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Johnmourby: I hope I'm not insulting you if I ask if you were playing at a lower difficultly? with the exception of destruction of fail average was more like 8/10 most of the time. To get any good at Regeneration I had to buy the weakest, most useless healing spell and practise it in my spare time for hours before I could try one that was worth a damn.

Maybe you just rolled lucky and I didn't (metaphorically speaking).
Hahahah....Morrowind had a difficulty level?! I don't think I ever touched it, so I must've been on normal?
As I said, once I got to Balmora, I went to Mage's Guild, bought some low magicka touch fireball spell, and trained my level up next to a bed in the guild for one or two (in-game) days. I don't remember having to worry about successful spells at all (and I certainly would never have save-scummed, that game had really long loading times for me).

Never bothered with Restoration magic, as I had potions for that. Long blade was my only weapon skill (not even marksman), Heavy Armour my only armour skill, Destruction and Alchemy were my magic skills (and Altercation if I didn't choose Security, and maybe Enchant as a minor), Sneak and Armourer.
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Johnmourby: Good luck to you. The mad wood elf is outside the temple. You can engage him straight away. He'll ask for increasingly large amounts of money If you refuse him or run out of money he'll swear revenge. He disappears and comes back some time later in full ebony armour. Let me know how you do :)
Oh I remember him now. Isn't he kind of like an optional mega-enemy or something? I'm not sure I would count him as part of the general challenge of the game. More like Ruby Weapon in Final Fantasy VII or something.
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Johnmourby: Good luck to you. The mad wood elf is outside the temple. You can engage him straight away. He'll ask for increasingly large amounts of money If you refuse him or run out of money he'll swear revenge. He disappears and comes back some time later in full ebony armour. Let me know how you do :)
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StingingVelvet: Oh I remember him now. Isn't he kind of like an optional mega-enemy or something? I'm not sure I would count him as part of the general challenge of the game. More like Ruby Weapon in Final Fantasy VII or something.
I don't know about that. If he was the game does nothing to warn you that he is (I assumed He was a harmless loon). So even if he is an optional mega-enemy I'd still count him.
Spoliers for anyone reading this who hasn't played Tribunal:
Dagoth Ur and Almalexia were both less trouble. And they were gods!
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Johnmourby: Remember being beaten my the mad wood-elf of Mournhold in ebony armour so badly I had to flee, twice. Even though I had maxed out Strength and axe, my own Ebony armour, magical weapons and minions. I fought The Frost Giant at the end of Bloodmoon when I was 300 hours in and he was still virtually an insta-kill. Had to grind up down with endless minions before I could even try to chip away at his heath. The game can be dead easy it parts. But not as whole. What was Is doing wrong there?
You're talking about two of the toughest enemies in the game. Think of them as sort of a boss fight. So no shame checking the net about them, what they can and how to deal with them. UESP.net is your friend.

[url=http://www.uesp.net/wiki/Bloodmoon:Karstaag]Bloodmoon: Karstaag[/url] / [url=http://www.uesp.net/wiki/Tribunal:The_Natural]Tribunal: the natural[/url]
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Johnmourby: I like to play the "raw" game [...] downloading Mods is a stressful experience for me.
And you should play what you want, so long as you understand that you're "doing it wrong" with a game like TES. Downloading mods from the Nexus is like downloading ebooks to a computer - just browse until you find what you want, click the download button, and extract the files as directed in the readme. If there's any stress involved you're either worked up about the uncertainty or you're in a bad way about computer use. Sonce you're on a form, I'm not betting on the latter.

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Johnmourby: And I don't think the comparison with Thief works. When you buy Thief you are buying a great game. The way you're selling it sounds like when you buy Morrowind you're buying a mediocre game and if you don't like you download a better one.
Not at all. What I said was that the modding element of TES games was a design element just as important and intentional as the stealth mechanic in Thief. Since both of them are still bought and played and enjoyed in significant numbers even so many years later, it's probably safe to say they're both great games. One's just a great game you don't like.

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Johnmourby: And Finally mods taken seriously make discussing game quality moot: "Why is Morrowind better than Skyrim?" "Because Morrowind had such interesting world. You should totally play it" "No thanks I'll just download the make everything like Morrowind mod and save my 12 quid"
Why is Morrowind worth anyone's time when Oblivion and Skyrim have Morrowind Total conversions and better graphics?
When People say Doom 3 was a massive disappointment telling them there's a mod that make just like Doom 2 only in 3D it doesn't take the sting away. (For the record ,I like Doom 3).
Again, no. Mods taken seriously makes discussing a game a decade after release a different thing entirely than discussing the game on release. It's why when RPG review sites like RPGamer do re-reviews of games years later, they include mention of mods - when applicable - which significantly improve or change the experience. If you were reviewing Morrowind on release you'd be correctly saying "hey, this is how the game is and you have to play it like this." But you're not. You're saying "Hey, I played Morrowind like this and didn't like all these things even though I didn't have to play with them like that, so it's not a good game." I'm saying that your comments about what's wrong with Morrowind are still correct. They're just irrelevant when there's such an intentionally robust modding community.

Short answer why Morrowind is still worth someone's time when Oblivion and Skyrim have TCs and better graphics? The Z-axis.

Boom. ^_^
This topic really made me feel like playing Morrowind...
Too bad I can't find a pure mage build.
Edit: a pure mage build that I like.
Post edited April 06, 2014 by Shambhala
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Johnmourby: I don't know about that. If he was the game does nothing to warn you that he is (I assumed He was a harmless loon). So even if he is an optional mega-enemy I'd still count him.
Spoliers for anyone reading this who hasn't played Tribunal:
Dagoth Ur and Almalexia were both less trouble. And they were gods!
I'm just saying he's not the norm, he's not what you will expect from the game challenge-wise in general. If you load up Morrowind and start playing and you know how to use the level system to your advantage the general game should never challenge you at all.
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OneFiercePuppy: ...
"The Z-axis. Boom. ^_^" I'm sure that made sense to you. I however don't understand. Let alone see how that's a witty comeback.

I "like" Morrowind well enough but I don't see the game that everyone else does. I still say the comparison with Thief doesn't work. When I play Thief I think "Oh yes, I'm gonna have fun sneaking around and being scared". With Morrowind I can't see how anyone would think "Oh yes I'm gonna have modding this game"?

Going back to Doom 3. I recently downloaded a mod to improve the graphics. After all that hard work it turned out the mod didn't do the one thing I wanted (improve the resolution. had to do that by ****ing around in the config file) When I compared the modded version to the unmodded one I found not only did the old version look better but the mod had tweeked the gameplay in lots of ways I didn't like. I wasn't playing John Carmac's game anymore. I total waste of time.

There's a fan edit of The Phantom Menace that cuts out Jar-Jar Binks. But If I said Phantom Menace is the best Star Wars film people would still think I was crazy. If on the other hand I complained that Morrowind had too many Ray gun enemies because I'd downloaded a crappy Flash Gordon mod you'd call that an unfair criticism because Ming the Merciless wasn't supposed to be in the game. It would be my fault not the game's

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OneFiercePuppy: And you should play what you want, so long as you understand that you're "doing it wrong" with a game like TES. Downloading mods from the Nexus is like downloading ebooks to a computer - just browse until you find what you want, click the download button, and extract the files as directed in the readme. If there's any stress involved you're either worked up about the uncertainty or you're in a bad way about computer use. Since you're on a forum, I'm not betting on the latter
Actually it is because I'm bad at computer use. I still don't know How to use ITunes. and what do you mean "worked up about the uncertainty"
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StingingVelvet: I'm just saying he's not the norm, he's not what you will expect from the game challenge-wise in general. If you load up Morrowind and start playing and you know how to use the level system to your advantage the general game should never challenge you at all.
Hmm... I do remember taking quests that were too high for my level the first time around and having to come back later. However, I don't see that as a problem. In fact, it adds to the realism. A game that always scales the enemies down (or up) to an appropriate level is far worse in my eyes.
Post edited April 06, 2014 by Mrstarker
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Johnmourby: I don't know about that. If he was the game does nothing to warn you that he is (I assumed He was a harmless loon). So even if he is an optional mega-enemy I'd still count him.
Spoliers for anyone reading this who hasn't played Tribunal:
Dagoth Ur and Almalexia were both less trouble. And they were gods!
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StingingVelvet: I'm just saying he's not the norm, he's not what you will expect from the game challenge-wise in general. If you load up Morrowind and start playing and you know how to use the level system to your advantage the general game should never challenge you at all.
Maybe you're right....... if you meant was Morrowind isn't too hard when you know it's kinks in and out. As opposed to "If you're dying a lot that means you suck at Morrowind". Which was kinda how it sounded ^^;

I wouldn't have thought you'd say that as you are one of the politest and most sensible people I've met online.
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Shambhala: This topic really made me feel like playing Morrowind...
Too bad I can't find a pure mage build.
Edit: a pure mage build that I like.
Well just ... You know ... Create one :-P
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Shambhala: This topic really made me feel like playing Morrowind...
Too bad I can't find a pure mage build.
Edit: a pure mage build that I like.
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Fenixp: Well just ... You know ... Create one :-P
...
What does that mean?
Seriously though, every time i have to start an RPG I'm too scared to not study my character well but also too lazy to create my own build.
Yeah, I'm with the other dude, this thread reminds me that I need to start the mod search. Going to start a new run from scratch.
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Johnmourby: I "like" Morrowind well enough but I don't see the game that everyone else does. I still say the comparison with Thief doesn't work. When I play Thief I think "Oh yes, I'm gonna have fun sneaking around and being scared". With Morrowind I can't see how anyone would think "Oh yes I'm gonna have modding this game"?
Not to harp on this, because you surely are entitled to not mod your games, but you don't really seem to be seeing what a mod actually is. Perhaps that Doom 3 mod was a bad experience - some of them are.

I'm sure there are some gung-ho kidz out there who love to mod. Most of us don't really care about mods: we care about playing. The mod isn't an activity as an end to itself, it's just something you do - once, after you figure out what you want to adjust - so that you can have more fun playing the game.

It's like adjusting the volume. If the music is too loud and you can't hear the dialogue, you go into the options and turn down the soundtrack and bump up the speech, until you have a mix that sounds right to you. And then you don't really think about it ever again unless it becomes annoying. That's what modding is like.
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ShadowWulfe: Yeah, I'm with the other dude, this thread reminds me that I need to start the mod search. Going to start a new run from scratch.
I might not care for mods but it's my place to tell you a game (hopefully) spent money on. Good luck to you.