cw8: Seriously:
http://social.bioware.com/forum/1/topic/141/index/6180698/1 "From my viewpoint the DA:O ogre at normal was slightly tougher than the demo ogre. I saw many complaints last night on the boards saying the demo ogre was too hard." The 2nd Ogre in the demo was too hard? WTH? I'm not trying to be an elitist here, but those people can't try out different tactics or strategy once they wipe?? And instead complain about it on the boards and then Bioware has a reason to simplify things even further? Madness! So if they found the demo Ogre hard, what would happen if they decided to sit down and play BG2: Throne Of Bhaal on Normal difficulty or another other old, classic console game one fine day? Proclaim that the world is ending and that pigs can fly?
I'm sick and tired of the games that I wanna really play get simplified, changed in genre, dumbed-down in difficulty, etc for these people. There's great satisfaction about completing a game that makes you think. Won't get that much anymore if this continues.
It's true there's great satisfaction in overcoming a tactical challenge, but that's apparently not the kind of thrill most gamers want now.
They want instant gratification through feeling powerful by wiping out weak enemies instead of having to think to beat tough foes.
That may be because they lack either the time or the patience to spend learning how to use tactics, or because modern FPS have made them used to easy games, or because they just play video games for mindless fun and not to exercise their brains. I have no idea.
The fact is, there are more of them than of us, at least in the eyes of developers, and therefore there's not much point in complaining about it.
At least with DA 2, there are higher levels of difficulty, and possibly even mods if that turns out not to be enough.