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Don't throw up... yet. Seems like the BBC are planning a few Doctor Who games (which is the worst idea of all time), from the ordinary "boxed product console games" or possibly a virtual world (read: a fucking MMO).
Begin throwing up now.
Well I answered a telltale games survey today and in the comments I told them to aggressively chase the Who licence since they're the only company around who I'd trust with my childhood (and adult) hero
Here's hoping that TT having done such a good job on Wallace & Gromit will give them an edge.
We don't need more fucking licence grab shovelware designed to sell on name alone. If you HAVE to make shit like that, leave it on the wii where shovelware belongs
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Aliasalpha: Well I answered a telltale games survey today and in the comments I told them to aggressively chase the Who licence since they're the only company around who I'd trust with my childhood (and adult) hero
Here's hoping that TT having done such a good job on Wallace & Gromit will give them an edge.
We don't need more fucking licence grab shovelware designed to sell on name alone. If you HAVE to make shit like that, leave it on the wii where shovelware belongs

I don't think the BBC would let Telltale get hold of the license, and there seem to be only two possibilities: They'd a) do it themselves, thereby guaranteeing a pile of shit or b) hand the license to some British company like Eidos or Rebellion, possibly making a good game.
An adventure game could probably work... maybe. But no. It will be bad. An MMO would be disastrous.
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Navagon: An adventure game could probably work... maybe. But no. It will be bad. An MMO would be disastrous.

Too bad MMO's apparently make the most money, and if it's a good source of income, it is - by the company's definition - a good game.
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Miaghstir: Too bad MMO's apparently make the most money, and if it's a good source of income, it is - by the company's definition - a good game.

Only because companies that decide to make MMOs do so based on the profits of those that do succeed. They don't take into account the fact that the successful ones represent a very small percentage of those that have entered development. Thus they don't take into account the fact that they're destined to join those statistics.
At least a BBC MMO might have enough money to get off the starting blocks and the name might lend it some initial success. But there's still a question mark hanging over whether it will even recoup expenses.
Give it to rockstar o.O Grand Theft Tardis anyone?
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apexultima: Give it to rockstar o.O Grand Theft Tardis anyone?

He already stole it, long before the first series ever started :P
Manhunt 3 : Killing the Doctor?
Max Payne 4 : Taking it to the Daleks?
Midnight Club 4 : Gallifreyan TARDIS Races?
An MMO could only be UNIT vs everything else, that or a horde of timelords and have it set in the time war and you know you'll lose in the end because the doctor is going to stop the whole thing
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apexultima: Give it to rockstar o.O Grand Theft Tardis anyone?
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Lone3wolf: He already stole it, long before the first series ever started :P
Manhunt 3 : Killing the Doctor?
Max Payne 4 : Taking it to the Daleks?
Midnight Club 4 : Gallifreyan TARDIS Races?

Lemmings : Humans :P
The BBC have a terrible record with videogames, just search YouTube for Doctor Who: Top Trumps (GAG!), Dalek Attack and Destiny of the Doctors (which is only worth seeing for Anthony Ainley's last portrayal of The Master). Personally I am still holding a candle for Lego Doctor Who. If a Doctor Who game is a shooter in any way at all it would totally miss the point of Doctor Who.
A Torchwood shooter would work though.
A third person action adventure torchwood game would be awesome if they managed to incorporate character switching and/or coop and managed to keep their pants on (which thankfully became less of a problem from the middle of series 2 onwards). Then again there's a lot less characters to pick from after Children Of Earth...
A Who game pretty much has to be an adventure with a possible lean towards platformer (but a GOOD platformer) that only happens sometime. There's a LOT of running and a point & click would have trouble with portraying that but an exclusive platformer wouldn't work either, it'd just be a platformer with the licence spra painted over the top, "Who Raider" if you like...
Actually... DMA Designs (before it was folded into/turned into Rockstar) did Body Harvest for the N64, which featured a time-traveling guy in a metal suit running around killing big bugs, stealing vehicles and otherwise raising mild hell. It's definitely a precursor to the 3D GTA games. Or you could look at Space Station Silicon Valley, a weird, weird (and funny as hell) sci-fi themed 3D action game that has one truly bizarre opening cinema and if I recall correctly, a Who reference or three buried within...
Definitely don't like the idea of a MMO and too much shooting would definitely feel better with Torchwood then Doctor who or some other spin off. Now if they did a platformer/adventure game I would like it to have the story involve multiple doctors. Like each doctor runs into a specific species or bad guy but is never 100% defeated. Then time goes on and the doctor runs into him again in a different regeneration. Actually, now that I think about it this is where Telltalegames would fit well. They would do it in episodes and each episode would be a different doctor. And their games are mostly talk and light puzzle solving so no over the top action. It would probably get a cartoony stylized look to it, but I might be able to deal with that.... I think.
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Aliasalpha: A Who game pretty much has to be an adventure with a possible lean towards platformer (but a GOOD platformer) that only happens sometime. There's a LOT of running and a point & click would have trouble with portraying that but an exclusive platformer wouldn't work either, it'd just be a platformer with the licence spra painted over the top, "Who Raider" if you like...

Well, there are reasonably good games which still riff on the old Tomb Raider formula, namely Uncharted and Uncharted 2. With the right sort of level design, an adventure-platformer sort of game based on Dr. Who could work. On a console like the Wii, as someone else pointed out, this sort of gameplay could be combined with using a Wiimote as a Sonic Screwdriver...er, maybe?
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Aliasalpha: An MMO could only be UNIT vs everything else, that or a horde of timelords and have it set in the time war and you know you'll lose in the end because the doctor is going to stop the whole thing

That's what I was thinking too, but I have no idea how it wouldn't just come off as another rip-off of every other MMO out there. If we're going to have everyone being a Time Lord, they'd have to think of some way to keep the game balanced. It almost reminds me of Star Wars Galaxies, when they made it easy for anyone to become a Jedi Knight. We'd of course also have ship-to-ship combat, in which case it'd come across as being like EVE or STO but with Time Lords in TARDISes against Daleks or Cybermen.
After diving headlong into Gabriel Knight I can't help but wonder if the only kind of game which would be true to the spirit of Dr. Who would be a (point-and-click? Heh...) PC adventure game, and we all know how economically hot those kinds of games are.
If we do see a single player DW game, I'd like to see us being able to take control of the Doctor's companion too; it'd add an extra interesting bit of depth to the gameplay (like being able to enter and explore places the Doctor conceivably couldn't).