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Taleroth: Problem is that's not supported by the data that even Bioware has recognized.

Toolsets and player mods encourage players to keep the games installed for longer. The biggest hurdle to DLC sales is people uninstalling the game and putting it away.
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Tulivu: True, but that would depend on the quality of the DLC. If they were just trying to sell armor/weapon packs and maps/small quests that I have seen from Bioware in recent titles then mods could do better. If they were to release gameplay changes and expansions, then yes it would be in their interests.
It wouldn't depend on quality of the DLC. People need to have the game installed to want to buy armor/weapons packs, too. And they have to want to keep playing it constantly to use them. Which means new content. Either DLC or fanmade mods.

There's simply no incentive to not have the toolset. Except them feeling the cost of the effort isn't worth it and probably abandoning DA2 as a lost cause.
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cheesetruncheon: The thing is Bethesda rely on Mods because other wise PC gamers wouldn't play the games, they're just too damn buggy.
dont forget that the ps 3 version was buigged as well when oblivian was released
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hercufles: dont forget that the ps 3 version was buigged as well when oblivian was released
oh I know IIRC Oblivion released last on PS3 and had the most problems, and to this day i've never finished on the Xbox because my Characters have all glitched out on me. At one point I managed to punch a guy through a wall, he was holding the key I needed to complete the specific mission.
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hercufles: dont forget that the ps 3 version was buigged as well when oblivian was released
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cheesetruncheon: oh I know IIRC Oblivion released last on PS3 and had the most problems, and to this day i've never finished on the Xbox because my Characters have all glitched out on me. At one point I managed to punch a guy through a wall, he was holding the key I needed to complete the specific mission.
but the problem is you dont have mods too solve it :)
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Tulivu: True, but that would depend on the quality of the DLC. If they were just trying to sell armor/weapon packs and maps/small quests that I have seen from Bioware in recent titles then mods could do better. If they were to release gameplay changes and expansions, then yes it would be in their interests.
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Taleroth: It wouldn't depend on quality of the DLC. People need to have the game installed to want to buy armor/weapons packs, too. And they have to want to keep playing it constantly to use them. Which means new content. Either DLC or fanmade mods.

There's simply no incentive to not have the toolset. Except them feeling the cost of the effort isn't worth it and probably abandoning DA2 as a lost cause.
Eh, you're right. I think that was my disgust of money-grubbing-pointless-DLC and disappointment from a lack of toolsets talking.
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hercufles: but the problem is you dont have mods too solve it :)
Exactly. I can't finish that game without hacking inventory, something I can't do without mod tools. Leading me to hate the game pretty much since it's release, however I will re-buy on the PC so I can actually play it.
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hercufles: but the problem is you dont have mods too solve it :)
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cheesetruncheon: Exactly. I can't finish that game without hacking inventory, something I can't do without mod tools. Leading me to hate the game pretty much since it's release, however I will re-buy on the PC so I can actually play it.
too be honest i had the pc, psx 3 and xbox version i liked the pc version best and i finished that one.
I do miss the days when I'd encounter a bug, then debug it myself and get the workaround from the toolset. Did that so much in Morrowind and Neverwinter Nights 2. Only a little in Oblivion.

Dragon Age Origins, they didn't even let us see the game files. At least back when I had the toolset installed.
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Aningan: So does that mean it can be released on GOG since it fits the price range? :))
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Gilou: No because the first G stands for 'Good'
Keep telling yourself that over and over again.
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Gilou: No because the first G stands for 'Good'
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KavazovAngel: Keep telling yourself that over and over again.
Two worlds is available on GOG which I only played a demo of and found it boring from the demo.. I did play and beat Two worlds 2 which was supposed to be an improved game compared to the 1st Two worlds as well. Two Worlds 2 was still worse than Dragon Age 2 though so I an see eventually when Dragon Age 2 is old, it being on this site.
Post edited June 01, 2011 by marcusmaximus
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marcusmaximus: Two worlds is available on GOG which I only played a demo of and found it boring from the demo.. I did play and beat Two worlds 2 which was supposed to be an improved game compared to the 1st Two worlds as well. Two Worlds 2 was still worse than Dragon Age 2 though so I an see eventually when Dragon Age 2 is old, it being on this site.
But it's already a "classic" in a way. Why are you all age racists ? :D
~$6 is what I've always intended to pay for the game, anyway (ok more realistically ~$10 - $15)

<3 steam sales (you have to admit, even if you hate steam and refuse to use it, the sales have really good prices sometimes).
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TheCheese33: I am almost positive that people here blow DA2's problems out of proportion. I need to play this thing, because there's no way it's that bad.
It's terrible. It totally sucks. Even putting them on equal footing as if they were both released today, Baldur's Gate 2 is a superior game.

Sure, Dragon Age 2 looks prettier. It looks a hell of a lot prettier. But there's nothing enjoyable for the RPG fan. There's practically zero in the way of customization, nothing you do changes anything, the combat is more action oriented than Diablo II for god's sake, and they recycle EVERYTHING. It is the same three or four maps OVER AND OVER AND OVER. Almost every quest is exactly the same, go to the same places, fight the same baddies. Enemies randomly appear out of thin air, jumping from rooftops, opening sewer caps, sometimes they just fall out of the sky.
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Mr.Spatula: <3 steam sales (you have to admit, even if you hate steam and refuse to use it, the sales have really good prices sometimes).
It's the only thing I use Steam for. I buy when there are supercheap sales on games I don't really care much about and am just curious enough to try when the price is right.
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stoicsentry: Enemies randomly appear out of thin air, jumping from rooftops, opening sewer caps, sometimes they just fall out of the sky.
This isn't such a big deal (jumping from rooftops or opening sewer caps), since at least you can justify that as being somewhat logical. But fully armored templars dropping from the ceiling? Or walking into an entry room that has doors at N,S,E, and W and you cannot even interact with the E and W doors, yet when the battle that you know is going to occur there starts they come pouring through those two doors? Or they materialize out of thin air right under your mage? That's where it gets beyond the point of pathetic.
Post edited June 01, 2011 by Coelocanth
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Mr.Spatula: <3 steam sales (you have to admit, even if you hate steam and refuse to use it, the sales have really good prices sometimes).
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Coelocanth: It's the only thing I use Steam for. I buy when there are supercheap sales on games I don't really care much about and am just curious enough to try when the price is right.
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stoicsentry: Enemies randomly appear out of thin air, jumping from rooftops, opening sewer caps, sometimes they just fall out of the sky.
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Coelocanth: This isn't such a big deal (jumping from rooftops or opening sewer caps), since at least you can justify that as being somewhat logical. But fully armored templars dropping from the ceiling? Or walking into an entry room that has doors at N,S,E, and W and you cannot even interact with the E and W doors, yet when the battle that you know is going to occur there starts they come pouring through those two doors? Or they materialize out of thin air right under your mage? That's where it gets beyond the point of pathetic.
The sheer number of enemies just makes it stupid as well, given that they are all contained in one tiny city. It's hard to take it seriously. It's like a parody of an RPG.

An example, I'm going to do a quest in some mansion in the city. On the way, 10 bandits attack me, then 10 more, then 10 more. I go inside the mansion, where I am attacked by 20 bandits. Then I leave, and I am ambushed by... bandits. First 10, now 10 more, now 10 more.

This is about 1/200th of the game play. I expect that in my time playing the game, I murdered approximately 50% of the city. Yes, approximately 50% of the city is either bandits or rogue mages who attack me for no apparent reason.
Post edited June 01, 2011 by stoicsentry