Delixe: Well it's not Oblivion bad that was really boring beyond belief with every NPC and player doing exactly the same combat moves. It's an improvement over Fallout 3 and the Iron Sights to help a lot. It's never going to be a proper FPS though because no matter how they decided to hide it there are still dice rolls going on under the hood.
Also don't mention Deathclaws please... they are a lot harder than they were in Fallout 3 and that Alpha Male in the Quarry took me out in 2 swipes -_- then again I hardly ever bother with melee and I really should with them as I hear the cattle prod is very useful against them.
Nope, I was hoping for combat that makes you think with lots of stats, dice rolls and strategy/tactical goodness in it. I can't be bothered with the least about FPSes though I do play shooters. Turn-based combat of the old FO1&2 comes to mind. One reason I dislike most Bethesda games is because of their butt boring, mindless, hack and slash combat especially more so at high levels.
I'm using Super Sledge. I like mauling them and seeing them fly in the sky like a baseball. Though of course, a normal Deathclaw can still take me out with armour in 3-4 hits. Just that I dun give them a chance to.