starport and
SWAT Portal are also good sources for more stuff.
@lowyhong: People/Reviewers said "meh" because the game was hyped up to be the best thing since sliced bread, but if you take the game in its own right it's one of the best space sims out there and one of the few ones that have FREE multiplayer and wasn't developped in 1995. With Star Wars, Halo, Battlestar Galactica and other such TCs, there's also a vast amount of choices, on top of expansions on the vanilla game.
@A-Pock, captfitz: The ground sequences are just an interface for getting supplies honestly. There isn't much point in staying baseside for long, since all the actual fun is in space. You also must try multiplayer, since that's what kept the game alive after the first year or so.
@Duffking: I know it may not be to everyone's tastes and it's a little dead right now, but the Halo total conversion Freelancer: Combat Evolved has a true scale for everything from ships to planets to distances. Your ship feels properly tiny.
@sheepdragon: There are tools for keeping your ID and restoring it between reinstalls.