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StingingVelvet: Didn't some people correct you on this in another thread? You're flat-out wrong, no offense intended. Move the DLC files to the Data folder in your install directory and BOOM they work, no DRM and no GFWL needed. They only require you to be signed-in if you leave them in the GFWL folder, same with saved games attached to a GFWL profile.
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hedwards: They tried and failed because they weren't correct. They also failed to provide any citations.
http://www.giantbomb.com/news/fallout-3-broken-steel-dlc-out-somewhat-functional/1239/
Relevant quote:
Broken Steel's PC installation issues are "a games for Windows Live DRM Install error", a Bethesda representative has told Shacknews. "Microsoft is working on fixing it, and we'll let everyone know once we've verified it." Regarding the Xbox 360 achievement anomalies, "The Xbox Live servers don't seem to be fully synched yet with the additional achievements," Bethesda explains. "This should fix itself automatically soon. People won't lose any achievements."
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hedwards: Now, doesn't that sound a lot like there's DRM involved to you?
http://www.youtube.com/watch?v=WrjwaqZfjIY
Post edited October 29, 2010 by Delixe
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hedwards: They tried and failed because they weren't correct. They also failed to provide any citations.
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StingingVelvet: Dude, just go read up on it or even try it yourself, it's not hard. You can quote some regurgitated game blog all you want, it proves nothing. It's common knowledge on the Bethesda forums and pretty much everywhere else. Move them to your Data folder, see for yourself.

You just look silly right now.
Whatever, the point is that there is DRM involved and claiming there isn't without any sort of evidence to the contrary is childish and immature. I provided one link it's not the only one out there, and if you go over to the fora, you can do your own search. It was common knowledge at the time that the roll out failed due to MS screwing up the DRM. And the knowledge came from official sources. It's not like somebody just made it up or was speculating.

You can gussy it up however you like, but you're not any more correct than you were previously. Steam allows you to take the data files out of the install folder as well for use with third party engines, by your logic there isn't any DRM there either.
Buzzkill.
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hedwards: You can gussy it up however you like, but you're not any more correct than you were previously. Steam allows you to take the data files out of the install folder as well for use with third party engines, by your logic there isn't any DRM there either.
If you call the DLC for Fallout 3 DRM then god help you. You don't buy any games from anywhere even from GOG as they requre a log in. Should't you be in some bunker somewhere playing Spectrum games?
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lowyhong: Do you dislike FO3? Do you enjoy NV so far? I know next to nothing about NV, and I didn't like FO3, so I'm just going with the tide of those who didn't like FO3.
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Delixe: I disliked Fallout 3 because of the story. It was a Frankenstein of the plots from FO1 and FO2. That said I did enjoy Fallout 3 when it was heavily modded. New Vegas is the game Fallout 3 should have been. It's almost a direct sequel to the earlier Fallout games. Everything and I do mean everything is better in NV than it was in FO3.
Just got this. The next Fallout should be programmed and modeled by Bethesda, and written by Obsidian. :D NV is then what Fallout 3 should have been because Todd Howard wasn't involved in it!
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hedwards: Whatever, the point is that there is DRM involved and claiming there isn't without any sort of evidence to the contrary is childish and immature. I provided one link it's not the only one out there, and if you go over to the fora, you can do your own search. It was common knowledge at the time that the roll out failed due to MS screwing up the DRM. And the knowledge came from official sources. It's not like somebody just made it up or was speculating.
I don't really care what gaming blogs reported when Broken Steel came out, it has no DRM. I know that for a fact because I tested it, as have thousands of other people. Do it yourself and then tell me I'm wrong.

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hedwards: You can gussy it up however you like, but you're not any more correct than you were previously. Steam allows you to take the data files out of the install folder as well for use with third party engines, by your logic there isn't any DRM there either.
You can move any file ever made anywhere you want. It's the DRM on Steamworks executables or DLC that prevent them from being used anywhere you want... you can move them, sure, but without activation they do not function. Fallout 3's DLC files work without activation because there is no DRM on them.

You can keep arguing about this all you want but it's not an opinion matter, there either is DRM on them or there isn't and I know for a fact there is not. You are just spitting against the wind here, as they say.
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Delixe: I disliked Fallout 3 because of the story. It was a Frankenstein of the plots from FO1 and FO2. That said I did enjoy Fallout 3 when it was heavily modded. New Vegas is the game Fallout 3 should have been. It's almost a direct sequel to the earlier Fallout games. Everything and I do mean everything is better in NV than it was in FO3.
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drmlessgames: Just got this. The next Fallout should be programmed and modeled by Bethesda, and written by Obsidian. :D NV is then what Fallout 3 should have been because Todd Howard wasn't involved in it!
Both developers have a horrendous track record with bugs, but yes, I think this might work. Bethesda games can sometimes feel a bit unprofessional in execution (all the small glitches and "good-enoughs" everywhere), but they're far better than Obsidian at making sure the game is polished on release.
I've lost track of the number of times a dialogue tree in New Vegas has made me cringe, and it really hurts the atmosphere when you're talking to someone and half your options are stuff you don't know yet but which the developers assumed you found out when you spoke to another NPC (Hildern or wossname being Follower-trained, for instance), or you get returned to the root after every choice when cross-examining someone about something even when the context of the conversation makes it clear you're supposed to ask about everything, or you suddenly only have one option to pick from for three or four "lines" straight, or you get locked out of perfectly reasonable skill checks because you wanted to get as much information as possible from the quest giver as possible before committing to a path, or...

Argh, you get the idea. The dialogue trees are almost one and all unbelievably poorly designed. Not that I dislike the game, it's just that you can tell it's an Obsidian game through-and-through.

So, yeah. Bethesda for making the game, Obsidian for writing it. Might want to include Blizzard for polishing it up, although then it will never get released.
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Delixe: Should't you be in some bunker somewhere playing Spectrum games?
No way, man! Code wheels! Looking up paragraphs in manuals and quoting them... using the provided red tinted specs to see the code on screen! DRM! DRM! DRM!
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Whitecroc: Argh, you get the idea. The dialogue trees are almost one and all unbelievably poorly designed. Not that I dislike the game, it's just that you can tell it's an Obsidian game through-and-through.
Bullshit. I have had enough now. People want to hate this? Fine. Don't start making lies about it. Finding the Sheriff for Primm, Calibrating Fisto, The Kings there is no end to how this game is FAR, FAR superior to Fallout 3.
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torqual76: There are no quests like go kill 10 bugs and bring me their eyes.
But there are 10 bugs per quest.. ;)
I disliked FO3, i really like this one, but it requires polish and mods. Oh, Beth..

Anyhoo, neat post.
I really liked throwing Marcus and Cassidy's daughter there, hell, even that Vertibird pilot from Klamath, though that was a bit too much of self ref. ;)
Can't wait to see what awesome blooms from this seed.
I had a few dialogue tree problems where I was kicked back to the root at the end of a sub-branch, I thought "oh well" and just started the branch again, clearly a small error. I also saw a few lines where the voiced dialogue was nothing like the text, only one I remember was the use of the word 'automatic' rather than 'actual', didn't make any sense but I'd read the subtitle so it didn't matter

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Delixe: Everything and I do mean everything is better in NV than it was in FO3.
Except for the radio. The radio is a notable step backwards I feel. I found a grand total of 4 signals including a mission related emergency distress one, there's only 2 varieties of music, shitty country and extremely light rock/pop which aren't unique to the station and the worst of all, that fucking johnny guitar song (and I think one other) being on at least 2 if not all 3 music stations! Compare that to the 3 musical styles from F3's 3 radio major stations and it seems like a clear step back.

As for the hosts, I thought Mr New Vegas was boring as hell, at least 3Dog was sometimes amusing but I have to admit to a certain fondness for 'best friend Tabitha'
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Arteveld: I really liked throwing Marcus and Cassidy's daughter there
AHHHHH! How did I not pick that Cass was Cassidy's daughter?? Maybe thats why I kept her around (till the legion carved her into kebab anyway)
Post edited October 29, 2010 by Aliasalpha
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Aliasalpha: AHHHHH! How did I not pick that Cass was Cassidy's daughter?? Maybe thats why I kept her around (till the legion carved her into kebab anyway)
You didn't talk to her enough to get her life story perhaps?:P

I have that OCD thing, where i don't let my companions die. Already modded the hell out of the game, i didn't like the companion limit, made Charisma pointless. Now i'm running around with everyone i can, got the mules, got the extra headshot power. ;)
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Aliasalpha: The radio is a notable step backwards I feel.
Existence 2.0
CONELRAD
Enclave Radio
My personal favourite. Remember GNR More where that came from? It's back. Link
Post edited October 29, 2010 by Delixe
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Aliasalpha: AHHHHH! How did I not pick that Cass was Cassidy's daughter?? Maybe thats why I kept her around (till the legion carved her into kebab anyway)
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Arteveld: You didn't talk to her enough to get her life story perhaps?:P
Well I got her full quest and I remember her mentioning her family but never made the connection

I usually do the obsessive reload thing too but after they die 10 times in the same encounter due to their own stupidity I say fuck em and move on. Same thing happened with Rex, he wouldn't obey the order to sit still and wait for me and paid for it by being shredded by spore monsters and left tor rot/rust in vault 22.
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Aliasalpha: I usually do the obsessive reload thing too but after they die 10 times in the same encounter due to their own stupidity I say fuck em and move on. Same thing happened with Rex, he wouldn't obey the order to sit still and wait for me and paid for it by being shredded by spore monsters and left tor rot/rust in vault 22.
Stock 'em with better armor, or order to stay, i do this with ED-E all the time, if combat may drag [as in, more than one shot one kill]. I try to clean up before ED-E tries anything dumb.
But i have it easier, i didn't like the default weapon damage, it was a bit ridiculous. So i modded that too. Since then, the only guy dying on my team [ed-e, boone, cass, veronica] is me, due to my F3 mutant tactic [run in front of them, and waste a mag in the head point blank]. i'm still getting used to the NV combat, which is a bit different.
Rex? That's the dog right? Well, Fallout dogs deal neat damage, but always die quickly.
I'm heading to V22 for some time now, there's always something distracting on the way, last time i tried i ended up in Jacobstown.. Perhaps tomorrow..
Since Boone came on board, nobody really dies, but i level up slower, because he gets everyone faster. Just today, i was hoping for some nice exp, by sneak crit'ing some losers, and he just wasted them out of nowhere. I saw one of his shots going throgh two windows and a bush, just to hit some blokes head. Leveling is so hard..

Anyways, quickloads are quick, so why lose a dog, if he can be granted his 11th chance?;P