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Aliasalpha: Actually, on FNV mod I DO want is a pipboy mp3 player, it's only been a few hours and I'm already sick of the 2 starting radio stations
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PoSSeSSeDCoW: That's what playing music on an mp3 player in the background is for. Unless NV is one of those games that gets pissed when you alt tab.
Nah it seems good with alt tabbing (doing it now) but the background player isn't going to go quiet for speech and the like. All I want is a radio station that I can configure to play MP3s on my PC
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michaelleung: with GFWL you *have* to buy points in awkward denominations.
Note that you only need Microsoft Points for DLC; the games themselves can be purchased with a credit card (points also work, I think). Store prices are listed in your currency, not points, so you can see right away what the real cost of something is.
btw, lukaszthegreat, please don't take what I said as a personal attack or anything. I have nothing against you. :)
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StingingVelvet: Yes, you have to have GFWL installed. You do not however have to activate through it or pay it any attention. Again, the point is you have to activate with Steam, you do not have to activate with GFWL.
As I understand it, Dead Rising 2 uses GfWL and demands that it has to be activated online, which would make this argument academic if it's a new GfWL-wide policy.
Post edited October 21, 2010 by DelusionsBeta
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Summit: It's like any other steam game. It means that the steam client has to be running to play the game. The bottom line is it depends how reliable is steam offline mode.
That's what I expected. Thanks for the reply.
No problemo

The funniest thing is, that this spinning head bug is steam's fault. It happens only on versions downloaded from steam and is caused by some problems with files corruption during download process. Retail version doesn't have that. Saves eating bug is also caused by steam. All you have to do is deactivate steamcloud and no more missing saves.
I don't have ANY bugs or glitches on my "legally challenged" version which I downloaded, so that i could play the game 'till steam kindly unlock mine.
Post edited October 21, 2010 by Summit
Seems someone has figured out a fix for those having framerate problems link
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Delixe: Seems someone has figured out a fix for those having framerate problems link
Good stuff..apparently changes the graphics, though I'm having a hard time noticing how...

http://imgur.com/a/yaElK/fallout_new_vegas_d3d9
Post edited October 21, 2010 by chautemoc
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hedwards: That is not true. I remember having to wait for one of the DLC to become available after it was pulled when the DRM wasn't functioning as advertised.
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StingingVelvet: The DLC was DRM-free, just move the files to your data folder like a mod.
I call bullshit on that. In order to buy it you need to pass the DRM based check. Sure if you're going to pirate it the DRM doesn't apply, but when does DRM ever apply to pirated materials?

And my point stands that if they pulled it to fix the DRM rather than releasing it without DRM, that sort of implies that DRM applies, now doesn't it?

And really, that's sort of like saying that the entire game is DRM free when you can launch it without after you've run it past the checks. The DLC and the game don't work if you don't run it by the DRM first.

EDIT: And what's the deal with getting stuck in a mountain, yo. I had to back up to a recent save because I jumped into a mountain and couldn't get back out. Most annoying bug I've encountered yet. Although that they didn't bother to fix the VATS non-shooting bug is up there with that.
Post edited October 21, 2010 by hedwards
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StingingVelvet: The DLC was DRM-free, just move the files to your data folder like a mod.
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hedwards: I call bullshit on that. In order to buy it you need to pass the DRM based check. Sure if you're going to pirate it the DRM doesn't apply, but when does DRM ever apply to pirated materials?
You would be wrong. The disc based DLC, the DLC supplied by GFWL and the DLC included in the GOTY edition are all DRM free. The only way certain mods will work is if you manually move those DLC files out of the My Documents directory and into the main Fallout 3 directory.
Friendly tip for everyone, never ever assume you can take down a deathclaw with a laspistol
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hedwards: I call bullshit on that. In order to buy it you need to pass the DRM based check. Sure if you're going to pirate it the DRM doesn't apply, but when does DRM ever apply to pirated materials?
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Delixe: You would be wrong. The disc based DLC, the DLC supplied by GFWL and the DLC included in the GOTY edition are all DRM free. The only way certain mods will work is if you manually move those DLC files out of the My Documents directory and into the main Fallout 3 directory.
No, I'm right, the DLC does require it, now the disc based stuff might be different, but you're not going to get that last one except as a part of the GOTY or as an independent download.

And suggesting that it's DRM free when the downloaded version isn't is disingenuous at best. I'm not sure numbers wise, but I'd venture a guess that a large portion of the total sales were sold via download as it's the only way of buying individual DLC and the only way other than the GOTY to get that last one.
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Delixe: You would be wrong. The disc based DLC, the DLC supplied by GFWL and the DLC included in the GOTY edition are all DRM free. The only way certain mods will work is if you manually move those DLC files out of the My Documents directory and into the main Fallout 3 directory.
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hedwards: No, I'm right, the DLC does require it, now the disc based stuff might be different, but you're not going to get that last one except as a part of the GOTY or as an independent download.

And suggesting that it's DRM free when the downloaded version isn't is disingenuous at best. I'm not sure numbers wise, but I'd venture a guess that a large portion of the total sales were sold via download as it's the only way of buying individual DLC and the only way other than the GOTY to get that last one.
Open the download folder. Take Anchorage for example. Find these files:
Anchorage - Main.bsa
Anchorage - Sounds.bsa
Anchorage.esm
Copy to Fallout3/Data

DRM gone.
Grr, my download went from done to decrypting to now redownloadin what appears to be the whole thing again :(
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DelusionsBeta: As I understand it, Dead Rising 2 uses GfWL and demands that it has to be activated online, which would make this argument academic if it's a new GfWL-wide policy.
Indeed, and you might be right that had New Vegas used GFWL again it might have had said activation. I'm not really saying "wow GFWL rocks" either, it's an annoying program with a really annoying store and there's a reason it's been all but abandoned. I'm just saying Fallout 3's "DRM" wasn't really, and was better than New Vegas'.

Who really cares anyway, wait until all the DLC and patches are out, pay for them to support Bethesda and Obsidian, then download the complete and DRM-free version a year from now from some torrent. Problem solved.