It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Duke Nukem must've been one of the first platform games I played. I can still remember I only had a monochrome screen back then, it was amazing when I finally saw how it looked in color :-)
Absolutely. I have a copy of Shrapnel City lying around somewhere.
avatar
404notfound: Everybody seems to be talking about Duke Nukem 3D. Does nobody remember the two side-scroller games that came before it?

nope, never saw 'em. where can I get a copy?
The first episodes of Duke 1 and 2 are both shareware, which means that anyone who has the game is free can give away or sell copies to anyone as long as the copies are unmodified (but remember that only episode 1 of each game is shareware), so those should be easy to find on the internet, but you might as well get them straight from the 3D Realms website.
http://www.3drealms.com/duke1/
http://www.3drealms.com/duke2/
You can also buy the complete games with all episodes from 3D Realms. Duke 1 (3 episodes) and Duke 2 (4 episodes) each go for $10.
Post edited October 01, 2008 by Barefoot_Monkey
avatar
404notfound: Everybody seems to be talking about Duke Nukem 3D. Does nobody remember the two side-scroller games that came before it?

Heh, there's a reason why the first two games aren't mentioned, they were just bog standard platformers of the day.
what about manhattan project? is that any good? I notice it's third person..
avatar
Parasitius: Ah, good ol' Duke Nukem 3D.
It introduced Mouse-look to the world which every FPS released afterwards has used.

Duke Nukem 3D was certainly revolutionary, but I thought it was Future Shock that first had mouse-look. This Wikipedia article seems to agree (somewhat).
avatar
Parasitius: Ah, good ol' Duke Nukem 3D.
It introduced Mouse-look to the world which every FPS released afterwards has used.
avatar
mdkdc: Duke Nukem 3D was certainly revolutionary, but I thought it was Future Shock that first had mouse-look. This Wikipedia article seems to agree (somewhat).

But even I could edit Wikipedia to say that Halo was the first mouse look game, evar, and that it ran on a NES..
avatar
Weclock: what about manhattan project? is that any good? I notice it's third person..

I never played it but a friend said it was just your basic run & gun game with nothing to make it stand out from the crowd.
Future Shock wasn't released until May '96 (according to several websites) while Duke 3D was released in January '96, 4 months earlier.
Wiki is only as good as the people who supply the information, in this case it's totally incorrect.
avatar
Weclock: what about manhattan project? is that any good? I notice it's third person..
avatar
Parasitius: I never played it but a friend said it was just your basic run & gun game with nothing to make it stand out from the crowd.
Future Shock wasn't released until May '96 (according to several websites) while Duke 3D was released in January '96, 4 months earlier.
Wiki is only as good as the people who supply the information, in this case it's totally incorrect.

I guess I stand corrected. Good to know.
I want the Duke Nukem 2D side scrollers, for 2D games back in the day when i played them on shareware, they were viceral!
avatar
Weclock: what about manhattan project? is that any good? I notice it's third person..

Manhattan Project is actually a platformer. Quite good, but nothing over being decent.
IT IS HEEEEEEEERE!
Nice bump matey.
avatar
Parasitius: I never played it but a friend said it was just your basic run & gun game with nothing to make it stand out from the crowd.
Future Shock wasn't released until May '96 (according to several websites) while Duke 3D was released in January '96, 4 months earlier.
Wiki is only as good as the people who supply the information, in this case it's totally incorrect.
avatar
mdkdc: I guess I stand corrected. Good to know.

I also thought Future Shock was the first game with mouselook. Maybe it was just the first one with it turned on by default ;-) I definitely remember it as a feature from Future Shock, but not from Duke3d... maybe i didn't use it back then.
Looking into it i've just gotten more confused. Lots of places list Future Shock's release as 1995. But some say 1996. Maybe it was a regional variation?
There are also lots of sources that claim FS had the first mouselook. I'm wondering if Duke3D mouselook was patched in later? Or maybe it isn't counted as real mouselook as its only a 2.5D engine and its vertical motion was limited.
Or maybe the shareware vs retail releases are causing the confusion.
Either way, marathon was probably the first mouslook game... and futureshock the first real 3d mouselook game. though i'm wondering if Descent doesn't deserve that... didn't it have mouse controls??